lewiswest Posted July 31, 2015 Posted July 31, 2015 Hi guys! It's my first time posting here and I'm not exactly knowledgeable in this area but i have messed around with nifskope and meshes and have successfully changed an armour and put them in game. However, there's this problem that i can't seem to fix or find a solution to. I've been following Nightasy's tutorials from youtube and i do notice that sometimes the weights change when you import and export and re-skin the armour onto the body so you get these weird stretches and stuff and to fix that, you change the weights. However, when i put them in game, i realised that the weights go out of whack and when i set them to zero so they don't cause those weird stretches, most of the time on skirt armours, the front bit leans forward a bit. It'll be great if someone could teach me the process on how to weight armours onto the body or tell me whatever the solution to this problem is, or better yet, tell me how to avoid this completely! Or tell me what's causing this cause i might be wrong about the issue! Thank you for reading! EDIT: I forgot to mention that the body's weights also screwed up so it stretched like crazy. So i decided to copy paste the base body onto the modified body so the weights would look normal on the body.
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