Khevenhueller Posted December 10, 2015 Posted December 10, 2015 Recently ( being disappointed by Fallout4 ) I came across the Pinup Poses 2 for FNV by Halofarm on the Nexus and the following citation: "More than half of the poses in the pack (anything not in the original 40) were posed with Izumiko's T6M body (A modification of the original Type 6 body by Necroskop). This body has nicer rigging than the original Type 3, and a much more feminine shape (perfect for attractive poses, as is the goal of this mod) so I chose to use it as my base. The poses HAVE been tested with the original Type 3 and they do work (though perhaps they won't work so well with the smaller shoulders version) and don't look horrible, but they do look better with the T6M body for which they were intended." I'm not a total n00b to Blender/Nifskope and the like, playing around with Bodyreplacers, Skyrim Hairs to Fallout3, etc.... but what exactly is he/she referring to there? Right now i'm pretty much a fanboy of Kendo's custom Type3 Cali but... what's the rigging difference between T6M and T3 there he/she's talking about and well.... IF it does look better, how do you achieve that? I've been looking through some tut's but all i could find out was it has something to do with bones. Which I thought were better not to touch at all unless you want to screw up all your animations. Or am I wrong there?
Guest Posted December 11, 2015 Posted December 11, 2015 It's related to the weighting. If you take 2 bodies that were weighted in a different way and then play the same animation, it will play slightly different between the two. So a certain pose will be tweaked for the body used by the modder. There's also a matter of clipping which makes a good difference. Saying that a body is rigged better than another, when you are putting them in relation with a vanilla animation, could be fine. But saying that a body is rigged better than another, when you are putting them in relation of a specific animation you created, is very very subjective - so personally I wouldn't take too much in consideration that sentence, I would only stop on the "much more feminine shape" part.
Khevenhueller Posted December 11, 2015 Author Posted December 11, 2015 Something I cant actually agree to but everyone has his own opinion about 'feminine shapes' Thanks, that was pretty helpful.
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