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Raize spell making problem


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Posted

Hello all, i have a new problem.

:)

 

I have a mod which adds some altar for enchant and spell making in all mage guild.

 

The problem is for spell making.

I have a "fireball" sorcery, it give 50 damages, and, it's a lot, but ennemy healt need 3,4,5 fireball for kill them.

 

And my ennemy are lv 12/15!

 

What's happen when they will be 40?

I have "OOO" mod, it add some powerfull ennemy. Fine mod.

 

I can make a 100 magnitude skill, but it will be to weak for stronger ennemy...

 

And a seller sell me a sorcery.... "130 damage light".

Wtf?

You can make sorcery which deal more than 100 damages?

 

 

So, i search for a mod which allow that.

And i found it. A simply folder.

Here:

 

http://tes.nexusmods.com/downloads/file.php?id=17284

 

But...

I have darnified UI interface with omod.

And it stop and restore to default the modification in the menu folder, so, finnally, nothing change!

 

I dont know how edit my darnified mod..

I want the both, the raize spell limit and darnifier ui..

 

Anyone have an idea?

Posted

I believe the relevant setting is in Data\menus\dialog\spellmaking.xml, but I'm not sure where. You might consider Supreme Magicka which I think raises the limit to 300 and can be installed for DarnUI.

Posted

did you know spells got empowered by OOO as well?, your normal flare doesn't normally do 15+ damage, i know OOO enemies, i installed several mods to get rid of them, and some made by me, like the ultrablade of 300 dmg (did limit it to be obtained only after you get grandchampion from your adoring fangirl moonshadow elf), spells are okay at 80 dmg, if you wanna 1 hit things then why install OOO? it makes the game way harder, gives you useless armors and weapons... i even installed a magical gun that does 1000 dmg and enemy vampire lords took 3 hits of the ultrafast spell-bullet before falling, other staff insta-kills anything below level 75, OOO makes you resort to glitchs and daedric princes to empower your character enough to survive, bound armor, enchant it all with shield & feather, you can also obtain the assasin blade (250-275 dmg) from shadow keep in hentaimania2, if you want a weapon that can use magic but costs a fortune to recharge i would say boomstick would get you outta trouble, you can carry 6 of them and avoid the recharging cost forever, then you can forget what magic was completely, here

 

http://tes.nexusmods.com/downloads/file.php?id=8378

 

this should do the trick, those can kill anything with a body(except liches of course, because for some strange reason they have 50% reflect sorcery and you may end up killing yourself), for the etereal undead you need the others with fire/lightning damage, all included

Posted

Iris because OOO is a great mod which add many ennemies, items, characters, and more.

so..

I like when the game is hard.

I like customise my char, search for a powerfull combo with skills, stats, stuff...

I like found ennemy really strong , die two, three, four times to try to defeat him (or them..).

 

But..

Like i said, i found a magic seller: 130 damage light to contact.

I want a way for deal more 100 damage with an magical element, like fire, light, ect.

 

Because i want custom my mage.

but when i see, an fireball deal 80 damages, and i need 3 fireball, four sometimes, to kill an ennemy 12/20... Omg.

My max is 100.

I'm level 15 and so close to the cap of my magic power..?

I have 833 magic Point, i can use more powerfull magic, but,the cap is really boring.

 

Si i'll try Kyubey mod, and i'll say how it's going!

Posted

I believe the relevant setting is in Data\menus\dialog\spellmaking.xml' date=' but I'm not sure where. You might consider Supreme Magicka which I think raises the limit to 300 and can be installed for DarnUI.

 

Nice ty for help it work wihout bug :)

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