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Nipple piercing misalignment


maanfall

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Posted

I've a problem with Devious Devices and HDT Piercing Sets nipple piercing. Every single one of the piercings are like this:11ZakZI.jpg

 

I have CBBE v3.4 and I'm using Groovtama's XPMS Extended v2.82. People were saying that you need to change the weight in bodyslide, but when I change the weight of the piercing to the weight of the breasts, I get this error and I don't know what to do:

 

siiAKZd.png

 

Does anyone know how to solve this or are there any other solutions? I've already triple checked if I have the right body installed from Devious Devices and such. (Sorry if the images are too big, I don't know how to rescale them)

Posted

The error is rather easy to fix.

 

1. In Outfit Studio load your body as reference.

2. Load the correct nipple piercing as outfit. There are two sets. One for the low weight (_0.nif) and one for the high weight (_1.nif) body.

3. On the right side select both sets.

4. Next go to the menu and select "Shape" -> "Move Shape..."

 

Now you have two options. In most cases a good first step is to select in the opening dialog box the option "Old CBBE to Vanilla offset". That should place the objects in the right place. If that doesn't fully work you have to play with the manual settings.

 

There are 3 axis. The X-axis moves an object to the left and the right. The Z-axis controls the height and the Y-axis controls the depth. Just play with it until it fits properly.

 

Thats all.

Posted

Sorry for the late response, but when I load an outfit (the _0.nif) and then load the other one, it is replaced. Should I check the box that says 'keep other shapes'? And when I'm done I should export the .nif to overwrite the other one? Sorry I'm really noob when it comes to these sort of things.

Posted

Sorry for the late response, but when I load an outfit (the _0.nif) and then load the other one, it is replaced. Should I check the box that says 'keep other shapes'? And when I'm done I should export the .nif to overwrite the other one? Sorry I'm really noob when it comes to these sort of things.

 

You should always work with the corresponding pair of reference and outfit.

 

That means:

 

Load femalebody_0.nif as reference and object_0.nif as outfit. Adjust object_0.nif and export it. Then load femalebody_1.nif as reference and object_1.nif as outfit and do the same.

 

You should never adjust a _0.nif to a _1.nif reference or a _1.nif to a _0.nif reference. In most cases this won't work.

Posted

 

Sorry for the late response, but when I load an outfit (the _0.nif) and then load the other one, it is replaced. Should I check the box that says 'keep other shapes'? And when I'm done I should export the .nif to overwrite the other one? Sorry I'm really noob when it comes to these sort of things.

 

You should always work with the corresponding pair of reference and outfit.

 

That means:

 

Load femalebody_0.nif as reference and object_0.nif as outfit. Adjust object_0.nif and export it. Then load femalebody_1.nif as reference and object_1.nif as outfit and do the same.

 

You should never adjust a _0.nif to a _1.nif reference or a _1.nif to a _0.nif reference. In most cases this won't work.

 

 

Ah thank you! I understand now

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