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Horribly new, don't know how to fix anything


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Posted

So I downloaded the framework and all the files it told me I needed to run it, instaled them with NMM and when I go into game and atempt to trigger the scenes, no scene plays and the character just stands there. I have no idea what to do as I'm horrible with working with mods and solving problems like this. I've attached the papyrus log below, can someone else please tell me what I've done wrong?

 

UPDATE: here's what FNIS tells me when I run it, now after un-installing and re-installing both it and SL

FNIS Behavior V5.5 10/7/2015 9:54:30 AM
Skyrim: 1.9.32.0 - C:\Program Files (x86)\Steam\steamapps\common\Skyrim\ (Steam)

Skeleton(hkx) female: XPMS2HDT (115 bones) male: XPMS2HDT (115 bones)
Patch: "GENDER Specific Animations"
Patch: "SKELETON Arm Fix"
Patch: * rongphale's "Horsemen Mounted Combat Enh."
Patch: * groovtama's Alternate Anim. for XPMSE/RaceMenu

Reading Defeat V5 ( 0 furniture, 2 offset, 1 paired, 1 kill, 0 chair, 0 alternate animations) ...
Reading FNISBase V5.5 ...
Reading FNISCreatureVersion V5.3 ...
Reading FNISSpells V5.0.1 ( 0 furniture, 0 offset, 9 paired, 0 kill, 0 chair, 0 alternate animations) ...
Reading SexLab V1.60 ...

All Anim Lists scanned. Generating Behavior Files ...
No GENDER directory male
16 GENDER modifications for Animations\female
Generating animationsetdatasinglefile.txt ...

Create Creature Behaviors ...
mt_behavior usage: 0.4 % ( 0 furniture, 2 offset, 0 chair, 0 alternate animations)
0_master usage: 4.1 % ( 10 paired, 1 kill animations)

1199 animations for 5 mods successfully included (character)

 

 

Hope this is of some help to anyone looking.

Papyrus.0.log

Posted

With Sexlab, it needs to be activated within the MCM menu. So if you haven't done that already, you'll need to.

 

I did activate it through the menu, that was the first thing I did when I booted up the game after having it installed, along with the other mods I was trying to use with it (in particular MatchMaker and Defeat)

 

Posted

 

With Sexlab, it needs to be activated within the MCM menu. So if you haven't done that already, you'll need to.

 

I did activate it through the menu, that was the first thing I did when I booted up the game after having it installed, along with the other mods I was trying to use with it (in particular MatchMaker and Defeat)

 

 

 

In MCM for sexlab, under the rebuild and clean tab - does it show everything is okay with the system requirements?

 

Posted

 

 

With Sexlab, it needs to be activated within the MCM menu. So if you haven't done that already, you'll need to.

 

I did activate it through the menu, that was the first thing I did when I booted up the game after having it installed, along with the other mods I was trying to use with it (in particular MatchMaker and Defeat)

 

 

 

In MCM for sexlab, under the rebuild and clean tab - does it show everything is okay with the system requirements?

 

 

 

Just checked there I have question marks on FINIS SexLab framework idle and FINIS SexLab Creature Idles... I don't know how to solve that.

 

Posted
Just checked there I have question marks on FINIS SexLab framework idle and FINIS SexLab Creature Idles... I don't know how to solve that.

 

I've had this issue too, I simply re-ran FNIS. Hopefully that should fix your issues. If not, come back and see what else we can try.

 

 

Posted

Re-ran it and still have the same problem, dunno if this helps but here is the infromation that FNIS gave me when I ran it again. 

FNIS Behavior V5.5 10/7/2015 9:08:25 AM
Skyrim: 1.9.32.0 - C:\Program Files (x86)\Steam\steamapps\common\Skyrim\ (Steam)

Skeleton(hkx) female: XPMS (242 bones) male: XPMS (242 bones)
Patch: "GENDER Specific Animations"
Patch: "SKELETON Arm Fix"
Patch: * rongphale's "Horsemen Mounted Combat Enh."
Patch: * groovtama's Alternate Anim. for XPMSE/RaceMenu

Reading Defeat V5 ( 0 furniture, 2 offset, 1 paired, 1 kill, 0 chair, 0 alternate animations) ...
Reading FNISBase V5.5 ...
Reading FNISCreatureVersion V5.3 ...
Reading FNISSpells V5.0.1 ( 0 furniture, 0 offset, 9 paired, 0 kill, 0 chair, 0 alternate animations) ...
Reading SexLab V1.60 ...

All Anim Lists scanned. Generating Behavior Files ...
No GENDER directory male
16 GENDER modifications for Animations\female
Generating animationsetdatasinglefile.txt ...

Create Creature Behaviors ...
mt_behavior usage: 0.4 % ( 0 furniture, 2 offset, 0 chair, 0 alternate animations)
0_master usage: 4.1 % ( 10 paired, 1 kill animations)

1199 animations for 5 mods successfully included (character)

 

Posted

I have to wonder if it is something to do with the FNIS patches you've selected. It doesn't seem you are using XPMSE for the skeleton (though I could be wrong on that.) I don't know enough about the other patches to offer any advice on those.

Posted

Well thanks for you help so far, haven't had any success yet, just hope there's something I'm missing someone can point out to me.

Posted

I've gone ahead and comepletly re-insalled skyrim and removed all mods from it and NMM, going to try cleanly installing everything one at a time and see how it works out.

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