dranzerstar Posted March 26, 2012 Posted March 26, 2012 Hello, ive been working on with a custom model and textures, I tried to follow the tutorials in the skyrimnexus forum, invisible mesh showed up ingame. I have the export settings down below. And a sample of tirshapedata settings.
anubis Posted March 26, 2012 Posted March 26, 2012 click on the BSDismemberSkinInstance, then head down to block detail and expand the Partitions (the bottom most) tree, until you'll find an option of Body | BSDismemberBodyPartType | XX, xx is representing number that you need to set according what bodyslot number that you use in CK for that armor (for body it usually 32). Or you can open vanilla armor file to take some references number.
dranzerstar Posted March 26, 2012 Author Posted March 26, 2012 yea, i kinda already did that/ CK refuses to render the model too.
anubis Posted March 26, 2012 Posted March 26, 2012 than it probably shader problem, you might just copy branch BSShadeLightingProperty from one of vanilla clothing mesh, then fix the texture path into your current texture and see how it goes.
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