modschmod Posted September 11, 2015 Posted September 11, 2015 Hey, was having some trouble getting this to work. Was hoping to get some help here. What I wanna do: 1. Player presses a button 2. Control switches to a new npc (that you can move around like you'd normally move your character) What I tried: Scriptname SGENSwitchPlayerControlScript extends Actor Actor Property ControlTarget Auto Event OnActivate(ObjectReference akActionRef) ControlTarget,SetPlayerControls(true) endevent What happened: Nothing Anyone here who has done something like this? Any help getting it work would be appreciated!
Recommended Posts
Archived
This topic is now archived and is closed to further replies.