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Mika Is Back


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Posted

You heard me right. Rainbow Mika is back and she brought a friend. Her only prior entry was in Street Fighter Alpha 3 (1998) but she's since been a huge fan favorite. For Street Fighter V, she's grown in all the right places and her Critical Art is a double butt job slam. I rest my case.

 

 

 

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I'm so happy...

 

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...I got to see...

 

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...dat ass again.

 

 

 

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Posted

God i can hear the weeb fan hype now. I wasn't able to play her first entry so I don't much care for the character but more so how she plays.

Posted

the weeb fan hype?? she's too muscular for weaboo's i dont think they can handle seeing her gaint swing, pile driver and power bombs, i havent ever seen much weaboo hype for sf games (which is good) then again the op could be a weaboo?

 

if you want to see weaboo fan hype check out tekken 7 T-T

Posted

Weaboo is just more derogatory American slang created for the sole purpose of shaming those who don't conform to the perceived norm, same as nerd and fag. It does nothing to me other than evoke annoyance at this never-ending juvenile stupidity. This should be the last place to judge the sexual preferences of others. Mika is built like a brick house and I'd tap that ass any day of the week.

Posted

Casul plebs complaining about minor things and I'm just here, playing SFV Beta comparing P-linking timings to SF4 and Tekken 7's just frames specifically Devil Jin's electrics and how his WD to UF got nerfed compared to TTT2.

Posted

Weaboo is just more derogatory American slang created for the sole purpose of shaming those who don't conform to the perceived norm, same as nerd and fag. It does nothing to me other than evoke annoyance at this never-ending juvenile stupidity. This should be the last place to judge the sexual preferences of others. Mika is built like a brick house and I'd tap that ass any day of the week.

 

 

hotstew i didnt mean to offend you, i actually wrote joking at the end but decided to leave it out!? i should of left it in

though i dont agree with what you said (except the last bit) im not going to derail this thread because its good to see people starting threads for console games, especially fighting games related 

 

 

 

i missed out on the beta but i did play sf5 at a tournament and its soooo gooooood! i didn't bother checking plicking maybe because i use bison but either way combo's will be different in this game, since you cant combo off LP+LK like sf4,

i was more focused towards gameplay changes, them button presses 

 

the game has more focus on spacing and pokes and it doesnt have all that bs from sf4 like option selects

the vtrigger makes every character unique and gives them a chance against higher tier characters/bad match-ups because in sf4 if your a zangief player and your opponent chose sagat/dhalsim/seth then you have an up hill battle ahead of you

bison has good pressure, imo his sk is even better in this game, he returns projectiles!!!! that move can reverse normal hits as well, still has good pokes and his vtrigger makes him much faster, he turns into a rush down character, his super is like alpha bison and if you jump in on him your dead, finally bison is the boss character he was meant to be and not weak like sf4

 

onto tekken 7 "casual plebs" maybe but i agree with these casuals on tekken 7's new characters

after d.jin and jin update, its all been downhill for me, hype is gone

 

all the new characters (except shaheen, claudio and gigas) are wasted character slots and wasted potential, lucky chloes character slot could easily have been given to a returning character but no we get more anime style weaboo hype character like kazumi BUT this is the least of our concerns

 

and about j.jins nerf(s) EWGF hitbox look similar to tekken 6? (if thats what you meant) but who cares tekken is a game about movement! and mix-ups people who rely on juggles are casuals and scrubs (this is coming from a mishima player)

 

whats nerfed on his thunder godfist? damage? i couldn't find anything online

 

NOW onto the main things that make tekken 7 lame

  • the game has been simplified too much, the gap between casuals and high level has been reduced....alot
  • throws are useless
  • everyone has lower health compared to previous games
  • SS and SW have been nerfed T_T

​everyone should be complaining about the SS/SW nerf instead because tekken at its core is about movement!

at the moment it plays like a 2d game with only backwards and froward movement and low/mid mix up at 1-2 range

 

BUT thers still hope its still early and hopefully they'll fix these things in the console release

(im pretty sure 98% LL members dont know what im talking about lol)

 

 

Posted

Sounds like you just copy and pasted that from the Zaibatsu forums. lol

 

DarksSlayer is right about the WD to UF, it's nerfed but it's a good thing since it was slightly OP back in TTT2.

Posted

hmm..seriously maybe you should find the post i copied this from and link it here! ;)

its not like you have anything else worth while to add to the thread 

but thanks for confirming what darkslayer said 

 

i dont really think his thunfergodfist was op in TTT2 because its not like you could just do the move anytime you wanted, its minus on hit, it was mainly used as a combo ender and even then on TA it wasnt always guaranteed because sometimes the opponent would move to far, for you to reach with wd

 

yeah the nerf is understandable in tekken 7, since d.jin can end combo's with it and imagine the damage it would of done on floor breaks! especially the stage with 3 floors

^this was also copied from zaibatsu forums, avoiding the puddle and youtube

 

feels like im posting in kors tekken academy facebook page :s    

Posted

the only complaints i always hear is about the new characters but thats not too much of an issue imo (thats mostly on youtube comments)

unfortunately that just buries all the well thought out feedback that harada could use, but then again its not like its just western players complaining, so are the asians 

JDCR hates this game  :lol:

 

the stuff i wrote under "things that make tekken 7 lame" is not bs

 

lets talk about the good things, (this is hard lol)

 

some of the stuff like oki being removed is a good change (i will miss it) it will help new players out and give the game a bigger audience because tekken is a complicated game. most dont understand it and theres some who think they do

 

i like the amour moves, they've always been in the game but this time its more useful, will be good to use on stance characters

 

i like the stages and some of the music sounds good

 

the customs look much better than TTT2!

 

the slow motion ending are cool and the effects for EWGF's look even better

 

the hitboxs dont look anything like tekken 6! which is good because you wont get hit by random stuff thats not supposed to hit, argh i really hate tekken 6  :lol: expect jack to hit with everything though in tekken 7 (his top tier) because you cant SS/SW so big slow, heavy hitters like him have an advantage in this game

 

i wish they could make it like tekken 5DR and TTT2, im still hoping they fix some stuff

 

 

 

Posted

this is slightly off topic but dont you think it would be cool if someone made a mod and you could EWGF imagine playing skyrim and doriya or yaa and even if they block it pushes them back! that would be sik

even sf moves bison psycho crashure for me

 

 

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