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Very odd texture issue


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Hey all,

 

I'm using a custom head mesh, and have run into some issues that I can't make heads or tails out of. The revised body texture works without any issues, but the head texture only displays correctly in most of the open world. When in interiors, or standing around street lights and lamps, it's completely white.

 

What I've done thus far:

-Archive invalidation

-Checked if shaders matched the vanilla head mesh.

-Conflicts with other mods (only plugin active)

-Checked the normal maps to see if there was an error there (without one included, the texture mesh will flash white while in interiors instead).

 

 

Any ideas?

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