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Hunter in the Black Ver 1.2 + Change in Direction


saionji11

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Posted

A couple of announcements.  First, I've added a simplified version of the tunnel system to version 1.2.  Hopefully it will allow people who have struggled with the tunnel system to reach the rest of the game.
 
Secondly, I have decided that instead of creating graphics for the story many of you have already played, I will instead focus on developing version 2.0.  This will mean new areas to explore, new and returning characters, as well as a deeper modification system for the main character and as his 'guests'.  Additional details in spoiler section.
 

  • The events following the destruction of Anton's data tube.
  • Explore the areas in and around the Chronos genetic lab.
  • New encounters with Zee as she works to track you down, but will she be alone?
  • A minimum of three layers of training/modification for Cass.
  • A minimum of two layers of training for other characters.
  • Implementation of the player modification system.

 
I have also reworked my Patreon page.  I've changed my donation levels, and if I am able to reach my new goals, I will be able to bring you new versions of the game significantly faster with better content.  There is also the potential for bonus game content such as additional layers of training, even a sizable bonus area chock full of new characters and encounters.
 
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Synopsis - You have awoken with a head full memories that you're certain are not your own.  Even with these memories, you don't recognize any of your surroundings.  Even your body seems strange.  Who are you?  Where are you?  What are you?  Were you born, or built?  Perhaps most importantly, are you less than human, or perhaps something more?  

 

Game Link:

 

http://www.mediafire.com/download/5fov6kv0uruvjpb/Hunter_in_the_Black_v1.2.rag

 

You will need to install RAGS ver 2.4.14 in order to run the game:

 

http://www.mediafire.com/download/d900x5ahbnz028o/RagsSetup.2.4.14.exe

 

 

I hope you will enjoy it!

 

6/3/15 - Fixed a bug that prevented optional encounter in silo house from occurring.

 

6/12/15 - Numerous bug fixes

Posted

I've already played it and it was great. Well done mate!

 

It's a sort of SciFi-Horror-Noir story with added bondage and depravity elements. I like that the story is rock solid, extremely interesting and forms the backbone of the game: it makes the erotic elements much more meaningful and interconnected, instead of having a trivial story merely as pretext for sexual encounters.

 

I can't wait to play the rest of this :shy: .

Posted

Video? There wouldn't be much point, RAGS games are mostly text with a bunch of random pictures thrown into the mix for some, but not all of them.

Posted

The reason I chose to use the RAGS Engine is because I'm not a programmer.  I just don't have the skill set for a more robust system.  In fact at the moment there are few, if any graphics of note.  Nonetheless I am confidant in the story.  If you give it a chance I'm sure you'll enjoy it.

Posted

Really great and well written, the story is super compelling and the air of mystory and unknown really help you get into your characters place more.

Not sure how far in I am, or how much more there is in the current version, but I'd definatly want to see more.

Good job and good luck! 

Posted

Of course I will!  For now I'm working on ver 1.5, which will include full graphics.  I'm hoping to have some graphic examples to share with everyone later this week.  While I'm carving out time to work on them, I thought of something that people might have fun with.  Though it's a bit of a spoiler...

 

Many of you may have taken note of something regarding the sub-types...particularly that one of them is absent.  We have the Canid that tracks minerals and the transformative Vaari.  However there were three sub-types taken from the Krasnogorski.  I was considering a number of possibilities for the final sub-type, but I'd like to hear your thoughts.  What sort of creature do you think would make an interesting sub-type?  Would it be reptilian?  Insectoid?  What abilities would it have that would benefit humanity's expansion into space?  Your ideas may become a part of the game, either as the missing sub-type, or perhaps something new from Chronos's own genetic labs!

Posted

Insectoid would be my preference, as these body types are more alien to mammalian anatomy.

 

As for abilities... I can't imagine! I'm not good at this sort thing. Perhaps it will be used as a means of transport?

 

Another idea would be for you to post your ideas and then we vote on them. :lol:

  • 2 weeks later...

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