AeroTheAirbender Posted October 11, 2015 Posted October 11, 2015 I know, I know this is probably the most common problem with AP. But I just can't seem to find to make it work. I don't know what the problem is. Here is the load order tell me the problem: (I really don't want to remove any of these mods for it to work, so if there are any other ways, that would be great) 0 0 Fallout3.esm 1 1 Anchorage.esm 2 2 ThePitt.esm 3 3 BrokenSteel.esm 4 4 PointLookout.esm 5 5 Zeta.esm 6 6 Lings.esm 7 7 RI_Core.esm 8 8 SShop.esm 9 9 CRAFT.esm10 a CALIBR.esm11 b FO3 Wanderers Edition - Main File.esm12 c CrossModData.esm13 d Animy_prostitution.esm14 e RH_IRONSIGHTS.esm FO3 Wanderers Edition - Alternate Travel.esp15 f Sydney Follower.esp16 10 FCOMaster.esm17 11 JessiCompanion.esm Out of Pip-Boy Interactions.esm18 12 PortableCampStuff.esm19 13 Hazel.esm20 14 CALIBRxMerchant.esp PCIdles.esp21 15 Overhead3PCamera.esp22 16 RH_IronSights_Basic_VanillaPlugin.esp23 17 RH_IronSights_Basic_AnchoragePlugin.esp24 18 RH_IronSights_Basic_PittPlugin.esp25 19 RH_IronSights_Basic_BrokenSteelPlugin.esp26 1a RH_IronSights_Basic_PointLookoutPlugin.esp27 1b RH_IronSights_Basic_ZetaPlugin.esp28 1c RH_IronSights_Pitt_NewRifleSights.esp29 1d RH_IronSights_RemoveReticule.esp30 1e RH_IronSights_PL_NewItems.esp31 1f PortableCampStuff - CRAFT.esp32 20 SShopItems.esp33 21 FO3 Wanderers Edition - Main File.esp34 22 FO3 Wanderers Edition - DLC Anchorage.esp35 23 FO3 Wanderers Edition - DLC The Pitt.esp36 24 FO3 Wanderers Edition - DLC Broken Steel.esp37 25 FO3 Wanderers Edition - DLC Point Lookout.esp38 26 FO3 Wanderers Edition - DLC Mothership Zeta.esp39 27 FO3 Wanderers Edition - Followers Enhanced (BrokenSteel).esp40 28 FO3 Wanderers Edition - Optional Restore Tracers.esp41 29 FO3 Wanderers Edition - Optional Restore Tracers (automatics only).esp42 2a kikaiEquipment.esp43 2b LeatherBackpack - eng.esp44 2c Merc Adventurer Armor - eng.esp45 2d UrgeScarfFallout3.esp46 2e Wasteland Soldier Armor.esp47 2f Follower Amata ULTIMATE.esp48 30 Sydney Follower - FWE Dialog Fix.esp49 31 RI_PNeeds2S.esp RI_Alcohol.esp RI_PNMMM.esp50 32 RI_PNAnchorage.esp51 33 RI_FOSE.esp52 34 RI_LootTablePN.esp53 35 MercenaryExpanded.esp54 36 Portable Camp.esp PortableCampStuff - WMK.esp55 37 ZumbsDarkerSunglasses.esp56 38 Fellout-pipboylight.esp57 39 Fellout-Full.esp58 3a Fellout-Anchorage.esp59 3b Fellout-BrokenSteel.esp60 3c Fellout-PointLookout.esp61 3d Fellout-Zeta.esp62 3e The Groovatron.esp63 3f The Groovatron_DLC_Anch_Addon.esp64 40 The Groovatron_DLC_Pitt_Addon.esp65 41 The Groovatron_DLC_PL_Addon.esp66 42 Sydney Follower - Load Order Fix.esp67 43 JHBSydneyUpdate.esp Player Animations - Stimpak (0s, restore crippled).esp NBstoryposes.esp68 44 Player Animations - Sleeping.esp69 45 Sit Anywhere.esp70 46 Black Hood.esp71 47 RoadWarriorArmor-Replacer.esp72 48 RoadWarriorArmor.esp73 49 FerrymansHood.esp74 4a Merc Adventurer Armor - rus.esp75 4b Realism Poses.esp76 4c LeatherBackpack - rus.esp77 4d DC Moods.esp78 4e RubblePilesFix.esp79 4f Player Animations - Food & Drink (RI - Primary Needs).esp80 50 joposes.esp81 51 Super Armored Vault 101 Jumpsuit v1.1.esp Out of Pip-Boy Interactions - All DLCs - FWE.esp82 52 PortableCampStuff - FWE.esp83 53 PortableCampStuff - Point Lookout.esp84 54 PortableCampStuff - The Pitt.esp EDIT: Looks like I found the culprit. It was Realism Poses that made it not work. But I really want to have Realism Poses. What do I do about this?
kayn15 Posted October 11, 2015 Posted October 11, 2015 Fallout 3 is notorious for having conflicts between the majority on the animation mods. I'm afraid you'll have to choose which mod you want active. But if you know how to merge mods and fix the conflicts, that might do it for you.
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