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Any scripters out there?


nekollx

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Posted

I've got this mod project i've been working on but its reqiores some scripting and while i have built the MCM i cant get the basic features to work, mainly there are 2 things ive hit a wal on. The first should be simple upon clicking the button in the mcm it creates a preset of your current characters body sliders, since the mod invloves becomming more and more dragon like as you absorb more dragon souls (and revert back as you loose them) the original character appearance and race need to be saved and loaded dynamically (as well as subsequent race forms but onvei can save the first saving the progressive stanger will be much easier)

 

The second part is also pretty simple when you talk to a npc recornd that actors Id as well as the stange of the transformatoion (a sumple numeric variable) the idea being if you progress really far and end up lookng more like a argonian then a Nord (or breton, or khajiit, etc) then they will act as if you first met and you'll have to pass a speach check to update them to your current form (after which if you revert they will still reconize you by being on a excluded list) but again its the basic that has me an i cant quite get it to do the smiple "talk to npc add their id to list"

Posted

I am a scripter. I can give you a little bit of help.

The first item you want to realize requires a better specification on what you want to do, and for sure having all the races/bodies already in place.

 

The second point seems to be more easy to do. But again, you should provide a longer description.

Posted

I am a scripter. I can give you a little bit of help.

The first item you want to realize requires a better specification on what you want to do, and for sure having all the races/bodies already in place.

 

The second point seems to be more easy to do. But again, you should provide a longer description.

 

well for the first i should need to do any manual race setting conceptually i see it like like race menu can create a preset except done as one click from the mcm, thats it. Save presets, then set race and apply the preset when referting from the later forms.

 

for the second again simple idea

 

When the players talks to a npcs Record their ID and relationship, and transformation stage

(talking to them again as long a there are 2 or less stages of difference will update relationships and stage, it only becomes a problem once the scope is larger then 2)

 

as the mod progressing theirs several stages to the transformation, Base form, stange one transformation, stage 2 (similar to the marshwarker race) , stage 3 (similar to an argonian), stage 4 (think werewolf but draconic), stage 5 (full dragon)

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