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Can someone help me understand this entry in papyrus.log?


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Posted

Hello, I got this error on papyrus.log and it seems to give me CTDs whenever I try to enter Saarthal. Can anyone help me understand why I am getting this error?

[08/24/2015 - 06:17:07PM] warning: Property Spirit3 on script SOT_Draugr2 attached to  (1949746C) cannot be initialized because the script no longer contains that property
[08/24/2015 - 06:17:07PM] warning: Property Spirit1 on script SOT_Draugr2 attached to  (1949746C) cannot be initialized because the script no longer contains that property
[08/24/2015 - 06:17:07PM] warning: Property Spirit2 on script SOT_Draugr2 attached to  (1949746C) cannot be initialized because the script no longer contains that property
[08/24/2015 - 06:17:07PM] warning: Property Spirit3 on script SOT_Draugr2 attached to  (1949746B) cannot be initialized because the script no longer contains that property
[08/24/2015 - 06:17:07PM] warning: Property Spirit1 on script SOT_Draugr2 attached to  (1949746B) cannot be initialized because the script no longer contains that property
[08/24/2015 - 06:17:07PM] warning: Property Spirit2 on script SOT_Draugr2 attached to  (1949746B) cannot be initialized because the script no longer contains that property
[08/24/2015 - 06:17:07PM] warning: Property Spirit3 on script SOT_Draugr2 attached to  (1949746A) cannot be initialized because the script no longer contains that property
[08/24/2015 - 06:17:07PM] warning: Property Spirit1 on script SOT_Draugr2 attached to  (1949746A) cannot be initialized because the script no longer contains that property
[08/24/2015 - 06:17:07PM] warning: Property Spirit2 on script SOT_Draugr2 attached to  (1949746A) cannot be initialized because the script no longer contains that property
[08/24/2015 - 06:17:07PM] warning: Property Spirit3 on script SOT_Draugr2 attached to  (19497469) cannot be initialized because the script no longer contains that property
[08/24/2015 - 06:17:07PM] warning: Property Spirit1 on script SOT_Draugr2 attached to  (19497469) cannot be initialized because the script no longer contains that property
[08/24/2015 - 06:17:07PM] warning: Property Spirit2 on script SOT_Draugr2 attached to  (19497469) cannot be initialized because the script no longer contains that property
[08/24/2015 - 06:17:07PM] warning: Property Spirit3 on script SOT_Draugr2 attached to  (19497468) cannot be initialized because the script no longer contains that property
[08/24/2015 - 06:17:07PM] warning: Property Spirit1 on script SOT_Draugr2 attached to  (19497468) cannot be initialized because the script no longer contains that property
[08/24/2015 - 06:17:07PM] warning: Property Spirit2 on script SOT_Draugr2 attached to  (19497468) cannot be initialized because the script no longer contains that property
[08/24/2015 - 06:17:07PM] warning: Property Spirit3 on script SOT_Draugr2 attached to  (19497454) cannot be initialized because the script no longer contains that property
[08/24/2015 - 06:17:07PM] warning: Property Spirit1 on script SOT_Draugr2 attached to  (19497454) cannot be initialized because the script no longer contains that property
[08/24/2015 - 06:17:07PM] warning: Property Spirit2 on script SOT_Draugr2 attached to  (19497454) cannot be initialized because the script no longer contains that property

 

Posted

A mod, had a property in a script (SOT_Draughr2) in one point in time (Spirit1, Spirit2, Spirit3.)

This property was filled with a value is a save game.

Then, maybe for an update of a mod, the script that had this property has no more the property.

So when you load the save game, the value that was attached has no more a place to land.

 

It is not a huge problem, usually it solves itself after another save.

 

Posted

A mod, had a property in a script (SOT_Draughr2) in one point in time (Spirit1, Spirit2, Spirit3.)

This property was filled with a value is a save game.

Then, maybe for an update of a mod, the script that had this property has no more the property.

So when you load the save game, the value that was attached has no more a place to land.

 

It is not a huge problem, usually it solves itself after another save.

 

its not solving itself and i have been trying saves after save but its not working.

Posted

Try to find what is the mod "SOT", and remove it.

 

If this does not solve, open the mod and look at all its scripts.

Then go in a save cleaner, find these scripts and remove them.

 

Posted

Try to find what is the mod "SOT", and remove it.

 

If this does not solve, open the mod and look at all its scripts.

Then go in a save cleaner, find these scripts and remove them.

 

Ya apparently they had released an hotfix for that which I did not get the notification for. Its fixed now. The mod SOT is Sands of Time.

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