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Is there a workaround for SoS compatibility patch?


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Posted

Well this might be a little odd to guess. Here's how it is, Sounds of Skyrim is a great sound mod that adds miscellanous background noise to specific cells in skyrim. From noisy people at the pub to the eerie noises in a crypt SoS truly is a must have for players.

 

The disadvantage of it is if you use any weather and lighting overhaul mod like CoT & ELFX/RLO, SoS requires you to have a compatibility patch so it cou'd work flawlessly with these mods that alter weather sounds and interior sounds / lighting. My question is if theirs a way to make the compatibility patches mergeable in a Batch Patch to make the Load order a little lighter. Since these patches takes a toll in your Load Order and kinda makes Skyrim's Load a little bit longer(System specification may vary the performance).

 

So i appreciate if their IS anyway on making it mergeable.

Posted

Weather and Ambience Overhaul.

 

Seriously right up your alley. It is wicked awesome, and combines all those mods into one, making them all compatible with each other.

 

I'm going to give this mod a try later tonight, and see if I like it. If I do, I'll swap it into my guide instead of Pure Weather. Thanks for this. You just made my constant trolling of the forums worth-while (other than providing the little help that I do sometimes) 

Posted

Same here, I wasn't aware of the existence of that patch, thank for the link. I'll have to give it a try this weekend.

Posted

Weather and Ambience Overhaul.

 

Seriously right up your alley. It is wicked awesome, and combines all those mods into one, making them all compatible with each other.

71e1ddeb01dd2a8ede80907ce4192e72fde1667a

 

Seriously i didn't know that this kind of mod exist!!! Thank you sir!!! not to make my load lighter @_@. Although the patch requires me to install several other mods, and that's a bummer since my system's GPU(Noob trap DDR3 Powercolor Radeon HD7750 2GB 128-bit) can't handle much of CoT and RLO's lighting and weather transformation, i can play at 29-41FPS outside(Min. 30.1) and 60+ inside(Vsync off) i dont know what option of the Patch i need!

Posted

Ah, yeah the whole mashup is rather performance intensive. Meant to be used with a higher end rig, as it is also pretty script heavy.

 

If you want a more performance friendly weather thingy, check out Purity instead. It's not as heavy as CoT is and actually in my opinion, looks better overall. Lighting wise, I'd say get rid of RLO and go with Relighting Skyrim and Enhanced Lighting for ENB. Again more performance friendly and it looks tons better (best lighting mod out there).

 

Forgot to mention as well, you can merge SoS and all the patches just fine together. In fact, that Weather and Ambience Overhaul mod, I merged all those files together into one esp (except for the Climates of Tamriel.esm) and it all worked just fine together. Will definitely save room on your load order.

Posted

Sounds awesome, I really liked the Sounds of Skyrim and stuck by it even when people were claiming save bloat which was just a load of croak really, cause all modded games get some bloat as is over time.  Thing is I should be playing the modded game I have right now D:

Posted

Weather and Ambience Overhaul.

 

Seriously right up your alley. It is wicked awesome, and combines all those mods into one, making them all compatible with each other.

 

This is amazing! I'll be incorporating it into my guide once I get everything ready for v1.1, along with iNeed, Wet and Cold, and Frostfall.

Posted

Ah, yeah the whole mashup is rather performance intensive. Meant to be used with a higher end rig, as it is also pretty script heavy.

 

If you want a more performance friendly weather thingy, check out Purity instead. It's not as heavy as CoT is and actually in my opinion, looks better overall. Lighting wise, I'd say get rid of RLO and go with Relighting Skyrim and Enhanced Lighting for ENB. Again more performance friendly and it looks tons better (best lighting mod out there).

 

Forgot to mention as well, you can merge SoS and all the patches just fine together. In fact, that Weather and Ambience Overhaul mod, I merged all those files together into one esp (except for the Climates of Tamriel.esm) and it all worked just fine together. Will definitely save room on your load order.

Yeah i was thinking of permanently removing RLO in my Load order. RLO is a great mod but since it's not supported anymore / forgotten by the developers of the mod, most fans just created patches to fix the issues left-behind by RLO with sadly unfixed to this day. Most patch consist of Scripts so removing is quite a task and may leave some damage to saves that already has these patches installed. Anyways i would like to try merging all the SoS patches and SoS itself using TES5Edit. Purity is a good choice i guess when it comes to overall enhancement, i've used it in a test save and the performance impact is quite low compare to major Weather and Lighting overall mods, though having SMIM and other texture mods, the performance gain was eaten by them :/. I'm still trying to understand the merging method in which i deactivated all of my SoS mod and patches then created a Mergepatch in TES5Edit. Not sure it'll work fine.

 

Edit: Just tried merging it, seems that TES5Edit can't detect SoS and won't get it to the merge patch, dunno followed the video tutorial and did everything by the book.

 

 

Load Order:

  • Skyrim.esm
    CRC: C665FD56
  • Update.esm
    CRC: 75967E61
    C.Location, Delev, Invent, Relev
  • Unofficial Skyrim Patch.esp
    CRC: 45A699F
    Version: 2.0.8
    C.Acoustic, C.Climate, C.Encounter, C.ImageSpace, C.Light, C.Location, C.LTemplate, C.Music, C.Name, C.Owner, C.Water, Delev, Graphics, Invent, Names, Relev, Sound, Stats
  • Dawnguard.esm
    CRC: 58065992
    C.Location, Delev, Graphics, Invent, Names, Sound
  • Unofficial Dawnguard Patch.esp
    CRC: 978D216D
    Version: 2.0.8
    C.Climate, C.Encounter, C.Location, C.Name, Delev, Graphics, Invent, Names, Sound, Stats
  • HearthFires.esm
    CRC: E06FDE6A
    C.Location, Graphics, Invent
  • Unofficial Hearthfire Patch.esp
    CRC: 6D0E4588
    Version: 2.0.8
    C.Climate, C.Location, C.Owner, Graphics, Invent, Names, Sound
  • Dragonborn.esm
    CRC: 5CB90338
    C.Location, Graphics, Invent, Names
  • Unofficial Dragonborn Patch.esp
    CRC: 7BD54BF8
    Version: 2.0.8
    C.Climate, C.Encounter, C.Location, C.Music, C.Name, Delev, Graphics, Invent, Names, Sound, Stats
  • Skyrim Project Optimization - Full Version.esm
    CRC: FE33A011
  • Falskaar.esm
    CRC: 7889C5B8
    Version: 1.1.4
  • SkyMoMod.esm
    CRC: A9576551
    Delev, Relev
  • ApachiiHair.esm
    CRC: 783F7167
    Version: 1.4
  • hdtHighHeel.esm
    CRC: 95D50087
  • Lanterns Of Skyrim - All In One - Main.esm
    CRC: AC4A653A
  • ClimatesOfTamriel.esm
    CRC: 918881A7
    Version: 3.1
    • Warning: Due to conflicts between Sounds of Skyrim - Civilization and ClimatesOfTamriel.esm it is recommended you use the appropriate compatibility patch found here.
  • SGHairPackBase.esm
    CRC: 50A31397
  • TERAArmors.esm
    CRC: 21AC1D97
  • HighResTexturePack01.esp
    CRC: D596F02A
  • HighResTexturePack02.esp
    CRC: D596F02A
  • HighResTexturePack03.esp
    CRC: D596F02A
  • Unofficial High Resolution Patch.esp
    CRC: 7EBC542
    Version: 1.1.9
  • Cutting Room Floor.esp
    CRC: 42023146
    Version: 1.1.2
    C.Climate, C.Location, C.Owner, C.RecordFlags, Delev, Graphics, Invent, Names, Stats
  • Delphine Makeover.esp
    CRC: ED0A5060
  • TreaclemanFalskaarPatch.esp
    CRC: 60CAAE03
  • Convenient Horses.esp
    CRC: A2C92D5C
    Version: 14950
    • Note: Do not clean. "Dirty" edits are intentional and required for the mod to function.
  • WetandCold.esp
    CRC: BEAB0A2F
    Version: 1.422
  • Character Creation Overhaul.esp
    CRC: A15636A6
  • AGTweaks - Extra Effects.esp
    CRC: D18AAA8C
  • Resistance Restrictions Removed.esp
    CRC: 3AD7109B
  • Purewaters.esp
    CRC: B60AD0B3
    Version: 5.0
  • Falskaar Wildlife.esp
    CRC: A03CDC29
  • Wintermyst - Enchantments of Skyrim.esp
    CRC: BA7A1F9
  • CCO - Dynamic Skill Progression.esp
    CRC: 11A2B7FD
  • Chesko_WearableLantern.esp
    CRC: 1537EE33
  • blessarmors.esp
    CRC: 9B0A6A85
  • Auto Unequip Ammo.esp
    CRC: 4B399546
  • CoT-WeatherPatch.esp
    CRC: F7D0C971
  • Realistic Lighting Overhaul - Dawnguard Weathers.esp
    CRC: 6933C020
    Version: 4.0.8.02
  • CharacterMakingExtender.esp
    CRC: 91716407
  • ClimatesOfTamriel Falskaar.esp
    CRC: 4BCCD60C
  • CCO - Oblivion Carry Weights.esp
    CRC: 3914E81E
  • DYNAVISION Dynamic Depth of Field.esp
    CRC: 6747C29A
    • Note: Make sure you have not switched DoF off in your ini file. If you don't see any effect, open you Skyrimprefs.ini and look for "bDoDepthOfField". Make sure it is set to 1.
  • When Vampires Attack.esp
    CRC: FDE4336
    Version: 2.0.1
  • ClimatesOfTamriel-Dragonborn-Patch.esp
    CRC: 9FFF2A85
    Version: 3.1
  • ClimatesOfTamriel-Dawnguard-Patch.esp
    CRC: 6DEDE258
    Version: 3.1
  • CCO - Diverse Races And Genders.esp
    CRC: 95609FCF
  • Better Dynamic Snow.esp
    CRC: F3204EF1
  • dD - Enhanced Blood Main.esp
    CRC: 4AAE4CD8
  • EnhancedBlood-ImprovedCombatSounds.esp
    CRC: 38CB3EFE
  • dD-DG-DB-MonsterMod EBT Patch.esp
    CRC: 60B480B
  • dD-Larger Splatter Size.esp
    CRC: 6C2D97C4
  • ClimatesOfTamriel-Nights-Level-2.esp
    CRC: EEF1ED74
    Version: 3.1
  • CoT-WeatherPatch_NL2.esp
    CRC: C8367E65
  • AMatterOfTime.esp
    CRC: 512CD10C
    Version: 2.00
  • dD - Realistic Ragdoll Force - Realistic.esp
    CRC: 910FBBF3
    • Note: Ragdolls will conflict with other mods that change the skeleton.nif. Check Custom Skeleton Replacers for compatibly with other skeleton.nif.
  • RealisticHumanoidMovementSpeed.esp
    CRC: 5B4AE07
  • EpisodeParallax.esp
    CRC: A5B27576
  • HDT System Tera BOOTS.esp
    CRC: B566F039
  • FireAndIceOverhaul.esp
    CRC: 49B8252B
  • Grass On Steroids.esp
    CRC: 5CDAC522
  • Dead Body Collision.esp
    CRC: 8853B30B
  • Headtracking.esp
    CRC: 2856EB9F
  • CoT-WeatherPatch_DB.esp
    CRC: 856DA318
  • Purewaters-Falskaar.esp
    CRC: 6642343F
  • SGHairPackAIO.esp
    CRC: B5571BE8
  • Bounty Gold.esp
    CRC: ADA1EFAE
    Version: 1.0
  • iHUD.esp
    CRC: 6098B756
  • Lanterns Of Skyrim - All In One - RLO.esp
    CRC: 8BC509D7
    • Note: Use only one Lanterns Of Skyrim - All In One esp.
  • SkyCompleteLegendary.esp
    CRC: CFAB1B9F
  • Duel - Combat Realism.esp
    CRC: 8EE518DC
  • CalienteVanillaArmorTweaks.esp
    CRC: C70F65
  • SkyFalls + SkyMills + DG + DB.esp
    CRC: 3A2624E4
    Version: 3.0.esp
  • Realistic Lighting Overhaul - Major City Exteriors.esp
    CRC: F1CD324B
  • RichMerchants.esp
    CRC: E9C519B5
    Relev
  • SkyFalls DB + FS Small Waterfalls.esp
    CRC: B6AACC7F
  • SkyFalls + SkyMills Falskaar.esp
    CRC: BBA604B9
  • SkyUI.esp
    CRC: 9330CAF7
    Version: 4.1
  • Dual Sheath Redux.esp
    CRC: 49778E0B
    • Note: Requires: Java Runtime Environment 7 update 17+
  • UnlimitedBookshelves.esp
    CRC: A870DB27
  • AmazingFollowerTweaks.esp
    CRC: D6C72A3C
  • Hothtrooper44_Armor_Ecksstra.esp
    CRC: 9229A0B4
  • Realistic Lighting Overhaul - Major City Interiors.esp
    CRC: BDBD40DB
  • SoS - Civilization.esp
    CRC: 5EF1D362
    Version: 1.02
    • Note: Do not use the Crash Fix ESP for this mod. It is flagged as a master and is only meant as a last resort for fixing crashes.
  • Realistic Lighting Overhaul - Dungeons.esp
    CRC: 420E3ABA
    Version: 4.0.8.02
  • Realistic Lighting Overhaul - Dawnguard Interiors.esp
    CRC: A188A269
    Version: 4.0.8.02
  • RLO_Torches_Flicker.esp
    CRC: 98B0A258
  • torches for RL (happy medium).esp
    CRC: 9FDDC2E6
  • RealShelter.esp
    CRC: A053C735
  • SoS - Civilization-PatchCoT.esp
    CRC: A82D649E
    • Note: Use only one Sounds of Skyrim - Civilization and CoT patch.
  • SoS - The Dungeons.esp
    CRC: 79377267
    Version: 1.23
    • Note: Do not use the Crash Fix ESP for this mod. It is flagged as a master and is only meant as a last resort for fixing crashes.
  • DynamicMerchants.esp
    CRC: 1431BE7D
  • ArchmageTolfdir.esp
    CRC: B1D82D4B
  • BF.esp
    CRC: B0C1D34A
  • Immersive Weapons.esp
    CRC: E41D31D
    Delev, Relev
  • SBF All In One + DLC.esp
    CRC: 83724FAF
  • RLO - Major City Exteriors - No Guard Torches.esp
    CRC: 3B83F5EA
    Version: 4.0.8.02
  • TES5EditMerged.esp
    CRC: 7867BE01
  • Height Adjusted Races with True Giants.esp
    CRC: F9184B91
    Version: 6
    • Note: Use only one Height Adjusted Races*.esp.
  • Height Adjusted Races - Dragonborn.esp
    CRC: D04A1C6D
    Version: 6
    • Note: Use only one Height Adjusted Races*.esp.
  • EnhancedCharacterEdit.esp
    CRC: A1C64FA5
  • Height Adjusted Races - Dawnguard.esp
    CRC: ED813AB7
    Version: 6
    • Note: Use only one Height Adjusted Races*.esp.
  • Hothtrooper44_ArmorCompilation.esp
    CRC: 2A9F7DED
    Version: 7.1
    Delev, Relev
  • Civil War Repairs.esp
    CRC: 28840D9
  • SoS - Civilization-PatchRLOMajorCityInteriors.esp
    CRC: D43E530C
  • BulwarkRugFix.esp
    CRC: F1CC54CF
  • Run For Your Lives.esp
    CRC: B7BAFE68
    Version: 2.0.3
  • FNISspells.esp
    CRC: 4F3339DE
  • SMIM-Merged-All.esp
    CRC: 46D0D2C0
  • Realistic Lighting Overhaul - Minor Cities and Town Interiors.esp
    CRC: 984EE262
    Version: 4.0.7a
  • Skyrim Shadow Striping Fix.esp
    CRC: 8669F9B1
    Version: 2.1
  • SMIM-DungeonsCliffsIceSkirts.esp
    CRC: 4CD19713
  • Skyrim Better Roads - All In One - Merged.esp
    CRC: 8DA6BC8F
  • Immersive Patrols II.esp
    CRC: 9A64E3F9
  • GCE Follower All In One.esp
    CRC: 89182473
  • SMIM-DragonbornTernFix.esp
    CRC: FBFBE09C
  • SMIM-FarmhouseFlickeringFix.esp
    CRC: 92593BC1
  • SoS - Civilization-PatchRLOMinorCities.esp
    CRC: 9B0165EC
  • SMIM-FurnitureChestSnowFix.esp
    CRC: FA28D596
  • SMIM-ShackRoofFixes.esp
    CRC: 7938E7F0
  • DragonCombatOverhaulDragonborn.esp
    CRC: 143CDB7
  • Lanterns Of Skyrim - AIO - Dawnguard.esp
    CRC: C10FA967
  • BlackSacramentArmor.esp
    CRC: D43D432B
  • WintermystPatcher.esp
    CRC: F057B870
  • Imaginator BETA.esp
    CRC: FB3A2B27
  • SMIM-ShackRoofFixesDragonborn.esp
    CRC: 36966A9C
  • SoS - The Dungeons-PatchRLODungeons.esp
    CRC: 5202996
  • SoS - The Dungeons-PatchRLOMajorCityInteriors.esp
    CRC: D3902EBD
  • SoS - The Dungeons-PatchRLODungeonLighting.esp
    CRC: B49C660D
  • TERA Weapons.esp
    CRC: 2B1892C5
  • The Dance of Death - Ultimate Edition.esp
    CRC: 3F40CC78
    Version: 1.8
  • TheEyesOfBeauty.esp
    CRC: FC447339
    Version: 9
  • Thieves Guild Requirements.esp
    CRC: 8617DA3B
  • UltimateDragons.esp
    CRC: 515F5591
  • WetandCold - Ashes.esp
    CRC: 1510365E
    Version: 1.09
  • Alternate Start - Live Another Life.esp
    CRC: EA95B2C5
    Version: 3.0.1
    C.Location
  • Bashed Patch, 0.esp
    CRC: 218BC9BD
    Version: 107
  • Dual Sheath Redux Patch.esp
    CRC: 365DCE32

 

Posted

Sounds awesome, I really liked the Sounds of Skyrim and stuck by it even when people were claiming save bloat which was just a load of croak really, cause all modded games get some bloat as is over time.  Thing is I should be playing the modded game I have right now D:

I think why they say the mod causes savegame bloat is the fact that it has script, and you know how script runs right? piling into another script for it to run in an organized manner and yes eventually all savegames will have bloat but that is dependent to the user of his/her save.

 

Those that complain about the mod being "Savegame bloat cause" are those who are new to modding or installed a ton of scripted mod to a weak machine therefore eventually ruining their savegame with slow response since script needs time to run and that depends on your system, a weak GPU is one issue for them, another is their FPS, lower FPS on a heavy scripted save specially those who previously removed a scripted mod and cleaned it to prevent any problems of corrupting their save will run in with this issue called "Script Lag" i even have it with my 300 hour playthrough though a solution for this is a high FPS count for the script to run smoothly and that is the issue for me, for them it might be their ignorance in maintaining their Savegame health / lack of discipline when it comes to modding Skyrim.

 

This mod doesn't do much to cause Bloat though it is one of those mod that pile up script to your Papyrus in order to run it's sounds accordingly with your environment so a perfect solution for some folks that complains about it's bloat cause is a hardware upgrade or trimming down your script mods installed. I tried a new playthrough since my old one has the case of Script lag and has slow script response. In a new game the scripts runs fine even under low FPS count, as you can see overtime savegames are slowly responding to your hotkey presses due to "Bloat" and script lagging. But other users that have higher rigs doesn't have this problems, only mid-low rigs.

Posted

Dang, I always suspected the FPS and script system were closely linked.  Also figured that the quality of the parts in machine such as the RAM and Harddisk were just as important for moving information quickly ( not talking cpu or gpu I mean the other parts ).

Posted

Dang, I always suspected the FPS and script system were closely linked.  Also figured that the quality of the parts in machine such as the RAM and Harddisk were just as important for moving information quickly ( not talking cpu or gpu I mean the other parts ).

There is some factors that can make your game run smooth or problematic. RAM isn't a major factor but an essential part to be mentioned since Skyrim eats only 2GB on it's Vanilla setup a minimum 4GB RAM is enough i guess, Running it with Memory patch and mods may require you to acquire 8GB or higher, my Skyrim eats at least 3.5GB since i patched it's memory allocation via SMM though the changes are not noticeable through gameplay since i'm using an old save but some noticeable changes are the amount of actors that can pop-up in your view without crashing your game.

 

Another thing is your Hard drive. There are some tweaks and methods available for those who can't afford a SSD or simply has their Skyrim installed in an HDD instead of an SSD. Some methods are freeing space, defragmenting, RAMdisk is quite popular for MSI users since it's a partitioning method by MSI that makes THAT partitioned drive to run faster and response more quickly than it's regular partition. This days RAM is now on it's DDR4 model that can acquire a monstrous 32GB - 64GB with high MHz and more gaming option and overclocking tweaks that can be done. Same goes for SSD since it's racking up more GB than before, 128GB was the most space you can see on an SSD during 2009-2011 i guess then 256GB -500GB are starting to pop-up. It'll be soon for a 1TB SSD to come out of the market. :D

Posted

Ah, yeah the whole mashup is rather performance intensive. Meant to be used with a higher end rig, as it is also pretty script heavy.

 

If you want a more performance friendly weather thingy, check out Purity instead. It's not as heavy as CoT is and actually in my opinion, looks better overall. Lighting wise, I'd say get rid of RLO and go with Relighting Skyrim and Enhanced Lighting for ENB. Again more performance friendly and it looks tons better (best lighting mod out there).

 

Forgot to mention as well, you can merge SoS and all the patches just fine together. In fact, that Weather and Ambience Overhaul mod, I merged all those files together into one esp (except for the Climates of Tamriel.esm) and it all worked just fine together. Will definitely save room on your load order.

Still scratching my head on making a working SoS merged patch. So far TES5Edit refuse to automatically patch SoS when i follow the steps in the video in TES5Edit's modpage.

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