Jump to content

Feet Textures Broken for Dagi-Raht


tanuhk

Recommended Posts

Posted

I'm trying to create a patch that allows Grimoa's Plantigrade Beast feet to work on races like the Dagi-Raht, but when I get the mesh to appear on the races they end up using the body texture instead of the pre-packaged textures that came with the feet. Also, the shoes the Dagi wear do not change to match the ones that come with the feet, even though I have changed the mesh.

Here is how they look:



The Khajiit Plantigrade feet are from this: http://www.nexusmods.com/skyrim/mods/16976/?
here's the Dagi-Raht: http://www.nexusmods.com/skyrim/mods/60404/?
 

On all the Khajiit the feet work fine, as that was what the mod was intended for. However, Grimoa has not created a Custom Race patch for Beast Races and it doesn't look like they ever will, and there have been numerous requests for him to do one. I want to help provide this patch for at least the Ohmes-Raht and Dagi-Raht.

So as a seriously inexperienced modder, I require a bit of guidance.

EDIT: I can use TES5Edit to assign the feet directly to the Dagi-Raht without needing to touch the CK, but I still can't get the Feet Textures to show up. 

 

EDIT 2: For some odd reason when I load up Grimoa's Feet and the Dagi ESP, there is no texture assigned to the feet when there should be. Even after I correct this, the feet still display the wrong textures. I attempted to do a dirty-edit in TES5Edit, but the textures do not show up in the dropdown menu under "NakedFeet" male and female textures. The only way I can get the feet to change textures is to overwrite the main body, which is not a good idea since it makes the body use giant feet textures.

Archived

This topic is now archived and is closed to further replies.

  • Recently Browsing   0 members

    • No registered users viewing this page.
×
×
  • Create New...