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Transparencies very dark in torch light or indoor light


samisme74

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Posted

This suddenly became an issue with a bunch of my armors that uses transparencies. The armor is almost black.

 

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V4dpYH9.png

The far left one has the problem. The three on right for comparison.

 

Some armors I removed the alpha node via nifskope and it worked. But a bunch of armors rely on transparency for the right look. I don't know why it started doing this as nothing has changed in my mod list or computer set up. I tried playing around with the numbers in Alpha flag but nothing so far.

 

Any help appreciated.

Posted

Do you try to increase the alpha (how much is transparent) the leftmost armor?

You can alter the transpareny in NIFSkope by setting the appropriate values.

Posted

Do you try to increase the alpha (how much is transparent) the leftmost armor?

You can alter the transpareny in NIFSkope by setting the appropriate values.

 

Is that the Flags label in the Block Details when I left click NiAlphaProperty? Or is that done via right click > Flags>Alpha Test Threshold?

Posted

Flags has to be 4845, while the "thresold" should be a low number, but you can change it to have a different transparency. Usually 16 is a good number.

 

Posted

Also, if CPU's suggestions don't seem to help try toggling the 'assume shadowmask' property (BSLightingShaderProperty - > Shader Flags 2 - >SLSF2_Assume_shadowmask)

Posted

Also, if CPU's suggestions don't seem to help try toggling the 'assume shadowmask' property (BSLightingShaderProperty - > Shader Flags 2 - >SLSF2_Assume_shadowmask)

 

Ok... I just can't sleep without at least trying this and what do you know? It worked! :) Thank you so much!

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