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Trying some basic stuff in CK but unsure how.


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So today I have been making misc items for quest objectives/requirements.

I understand the concept of duplicating existing items from vanilla then simply changing names, models, sound etc...

 

What I do not understand is how to do this with modded items without making them a requirement.

So the mod Namira's Goat has some good models for cut up dead NPCs as well as braised body parts. I would like to make some of these items statics for clutter and some others as food.

So again, I would imagine all I need to do is duplicate a food and a static then replace their models with Namira's but how do I make sure things like textures are carried over properly?

(Same concept for armors, hairs and so on)

 

Also how do I make it possible for mods like Realistic Needs and diseases understand the new food item?

 

Thanks.

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