Guest Posted October 18, 2015 Posted October 18, 2015 Wassup,my fellow hentais in Loverslab.Mr.Biko here. I recently uploaded my character presets to Nexus, http://www.nexusmods.com/skyrim/mods/70580/? Now you can find these girls here: Now I'm considering making them standalone followers,I do have CK but I've failed twice up to now because the chargen imported into CK is completely ruined for the color of upper part of the head became red while the rest of body remain normal. So if you guys happen to know the full proccedure of creating a standalone follower or how to deal with this...red head problem,please tell me!
Swiftstep Posted October 19, 2015 Posted October 19, 2015 Hope you'll get the advice you need to solve the problem. All I can do is thank you for your continuous contribution; and gently ask if you checked the keywords via the search function, since this topic seems to be very popular around here.
PsychoMachina Posted October 19, 2015 Posted October 19, 2015 The red forehead is caused by custom tintmasks. This is a bug with CK only. I don't remember which tintmask, but if you use the vanilla tintmasks when editing the followers in CK, the red forehead should not appear. When done with CK and ready to try the followers in your game, install the custom tintmasks.
Guest Posted October 19, 2015 Posted October 19, 2015 Hope you'll get the advice you need to solve the problem. All I can do is thank you for your continuous contribution; and gently ask if you checked the keywords via the search function, since this topic seems to be very popular around here. Eh...I didn't pay attention to that keyword thing,my bad,will change it now. The red forehead is caused by custom tintmasks. This is a bug with CK only. I don't remember which tintmask, but if you use the vanilla tintmasks when editing the followers in CK, the red forehead should not appear. When done with CK and ready to try the followers in your game, install the custom tintmasks. So I should first unistall SG texture before I use CK,and after finished with editing,I just reinstall it right?
PsychoMachina Posted October 20, 2015 Posted October 20, 2015 You don't have to uninstall SG textures, only the tintmasks that would be found in textures > actors > character > character assets > tintmasks. If it's a matter of convenience then go ahead and uninstall the complete texture set then reinstall them when you want to check your work in game.
JRCosta Posted October 20, 2015 Posted October 20, 2015 I would help you creating a standalone follower (would start with Drana, making an ECE tutorial of the process, to be used as a guide for the other characters), but you use Racemenu and I only now the process using ECE to generate the slot file.
chevalierx Posted October 20, 2015 Posted October 20, 2015 any anime face or not lore-friend face for pal char or ebony ?
Hamguy31 Posted October 20, 2015 Posted October 20, 2015 I posted a thread about this. I found a nice website that lets you share your characters. http://www.loverslab.com/topic/48637-cool-website/
JRCosta Posted October 20, 2015 Posted October 20, 2015 I posted a thread about this. I found a nice website that lets you share your characters. http://www.loverslab.com/topic/48637-cool-website/ This is a good idea
Guest Posted October 20, 2015 Posted October 20, 2015 I would help you creating a standalone follower (would start with Drana, making an ECE tutorial of the process, to be used as a guide for the other characters), but you use Racemenu and I only now the process using ECE to generate the slot file. I do remember I can use both....perhaps I would upload an ece version later....hopefully it will work.
JRCosta Posted October 20, 2015 Posted October 20, 2015 I would help you creating a standalone follower (would start with Drana, making an ECE tutorial of the process, to be used as a guide for the other characters), but you use Racemenu and I only now the process using ECE to generate the slot file.I do remember I can use both....perhaps I would upload an ece version later....hopefully it will work.That could work. With the mod list and the ECE .slot file (1.4 version) I have everything I need. They use a vanilla race (no custom race) right? Just drop the .slot files here and I'll take care of that (or PM me)
Guest Posted October 20, 2015 Posted October 20, 2015 I would help you creating a standalone follower (would start with Drana, making an ECE tutorial of the process, to be used as a guide for the other characters), but you use Racemenu and I only now the process using ECE to generate the slot file.I do remember I can use both....perhaps I would upload an ece version later....hopefully it will work.That could work. With the mod list and the ECE .slot file (1.4 version) I have everything I need. They use a vanilla race (no custom race) right? Just drop the .slot files here and I'll take care of that (or PM me) Yes,it's vanilla nord race,I'm trying to emerge the presets now,because when I switch between ece and racemenu,some changes applied.
JRCosta Posted October 20, 2015 Posted October 20, 2015 I would help you creating a standalone follower (would start with Drana, making an ECE tutorial of the process, to be used as a guide for the other characters), but you use Racemenu and I only now the process using ECE to generate the slot file.I do remember I can use both....perhaps I would upload an ece version later....hopefully it will work.That could work. With the mod list and the ECE .slot file (1.4 version) I have everything I need. They use a vanilla race (no custom race) right? Just drop the .slot files here and I'll take care of that (or PM me) Yes,it's vanilla nord race,I'm trying to emerge the presets now,because when I switch between ece and racemenu,some changes applied.Great, just let me know when you have the files ready!
Guest Posted October 20, 2015 Posted October 20, 2015 I would help you creating a standalone follower (would start with Drana, making an ECE tutorial of the process, to be used as a guide for the other characters), but you use Racemenu and I only now the process using ECE to generate the slot file.I do remember I can use both....perhaps I would upload an ece version later....hopefully it will work.That could work. With the mod list and the ECE .slot file (1.4 version) I have everything I need. They use a vanilla race (no custom race) right? Just drop the .slot files here and I'll take care of that (or PM me) Yes,it's vanilla nord race,I'm trying to emerge the presets now,because when I switch between ece and racemenu,some changes applied.Great, just let me know when you have the files ready! Done,I have to reedit the character,but I hope she looks like the racemenu version. DranaCharGen.zip
JRCosta Posted October 20, 2015 Posted October 20, 2015 That file is the FaceGen, Luciver, and the one I need is the .slot file. I forgot to tell you where to check the .slot file, sorry. Should be located in My Documents/My Games/Skyrim/CME_Save/ (I'm not at home to check the correct folder name, could be slightly different) and the file name is something like _1_commonTriRaces.slot.
Guest Posted October 20, 2015 Posted October 20, 2015 That file is the FaceGen, Luciver, and the one I need is the .slot file. I forgot to tell you where to check the .slot file, sorry. Should be located in My Documents/My Games/Skyrim/CME_Save/ (I'm not at home to check the correct folder name, could be slightly different) and the file name is something like _1_commonTriRaces.slot. Agh...my bad,never used ece presets before XD...I've found it,so...I believe it's this one? Drana_slot_file.zip
JRCosta Posted October 20, 2015 Posted October 20, 2015 That file is the FaceGen, Luciver, and the one I need is the .slot file. I forgot to tell you where to check the .slot file, sorry. Should be located in My Documents/My Games/Skyrim/CME_Save/ (I'm not at home to check the correct folder name, could be slightly different) and the file name is something like _1_commonTriRaces.slot. Agh...my bad,never used ece presets before XD...I've found it,so...I believe it's this one? Yes, that's the one. Don't apologize, I should tell you earlier where to look for the file as you don't use ECE. I'll get back to you shortly with a screenshot in-game.
JRCosta Posted October 20, 2015 Posted October 20, 2015 OK, some screens. I had to tweak the eyes and hair to match yours, so she looks like this in my game (all your mods listed installed): And in Creation Kit: Looks close enough to continue?
Guest Posted October 20, 2015 Posted October 20, 2015 OK, some screens. I had to tweak the eyes and hair to match yours, so she looks like this in my game (all your mods listed installed): ScreenShot679.jpg And in Creation Kit: 31.jpg Looks close enough to continue? Yes,so I should just import the slot file into CK while creating new actor right?Sorry for reply so slow,I'm not feeling well today...
JRCosta Posted October 20, 2015 Posted October 20, 2015 Alright, Done. Screenshots: Should I send you the file for your CK tweaks?
Guest Posted October 20, 2015 Posted October 20, 2015 Alright, Done. Screenshots: enb 2015_10_20 22_36_46_70.jpg enb 2015_10_20 22_41_07_72.jpg Should I send you the file for your CK tweaks? Yes,please,I'm sure I can figure out the rest lol,thank you for your time!
JRCosta Posted October 20, 2015 Posted October 20, 2015 OK, some screens. I had to tweak the eyes and hair to match yours, so she looks like this in my game (all your mods listed installed): ScreenShot679.jpg And in Creation Kit: 31.jpg Looks close enough to continue? Yes,so I should just import the slot file into CK while creating new actor right? No, the process is a bit more complex. I did take some (well, a lot of) screenshots during this NPC process to write a full tutorial on how to create a standalone follower from an ECE character preset. I know there is an ECE video tutorial, but it is outdated and tktk1 tutorial on his personal page is in Japanese. I'm not aware of a proper ECE tutorial, so I'll just make one.
Guest Posted October 20, 2015 Posted October 20, 2015 OK, some screens. I had to tweak the eyes and hair to match yours, so she looks like this in my game (all your mods listed installed): ScreenShot679.jpg And in Creation Kit: 31.jpg Looks close enough to continue? Yes,so I should just import the slot file into CK while creating new actor right? No, the process is a bit more complex. I did take some (well, a lot of) screenshots during this NPC process to write a full tutorial on how to create a standalone follower from an ECE character preset. I know there is an ECE video tutorial, but it is outdated and tktk1 tutorial on his personal page is in Japanese. I'm not aware of a proper ECE tutorial, so I'll just make one. It's fine,I knew where to find a tutorial,besides,I'm still trying to use Racemenu because I just discovered a major problem...neck seam...a very slime thin neck seam when I try to creat characters while using ece.
JRCosta Posted October 20, 2015 Posted October 20, 2015 No neck seam here as you can see. And you got a PM with the mod file ready to test.
Guest Posted October 20, 2015 Posted October 20, 2015 No neck seam here as you can see. And you got a PM with the mod file ready to test. Thx,man,I'm testing myself,but after I finished editing in CK,I use ctr+F4 to export,and then save,but I didn't get a option to save it as a new character...is it becasue I use duplicate to creat the character or something else?It's funny because I suddenly can not find 'chargen' section in object window...
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