blackandwhite14593 Posted August 19, 2015 Posted August 19, 2015 Hi! So this is my first time I used DDSopt. I just experimented with the default textures, decreasing them all to 32x32 resolution. But then in game I saw that some random stuff still had their original resolution. When I looked into the output, I saw that indeed every texture group had some stuff that weren't converted. I ran DDSopt again several times, deselecting skip and ignore options, which led to fewer converted items. But didn't fix the problem completely. Pleese Healpp
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