Raestloz Posted April 6, 2012 Posted April 6, 2012 To make things efficient, I'm trying to do this Now, the problem is that for some reason the Behavior starts to behave funny. Sometimes, animations will be skipped For example, suppose that I'm swinging my axe, the hands will move, but it will instantly move back to the idle position (I can strike again) I've tried what I think all sorts of ways. I'm quite desperate here, Anybody knows what to do with this Behavior stuff? And what I need to play the animations correctly?
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