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humanoid creatures t-pose problem


deathman

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Posted

Hi.

 

I have a problem with humanoid creatues (e.g. draugr, falmer, ash spawns, giants) being stuck in t-pose after installing and later deinstalling 

sexlab v1.60.2 (hotfix 2). They don't even move in my dyrection when they see me. The AI is working but they just stand there in t-pose doing nothing. When they die, they fall to the grund just like every other creature would do. So the animations are only messed up when they're alive.

The problem is, that even after deinstalling and running FNIS again humanoids are stuck in the t-pose.

I installed it and didn't save the game while running sexlab.

Nonhumanoids and animals are working fine.

I know a little about mods but i can't find a solution for this problem on my own. I hoped someone could help me on this since it really screws my game.

 

Thanks in advance!

 
Posted

Yes i have FNIS Creature Pack (6_1) installed. FNIS Behavior is V6_2.

I did run generatefnisforusers.exe (also tried as admin just to be sure it's not because of that).

Humans work fine too btw.

 

Posted

I did that and spawned a falmer to check and... it worked. I feel kinda dumb now.

But i'd still like to know how this could happen or what exactly was the cause of this. Just for the sake of knowing.

If i learn something i don't have to bother you again in the future.

Posted

Well for me it was probably either More Nasty Critters or Sex Lab Creature Framework, I only noticed the problem after I uninstalled both of those at the same time, I must have done something wrong with the settings before I uninstalled them.

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