Deathtecon Posted October 22, 2015 Posted October 22, 2015 Greetings everyone!  First I'd like to start off by saying the I love the mods offered here and say thank you to the authors.  I have recently started having a CTD on loading a save and the culprit in this one is SOS. Disabling SOS makes the save loading again. To my knowledge I have installed the skeleton and SOS in the correct order. SOS first and then a compatible skeleton ( I use XP32 Extended ).  Reïnstalling the skeleton hasn't worked and the next step I am going to take is reïnstalling SOS.  I was wondering if anyone could help regarding this issue. A thing that might be the cause of the issue is that the save that has the CTD is in werewolf form. Viewing the SOS page I found that a requirement for SOS is the heart of the beast mod. Which I already have installed. The heart of the beast mod I installed is the regular one from the nexus website.  I will post my load order:  For some reason mod manager gave me a reversed list of the load order. the top of the load order starts at the bottem.  # This file was automatically generated by Mod Organizer.+Immersive Saturation Boost+PatchusMaximus+BashedPatch+MergedPatch+PerMa Compatibility and PaMa Patches+Alternate Start - Live Another Life+PapyrusUtil - Modders Scripting Utility Functions+FNIS+XP32 Maximum Skeleton Extended+SexLabSexChat1+Better Khajiit - Less furry Khajiit - UNP - UNPB - CBBE - CHSBHC+No NPC Greetings+Werewolf Mastery+Heart of the Beast - Werewolf Sound and Texture Overhaul+New male texture for SOS - Sundracon - FS body+UNP HDT-PE BBP TBBP+HDT Physics Extensions+Mature Skin 2 UNP( 7BASE CBBE VANILLA+DIMONIZED UNP female body+Smooth Male Body - textures for Better Males - SOS Schlongs of Skyrim+T3nd0s Skyrim Redone+Perkus Maximus - Maximum Perk Overhaul+Skyrim Flora Overhaul+SOS+Realistic Ragdolls and Force+Dual Wield Parrying+Dual Wield Blocking Animations+VioLens - A Killmove Mod+Fire and Ice Overhaul - Version 3.3+Defeat+Frostfall - Hypothermia Camping Survival+The Skyrim Distance Overhaul Beta (S.D.O.)+Enhanced Blood Textures+Immersive Citizens - AI Overhaul+Immersive detection of NPC+Project Reality - Climates Of Tamriel-V3+Realistic Water Two+Static Mesh Improvement Mod+Populated Lands Roads Paths+Extended Encounters+Immersive Patrols+OBIS - Organized Bandits In Skyrim+Apocalypse - Magic of Skyrim+Perk Point Book - SKSE+Forgotten Magic Redone+Immersive Weapons+Immersive Armors+Skyrim Unlimited Training+Trade and Barter+Burn Freeze Shock Effects+Realistic Needs and Diseases+Skyrim - Enhanced Camera+Skyrim Immersive Creatures+ShowRaceMenu Alternative+RaceMenu+Guard Dialogue Overhaul+Bounty Gold+Clothing and Clutter Fixes+Weapons and Armor Fixes Remade+Complete Crafting Overhaul Remade+Fores New Idles in Skyrim - FNIS+SexLabFramework v160 hotfix2 FULL+Stable uGridsToLoad+SkyUI+Unofficial High Resolution Patch*Unmanaged: HighResTexturePack01*Unmanaged: HighResTexturePack02*Unmanaged: HighResTexturePack03+Unofficial Dragonborn Patch*Unmanaged: Dragonborn+Unofficial Hearthfire Patch*Unmanaged: HearthFires+Unofficial Dawnguard Patch*Unmanaged: Dawnguard+Unofficial Skyrim Patch+SKSE  Thanks in advance everyone!
worksa7 Posted October 22, 2015 Posted October 22, 2015 I am having similar troubles. SOS and the XP32 skeleton just do not get along well it seems =(
Guest Posted October 23, 2015 Posted October 23, 2015 I might be wrong but I don' see you have SOS VectorPlexus esp in your load order. Tjis is important esp for schlongfy . Since you have Werewolf Mastery mod you may check SOS main page for tips about schlong for that race. ou might nee this mod Mighty Beasts - Werewolf Optional. Use this for maximum compatibility with the included Werewolf schlongs as they were made for these Werewolf body meshes.The werewolf skeleton included with SOS is the same file that the werewolf skeleton from "Mighty Beasts - Werewolf". It doesn't matter which mod you install first (SOS or MB), when prompted for overwriting that skeleton (meshes\actors\werewolfbeast\character assets\skeleton.nif), say yes.
Deathtecon Posted October 23, 2015 Author Posted October 23, 2015 Thanks for replying. Â I have recently installed mighty beasts. I thought it was heart of the beast but saw SOS requires a different mod. Vectorplexus has also been installed. This is currently my plugin load order. I sorted it with loot but it seems kinda messed up to me. Â As for the compatibility between SOS and the XPM extended skeleton this might be a fix? http://www.nexusmods.com/skyrim/mods/36923/? Haven't tried it yet. Â # This file was automatically generated by Mod Organizer.Skyrim.esmUpdate.esmUnofficial Skyrim Patch.espDawnguard.esmUnofficial Dawnguard Patch.espHearthFires.esmUnofficial Hearthfire Patch.espDragonborn.esmUnofficial Dragonborn Patch.espClimatesOfTamriel.esmSexLab.esmSchlongs of Skyrim - Core.esmHighResTexturePack01.espHighResTexturePack02.espHighResTexturePack03.espUnofficial High Resolution Patch.espSkyUI.espRaceMenu.espRaceMenuPlugin.espShowRaceMenuAlternative.espHothtrooper44_Armor_Ecksstra.espGuard Dialogue Overhaul.espPerkusMaximus_Master.espWeapons & Armor Fixes_Remade.espClothing & Clutter Fixes.espImmersive Citizens - AI Overhaul.espSDO Full-LOD - Waterfall Effects.espRealisticWaterTwo.espComplete Crafting Overhaul_Remade.espWeapons & Armor_TrueWeaponsLvlLists.espSDO Full-LOD - The Morthal Swamp Complete.espSkyrim Immersive Creatures.espOBIS.espSkyrim Immersive Creatures - DLC2.espImmersive Weapons.espWeaponsArmorFixes_ImmersiveWeapons_Patch.espSkyRe_EncounterZones.espSFO - Expanded Diversity.espHothtrooper44_ArmorCompilation.espRealisticWaterTwo - Legendary.espSMIM-Merged-All.espPopulated Lands Roads Paths.espImmersive Patrols II.espSDO Full-LOD - Whiterun Trundra Creeks.espSkyRe_StandingStones.espChesko_Frostfall.espOBISDB.espRealisticNeedsandDiseases.espSchlongs of Skyrim.espRND_HearthFires-Patch.espSkyRe_EnemyScaling.espSkyrim Flora Overhaul.espBandit Patrols.espSkyRe_EnemyAI.espSexLabDefeat.espExtended Encounters.espSDO Full-LOD - Giant Campfires.espForgottenMagic_Redone.espApocalypse - The Spell Package.espApocalypse - PerMa Compatibility Patch.espdD - Realistic Ragdoll Force - Realistic.espVioLens.espdD - Enhanced Blood Main.espdD-DG-DB-Immersive Creatures EBT Patch.espBounty Gold.espRND_Dawnguard-Patch.espRND_Dragonborn-Patch.espRND_USKP-Patch.espWerewolfMastery.espBFSEffects.espClimatesOfTamriel-Dungeons-Hazardous.espClimatesOfTamriel-Interiors-Warm.espClimatesOfTamriel-Nights-Level-4.espDual Wield Parrying_SKSE.espInigoPerkPointGiver.espUnlimited Training.espSOS - VectorPlexus Regular Addon.espTradeBarter.espImmersive detection of NPC.espSaturationBoost.espReduced Distance NPC Greetings.espForgottenMagic_Redone_PerMa Patch.espRealistic werewolf speed.espMatureSkinComplexions.espSexLab SexChat.espMighty Beasts - Werewolf.espXPMSE.espSOSRaceMenu.espPerMa Expansion 1 - Wintermyst.espPerkusMaximus_Mage.espPerkusMaximus_Thief.espPerkusMaximus_Warrior.espPerMa_USKP master patch.espPerMa_Survivalism.espPre PaMa WAFR CCF CCOR Wintermyst Patch.espAlternate Start - Live Another Life.espMergedPatch.espBashed Patch, 0.espPatchusMaximus.espÂ
Guest Posted October 23, 2015 Posted October 23, 2015 You don't need it since SOS is fully compatible with XPSE skeleton. Since you mentioned. If you have a problem with SOS, I think you have some conflict with your skeleton. What does your FNIS say when running it? Does is report any errors? Maybe you can try to uninsall both, SOS and your skeleton. Then install SOS first and then Skeleon second. Overwrite when asked.
worksa7 Posted October 23, 2015 Posted October 23, 2015 I couldn't get SoS and XPSE Skeletons to work at all using mod organizer, I did it all manually though and have no issues between the two now myself. Â As Elf Prince said you have to install SoS first, XP32 skeleton basically needs to overwrite/take priority over everything else and it should work fine.
Deathtecon Posted October 23, 2015 Author Posted October 23, 2015 This is exactly what I have done though. Install SOS first, then install the skeleton. If I run FNIS there are no errors at all. When I crash the papyrus log also fills up with xpse stuff like this:  XPMSEWeaponStyleScaleEffect.OnUnload, XPMSEWeaponStyleScaleEffect.psc" Line, XPMSEWeaponStyleScaleEffect.Dispel  Worska how did you install them manually? perhaps It will work for me as well
Guest Posted October 23, 2015 Posted October 23, 2015 I installed mods with NMM 0.60.+ and all worked well. Have no experience with MO. Installing them manually shouldn't be a problem too. Extract files in Games/Skyrim/Data directory.
Deathtecon Posted October 23, 2015 Author Posted October 23, 2015 Thanks for the reply. Â I think I am going to try before manually installing is removing fnis from the mod list and only including the executable. I see that there is a conflict between the FNIS that I downloaded and activated as a mod and between the created FNIS settings that I created. The conflicts are about the skeleton so maybe this is the issue
Deathtecon Posted October 23, 2015 Author Posted October 23, 2015 hmm. Unfortunately a crash when I came outside again. Â defaultDisableHavokOnLoad.ReleaseToHavok() - "defaultDisableHavokOnLoad.psc" Line 65Â are now added in the line along side the XPSE papyrus errors. hmmm. I did reload a save though maybe it got corrupted after removing FNIS mod
Deathtecon Posted October 23, 2015 Author Posted October 23, 2015 So far no ctd yet. I moved around some plugins in the right panel of MO. Things SEEM stable atm. Â One issue though. Having heart of the beast and werewolf mastery I have ran in to a little problem. I can not open the werewolf menu when in werewolf form. I think this is because heart of the beast has priority over werewolf mastery in the load order. I want to switch them around to see if I can acces the menu then. The problem I am anticipating though is that the werewolf skeleton from werewolf mastery will overwrite the werewolf skeleton provided by heart of the beast. Â I suppose I could try to manually remove the skeleton Werewolf mastery has so that there be no conflicting skeletons. Does this sound like a bright idea? Â And oh does anyone else ever had this weird stiff bodies bug in skyrim? After I kill people some of the bodies will go stiff and lie there like a plank. I can't acces their inventory either.
Deathtecon Posted October 23, 2015 Author Posted October 23, 2015 Unfortunately after playing for 2 hours on end without a CTD one occured yet again. The Papyrus log is filled with stuff about XPMSE. I read that the papyrus log very often does not show what actually caused the crash but the amount of lines that have something to do with XPMSE says otherwise i think. Â Perhaps someone can look at my load order and see if anything is out of place. Thanks in advance! Â # This file was automatically generated by Mod Organizer.Skyrim.esmUpdate.esmUnofficial Skyrim Patch.espDawnguard.esmUnofficial Dawnguard Patch.espHearthFires.esmUnofficial Hearthfire Patch.espDragonborn.esmUnofficial Dragonborn Patch.espClimatesOfTamriel.esmSexLab.esmSchlongs of Skyrim - Core.esmHighResTexturePack01.espHighResTexturePack02.espHighResTexturePack03.espUnofficial High Resolution Patch.espSkyUI.espRaceMenu.espRaceMenuPlugin.espShowRaceMenuAlternative.espHothtrooper44_Armor_Ecksstra.espGuard Dialogue Overhaul.espPerkusMaximus_Master.espWeapons & Armor Fixes_Remade.espClothing & Clutter Fixes.espImmersive Citizens - AI Overhaul.espSDO Full-LOD - Waterfall Effects.espComplete Crafting Overhaul_Remade.espRealisticWaterTwo.espWeapons & Armor_TrueWeaponsLvlLists.espSDO Full-LOD - The Morthal Swamp Complete.espSkyrim Immersive Creatures.espOBIS.espSkyrim Immersive Creatures - DLC2.espImmersive Weapons.espWeaponsArmorFixes_ImmersiveWeapons_Patch.espSFO - Expanded Diversity.espHothtrooper44_ArmorCompilation.espRealisticWaterTwo - Legendary.espSMIM-Merged-All.espPopulated Lands Roads Paths.espImmersive Patrols II.espSDO Full-LOD - Whiterun Trundra Creeks.espChesko_Frostfall.espOBISDB.espRealisticNeedsandDiseases.espRND_HearthFires-Patch.espSkyrim Flora Overhaul.espBandit Patrols.espSexLabDefeat.espExtended Encounters.espSDO Full-LOD - Giant Campfires.espForgottenMagic_Redone.espApocalypse - The Spell Package.espApocalypse - PerMa Compatibility Patch.espdD - Realistic Ragdoll Force - Realistic.espVioLens.espdD - Enhanced Blood Main.espdD-DG-DB-Immersive Creatures EBT Patch.espBounty Gold.espRND_Dawnguard-Patch.espRND_Dragonborn-Patch.espRND_USKP-Patch.espBFSEffects.espClimatesOfTamriel-Dungeons-Hazardous.espClimatesOfTamriel-Interiors-Warm.espClimatesOfTamriel-Nights-Level-4.espDual Wield Parrying_SKSE.espInigoPerkPointGiver.espUnlimited Training.espSchlongs of Skyrim.espSOS - VectorPlexus Regular Addon.espTradeBarter.espImmersive detection of NPC.espSaturationBoost.espReduced Distance NPC Greetings.espForgottenMagic_Redone_PerMa Patch.espRealistic werewolf speed.espMatureSkinComplexions.espSexLab SexChat.espMighty Beasts - Werewolf.espWerewolfMastery.espSOSRaceMenu.espPerMa Expansion 1 - Wintermyst.espPerkusMaximus_Mage.espPerkusMaximus_Thief.espPerkusMaximus_Warrior.espSkyRe_EnemyAI.espSkyRe_EnemyScaling.espSkyRe_StandingStones.espSkyRe_EncounterZones.espPerMa_USKP master patch.espPerMa_Survivalism.espPre PaMa WAFR CCF CCOR Wintermyst Patch.espAlternate Start - Live Another Life.espMergedPatch.espBashed Patch, 0.espPatchusMaximus.espXPMSE.espÂ
Deathtecon Posted October 25, 2015 Author Posted October 25, 2015 So does anyone see anything out of order?
Deathtecon Posted October 27, 2015 Author Posted October 27, 2015 Alright I might have solved the issue by checking Groovtama's XPME box in FNIS.
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