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Making a quest run on load game


JosefGrey

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Hey, I've been having some trouble getting a custom quest to start when I load a saved game. My end objective is to use the quest to allow a script to run constantly (a method that was used a lot in Oblivion/Morrowind mods).

 

I've gotten the game to start the quest when I start a new game, but not when I load a saved game. To get to this point, I made the quest, checked the 'Start Game Enabled' box in the 'Quest Data' tab, then I created an index of 0 in the 'Quest Stages' tab. I checked the 'Start Up Stage' checkbox, and added a new, empty, Log Entry, to which I attached the papyrus fragment for my script.

 

Does anyone know what I'm missing to make the quest begin any time a game is loaded? Thanks for any help you can provide!

 

EDIT: I figured it out~. What I had done was correct, however what I needed was to encompass the entire script in a While loop with the condition "1"... basically an infinite loop... and then check the "Complete Quest" box in the quest stage with the script attached. Very goofy, but it works.

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