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[Fallout 3] [HELP] Animated Prostitution


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Posted

I know, I know this is probably the most common problem with AP. But I just can't seem to find to make it work. I don't know what the problem is. Here is the load order tell me the problem:  (I really don't want to remove any of these mods for it to work, so if there are any other ways, that would be great)

 

 0  0 Fallout3.esm

 1  1 Anchorage.esm
 2  2 ThePitt.esm
 3  3 BrokenSteel.esm
 4  4 PointLookout.esm
 5  5 Zeta.esm
 6  6 Lings.esm
 7  7 RI_Core.esm
 8  8 SShop.esm
 9  9 CRAFT.esm
10  a CALIBR.esm
11  b FO3 Wanderers Edition - Main File.esm
12  c CrossModData.esm
13  d Animy_prostitution.esm
14  e RH_IRONSIGHTS.esm
      FO3 Wanderers Edition - Alternate Travel.esp
15  f Sydney Follower.esp
16 10 FCOMaster.esm
17 11 JessiCompanion.esm
      Out of Pip-Boy Interactions.esm
18 12 PortableCampStuff.esm
19 13 Hazel.esm
20 14 CALIBRxMerchant.esp
      PCIdles.esp
21 15 Overhead3PCamera.esp
22 16 RH_IronSights_Basic_VanillaPlugin.esp
23 17 RH_IronSights_Basic_AnchoragePlugin.esp
24 18 RH_IronSights_Basic_PittPlugin.esp
25 19 RH_IronSights_Basic_BrokenSteelPlugin.esp
26 1a RH_IronSights_Basic_PointLookoutPlugin.esp
27 1b RH_IronSights_Basic_ZetaPlugin.esp
28 1c RH_IronSights_Pitt_NewRifleSights.esp
29 1d RH_IronSights_RemoveReticule.esp
30 1e RH_IronSights_PL_NewItems.esp
31 1f PortableCampStuff - CRAFT.esp
32 20 SShopItems.esp
33 21 FO3 Wanderers Edition - Main File.esp
34 22 FO3 Wanderers Edition - DLC Anchorage.esp
35 23 FO3 Wanderers Edition - DLC The Pitt.esp
36 24 FO3 Wanderers Edition - DLC Broken Steel.esp
37 25 FO3 Wanderers Edition - DLC Point Lookout.esp
38 26 FO3 Wanderers Edition - DLC Mothership Zeta.esp
39 27 FO3 Wanderers Edition - Followers Enhanced (BrokenSteel).esp
40 28 FO3 Wanderers Edition - Optional Restore Tracers.esp
41 29 FO3 Wanderers Edition - Optional Restore Tracers (automatics only).esp
42 2a kikaiEquipment.esp
43 2b LeatherBackpack - eng.esp
44 2c Merc Adventurer Armor - eng.esp
45 2d UrgeScarfFallout3.esp
46 2e Wasteland Soldier Armor.esp
47 2f Follower Amata ULTIMATE.esp
48 30 Sydney Follower - FWE Dialog Fix.esp
49 31 RI_PNeeds2S.esp
      RI_Alcohol.esp
      RI_PNMMM.esp
50 32 RI_PNAnchorage.esp
51 33 RI_FOSE.esp
52 34 RI_LootTablePN.esp
53 35 MercenaryExpanded.esp
54 36 Portable Camp.esp
      PortableCampStuff - WMK.esp
55 37 ZumbsDarkerSunglasses.esp
56 38 Fellout-pipboylight.esp
57 39 Fellout-Full.esp
58 3a Fellout-Anchorage.esp
59 3b Fellout-BrokenSteel.esp
60 3c Fellout-PointLookout.esp
61 3d Fellout-Zeta.esp
62 3e The Groovatron.esp
63 3f The Groovatron_DLC_Anch_Addon.esp
64 40 The Groovatron_DLC_Pitt_Addon.esp
65 41 The Groovatron_DLC_PL_Addon.esp
66 42 Sydney Follower - Load Order Fix.esp
67 43 JHBSydneyUpdate.esp
      Player Animations - Stimpak (0s, restore crippled).esp
      NBstoryposes.esp
68 44 Player Animations - Sleeping.esp
69 45 Sit Anywhere.esp
70 46 Black Hood.esp
71 47 RoadWarriorArmor-Replacer.esp
72 48 RoadWarriorArmor.esp
73 49 FerrymansHood.esp
74 4a Merc Adventurer Armor - rus.esp
75 4b Realism Poses.esp
76 4c LeatherBackpack - rus.esp
77 4d DC Moods.esp
78 4e RubblePilesFix.esp
79 4f Player Animations - Food & Drink (RI - Primary Needs).esp
80 50 joposes.esp
81 51 Super Armored Vault 101 Jumpsuit v1.1.esp
      Out of Pip-Boy Interactions - All DLCs - FWE.esp
82 52 PortableCampStuff - FWE.esp
83 53 PortableCampStuff - Point Lookout.esp
84 54 PortableCampStuff - The Pitt.esp
 

EDIT: Looks like I found the culprit. It was Realism Poses that made it not work. But I really want to have Realism Poses. What do I do about this?

Posted

Fallout 3 is notorious for having conflicts between the majority on the animation mods. I'm afraid you'll have to choose which mod you want active. But if you know how to merge mods and fix the conflicts, that might do it for you.

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