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Issue with DDSopt


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 Hi! So this is my first time I used DDSopt. I just experimented with the default textures, decreasing them all to 32x32 resolution. But then in game I saw that some random stuff still had their original resolution. When I looked into the output, I saw that indeed every texture group had some stuff that weren't converted.

 

I ran DDSopt again several times, deselecting skip and ignore options, which led to fewer converted items. 

But didn't fix the problem completely. Pleese Healpp

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