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NMM Crashes On Startup


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So, lately I've been having an issue with NMM, for some reason all of my mods were getting unchecked every time I started up my computer and I had to go and recheck them. One time NMM just crashed immediately with one of the usual trace log errors. Ended up just deleting and reinstalling NMM entirely and starting over, but now the exact same error is showing up, so I can't open NMM.

 

Here is what the tracelog gives me:

 

Trace file has been created: TraceLog20150714154130.txt
Mod Manager Version: 0.55.7.0
OS version: Microsoft Windows NT 6.1.7601 Service Pack 1
Installed .NET Versions:
CDF SP 0
v2.0.50727 SP 2
v3.0 SP 2
v3.5 SP 1
v4 SP 0
v4.0 SP 0
v4.5: 4.5.2 or later
Tracing is forced: False
 
Discovering Game Mode Factories...
    Looking in: E:\NMM\Nexus Mod Manager\GameModes
    Checking: DarkSouls.dll
        Initializing: Nexus.Client.Games.DarkSouls.DarkSoulsGameModeFactory
    Checking: DarkSouls.ModScript.dll
        Cannot load E:\NMM\Nexus Mod Manager\GameModes\DarkSouls.ModScript.dll: cannot find dependency ModScript, Version=1.1.0.0, Culture=neutral, PublicKeyToken=null
    Checking: DarkSouls2.dll
        Initializing: Nexus.Client.Games.DarkSouls2.DarkSouls2GameModeFactory
    Checking: DarkSouls2.ModScript.dll
        Cannot load E:\NMM\Nexus Mod Manager\GameModes\DarkSouls2.ModScript.dll: cannot find dependency ModScript, Version=1.1.0.0, Culture=neutral, PublicKeyToken=null
    Checking: DragonAge.dll
        Initializing: Nexus.Client.Games.DragonAge.DragonAgeGameModeFactory
    Checking: DragonAge.ModScript.dll
        Cannot load E:\NMM\Nexus Mod Manager\GameModes\DragonAge.ModScript.dll: cannot find dependency ModScript, Version=1.1.0.0, Culture=neutral, PublicKeyToken=null
    Checking: DragonAge2.dll
        
        Tracing an Unhandled Exception:
        Exception: 
Message: 
Could not load file or assembly 'file:///E:\NMM\Nexus Mod Manager\GameModes\DragonAge2.dll' or one of its dependencies. The module was expected to contain an assembly manifest.
Full Trace: 
System.BadImageFormatException: Could not load file or assembly 'file:///E:\NMM\Nexus Mod Manager\GameModes\DragonAge2.dll' or one of its dependencies. The module was expected to contain an assembly manifest.
File name: 'file:///E:\NMM\Nexus Mod Manager\GameModes\DragonAge2.dll'
   at System.Reflection.RuntimeAssembly._nLoad(AssemblyName fileName, String codeBase, Evidence assemblySecurity, RuntimeAssembly locationHint, StackCrawlMark& stackMark, IntPtr pPrivHostBinder, Boolean throwOnFileNotFound, Boolean forIntrospection, Boolean suppressSecurityChecks)
   at System.Reflection.RuntimeAssembly.InternalLoadAssemblyName(AssemblyName assemblyRef, Evidence assemblySecurity, RuntimeAssembly reqAssembly, StackCrawlMark& stackMark, IntPtr pPrivHostBinder, Boolean throwOnFileNotFound, Boolean forIntrospection, Boolean suppressSecurityChecks)
   at System.Reflection.RuntimeAssembly.InternalLoadAssemblyName(AssemblyName assemblyRef, Evidence assemblySecurity, RuntimeAssembly reqAssembly, StackCrawlMark& stackMark, Boolean throwOnFileNotFound, Boolean forIntrospection, Boolean suppressSecurityChecks)
   at System.Reflection.RuntimeAssembly.InternalLoadFrom(String assemblyFile, Evidence securityEvidence, Byte[] hashValue, AssemblyHashAlgorithm hashAlgorithm, Boolean forIntrospection, Boolean suppressSecurityChecks, StackCrawlMark& stackMark)
   at System.Reflection.Assembly.LoadFrom(String assemblyFile)
   at Nexus.Client.Games.GameModeRegistry.DiscoverSupportedGameModes(EnvironmentInfo p_eifEnvironmentInfo)
   at Nexus.Client.Bootstrapper.RunMainForm(String[] p_strArgs)
   at Nexus.Client.Program.Main(String[] p_strArgs)
 
WRN: Assembly binding logging is turned OFF.
To enable assembly bind failure logging, set the registry value [HKLM\Software\Microsoft\Fusion!EnableLog] (DWORD) to 1.
Note: There is some performance penalty associated with assembly bind failure logging.
To turn this feature off, remove the registry value [HKLM\Software\Microsoft\Fusion!EnableLog].
 
File Name: file:///E:\NMM\Nexus Mod Manager\GameModes\DragonAge2.dll
Fusion Log: WRN: Assembly binding logging is turned OFF.
To enable assembly bind failure logging, set the registry value [HKLM\Software\Microsoft\Fusion!EnableLog] (DWORD) to 1.
Note: There is some performance penalty associated with assembly bind failure logging.
To turn this feature off, remove the registry value [HKLM\Software\Microsoft\Fusion!EnableLog].
 
 
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From what I see it's that it can't find DragonAge 2? That doesn't make any sense, I've never had DA2, never told NMM to associate with DA2, only Skyrim.

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