JosefGrey Posted April 12, 2012 Posted April 12, 2012 Hey, I've been having some trouble getting a custom quest to start when I load a saved game. My end objective is to use the quest to allow a script to run constantly (a method that was used a lot in Oblivion/Morrowind mods). I've gotten the game to start the quest when I start a new game, but not when I load a saved game. To get to this point, I made the quest, checked the 'Start Game Enabled' box in the 'Quest Data' tab, then I created an index of 0 in the 'Quest Stages' tab. I checked the 'Start Up Stage' checkbox, and added a new, empty, Log Entry, to which I attached the papyrus fragment for my script. Does anyone know what I'm missing to make the quest begin any time a game is loaded? Thanks for any help you can provide! EDIT: I figured it out~. What I had done was correct, however what I needed was to encompass the entire script in a While loop with the condition "1"... basically an infinite loop... and then check the "Complete Quest" box in the quest stage with the script attached. Very goofy, but it works.
Recommended Posts
Archived
This topic is now archived and is closed to further replies.