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Need help on putting together a mod.


Belen

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Posted

Hello all. I haven't modded a single thing in my gaming life and the Creation kit is kicking my butt.

 

I am trying to create a mod with the werewolf transformation sequence, to where not only will your worn items be detached, but *all* of your inventory is completely removed upon transformation.

 

As well, I'd like to make it so that your items get dumped somewhere else, like a chest in any of the player homes, just as a precaution in case you have quest or unique items that you can't afford to be gone forever.

 

It's just an immersion mod I'd like to make, as it would make transforming into a werewolf a very dangerous thing, as you will be rendered defenseless after you transform back.

 

I'm having some difficulty locating whatever scripts or commands that would be needed to make this happen. I've been reading creation kit tutorials, but I must be stupid, cause I can't seem to relate what they say to what I need to do.

 

Any recommendations on what to look for and how to do it? I'm a total noob at this. :/

Posted

Hello all. I haven't modded a single thing in my gaming life and the Creation kit is kicking my butt.

 

I am trying to create a mod with the werewolf transformation sequence' date=' to where not only will your worn items be detached, but *all* of your inventory is completely removed upon transformation.

 

As well, I'd like to make it so that your items get dumped somewhere else, like a chest in any of the player homes, just as a precaution in case you have quest or unique items that you can't afford to be gone forever.

 

It's just an immersion mod I'd like to make, as it would make transforming into a werewolf a very dangerous thing, as you will be rendered defenseless after you transform back.

 

I'm having some difficulty locating whatever scripts or commands that would be needed to make this happen. I've been reading creation kit tutorials, but I must be stupid, cause I can't seem to relate what they say to what I need to do.

 

Any recommendations on what to look for and how to do it? I'm a total noob at this. :/

[/quote']

 

This is the script. PlayerWerewolfChangeScript.psc

 

Read this page for how to remove items.

http://www.creationkit.com/RemoveAllItems_-_ObjectReference

 

If you haven't modded or programmed before I see a steep learning curve ahead. Good luck.

 

Edit: You might be in more luck than you know. If you look in the script source C03RampageQuest.psc(Companions quest) line 134 you'll see a commented out line that would remove the players items to the object LycanStash. It seems they chose to just unequip the players stuff rather than remove them to the container.

 

; Game.GetPlayer().RemoveAllItems(LycanStash)

Game.GetPlayer().UnequipAll()

 

and if you search all the script sources for LycanStash you'll see Aela's removeitem stuff too.

 

Edit2:

Forget the above! Just noticed if you uncommented line 139 of PlayerWerewolfChangeScript.psc and commented out line 140 it would move all your items to LycanStash. It's all already in there.. If you didn't want it all to go to LycanStash you'd have to make your own container but it's almost all there for that. Not much editing at all.

 

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