Strec Posted July 12, 2015 Author Posted July 12, 2015 Version 0-9-3 released Ā Corrected : Ā Properties needs for jobs doesn't show anymore forbidden jobs Downloads are now separated Ā Added : A locker in the clinic continually delivers clothes you can use for nurses The automatic process of scavenged items transformations can now be activated by McM (default is off) and you can launch it manually with a switch near the dumpster Ā ATTENTION Ā You must reload and install the new datas download. Ā Ā
fred200 Posted July 12, 2015 Posted July 12, 2015 0.9.3 Sperm Donor removed the requirement to be male. Lag on zoning is back. Alpha Debug ESP added six dummy slaves. They did not contribute to lag. Never saw lag on the last Alpha. 0.9.3, without debug ESP, 22 slaves has the 30 second black screen before zoning starts. Some of my slaves, like Sarah, never transition from Enslaved to Broken. Ā
Strec Posted July 12, 2015 Author Posted July 12, 2015 0.9.3 Sperm Donor removed the requirement to be male. Lag on zoning is back. Alpha Debug ESP added six dummy slaves. They did not contribute to lag. Never saw lag on the last Alpha. 0.9.3, without debug ESP, 22 slaves has the 30 second black screen before zoning starts. Some of my slaves, like Sarah, never transition from Enslaved to Broken. Ā Sperm Donor removed the requirement to be male. Ā Only on the information screen, I'll correct that quickily Ā Lag on zoning is back. Ā I play for now with 52 slaves and don't have the problem. I continue to enslave NPCs to see. DO you also have the lag if you disable the 2 debug flags in McM? Ā Some of my slaves, like Sarah, never transition from Enslaved to Broken. Ā Had this problem with specific NPC from TTW. Just release them and re-enslave them.
Strec Posted July 13, 2015 Author Posted July 13, 2015 Version 0-9-4 released Ā Corrected : Corrected a bug for job needs showingĀ Production process re-works Ā Added ----- Delivered orders now appears in player diary Ā
Deathmaw Posted July 13, 2015 Posted July 13, 2015 How well does this play with TTW? Is it possible to use any of its features in DC at the start?
Strec Posted July 13, 2015 Author Posted July 13, 2015 I play with TTW without any problem and most of my slaves are from Capital wasteland. Ā I never tested to begin in DC but I don't think it would be a problem. But as the mod starts only when you reach Goodspring Cemetary you'll have a long time befor being slaver
Deathmaw Posted July 13, 2015 Posted July 13, 2015 I play with TTW without any problem and most of my slaves are from Capital wasteland. Ā I never tested to begin in DC but I don't think it would be a problem. But as the mod starts only when you reach Goodspring Cemetary you'll have a long time befor being slaver Ā Any way to jump start it early?
Strec Posted July 13, 2015 Author Posted July 13, 2015 I don't think because I have the same limitation than TTW. As said in their documentation you must follow their rules to switch between the 2 worlds. Ā Ā
GravelordXAsura Posted July 17, 2015 Posted July 17, 2015 I have been trying to get this mod to work right for a full day, when I get the 2 assistant and get teleported to the bunker I get a key but no note and only one door will open and its to the living quarters. If i set a beacon in the main room and teleport to it I get a empty main room with some missĀ textures and there is no one there.
Strec Posted July 17, 2015 Author Posted July 17, 2015 It seems quest is broken after teleporting at bunker. Ā Could I see your load order please?
GravelordXAsura Posted July 17, 2015 Posted July 17, 2015 Sure here you go. There is also a heavy lag on the space ship Ā [X] FalloutNV.esm [X] DeadMoney.esm [X] HonestHearts.esm [X] OldWorldBlues.esm [X] LonesomeRoad.esm [X] GunRunnersArsenal.esm [X] ClassicPack.esm [X] MercenaryPack.esm [X] TribalPack.esm [X] CaravanPack.esm [X] Advanced Recon Tech.esm [X] Detect Traps.esm [X] ELECTRO-CITY - CompletedWorkorders.esm [X] Lings.esm [X] AWorldOfPain(Preview).esm [X] Momod.esm [X] MikotoBeauty.esm [X] Sexout.esm [X] SexoutSlavery.esm [X] SexoutCommonResources.esm [X] SexoutPregnancyV3.esm [X] SexoutOffSpring.esm [X] SexoutTryout.esm [X] ELECTRO-CITY - Highways and Byways.esm [X] Fertile Breeder.esp [X] SexoutWorkingGirl.esp [X] Project Nevada - Core.esm [X] Project Nevada - Equipment.esm [X] Project Nevada - Rebalance.esp [X] Project Nevada - Cyberware.esp [X] SLVbuidings.esm [X] UnethicalDeeds.esm [X] SLVnpcs.esm [X] NevadaSkies.esm [X] Daughters of Ares.esp [X] Slavery.esm [X] Rule the world - Episode 0.esm [X] cortexscrambler.esm [X] Advanced Recon Tech - Detect Traps.esp [X] JNinjas.esp [X] Advanced Recon Tech.esp [X] Mission Mojave - Ultimate Edition.esp [X] JIP Companions Command & Control.esp [X] 50sFFFLVJOD-Freeside.esp [X] Kaya47GlacierGlasses.esp [X] EVE FNV - ALL DLC.esp [X] Detect Traps - Perk.esp [X] Daughters of Ares - CouriersStash.esp [X] Detect Traps - Traponator 4000.esp [X] Readius_NV.esp [X] SexoutPosNew.esp [X] MMUE POP.esp [X] FalloutNV_lang.esp [X] The Weapon Mod Menu.esp [X] Detect Traps - DLC.esp [X] Advanced Recon Gear.esp [X] Advanced Recon Gear - Project Nevada.esp [X] MMUE-CP-EVE.esp [X] Sexout-Amra.esp [X] SexoutSexkey.esp [X] SexoutSpunk.esp [X] SexoutZAZ.esp [X] The Mod Configuration Menu.esp [X] SlaverySandbox.esp [X] Smalltalk.esp [X] Monster Mod Wasteland Edition.esp [X] AK_AR15WP.esp [X] MP5A4 and SWAT Gear.esp [X] nu_women_of_the_wasteland.esp [X] LingsPrettyThings.esp [X] MikotoBeauty.esp [X] SexoutKennel.esp [X] ED-E Replacer.esp [X] Alternative Start.esp [X] ARESproject.esp [X] SexoutSex.esp [ ] ED-E Replacer Sexout Options.esp [ ] wsex_workgirl_tryout.esp [X] MMUE-CP-Electrocity.esp [X] SunnyCompanion.esp [X] Bouncing Natural Breasts.esp [X] Tutorial Killer.esp [X] Neck-id Slaves.esp [X] ae86seiryuushort.esp [X] ae86seiryuushort_easy.esp [X] Advanced Recon Gear-Locations Doc Mitchell.esp [X] st.esp [X] Tutorial Killer - Project Nevada.esp [ ] NevadaSkies - TTW Edition.esp [X] NevadaSkies - Basic Edition.esp [X] NevadaSkies - Ultimate DLC Edition.esp Ā
Strec Posted July 18, 2015 Author Posted July 18, 2015 Ouch !!! Ā It seems you use a very old version of the mod.Ā Ā SLVbuidings.esm andĀ SLVnpcs.esm are no longer used for a very long time so remove them. As indicated in red in the first post it's better to have slavery.esm and ruletheworld.esm as higher as possible in the load order. So They both may be just afterĀ CaravanPack.esm Using many mods doing the same things is too a source of problems. I think you have too much mods managing slaves and I would be surprised if there are not bad interactions betweem them If nothing works, wait a few days or weeks, I reworked the mod and the v1 will be more stable. Ā Ā
GravelordXAsura Posted July 18, 2015 Posted July 18, 2015 Ok i have installed rtw datas 0.9.3 and rule the world 0.9.4. Ā I also have slavery data 0.9.4 and slavers life 0.9.4 installed.Ā
Strec Posted July 18, 2015 Author Posted July 18, 2015 The version of slavery.esm to use is the one delivered here and don't need any other esm so your new install seems ok Ā Installation :Ā Install RuleTheWorld - Datas - xxxxxxxxxxxx.7z , it contains meshes and textures I'll deliver only when changed. Install Rule the world - alpha-x-x-x.7z , it contains the mod and the documentaion. Ā Ā Ā Ā
GravelordXAsura Posted July 18, 2015 Posted July 18, 2015 Still the same problem all the door are lock but theĀ Living quarters Ā
GravelordXAsura Posted July 18, 2015 Posted July 18, 2015 Yes i have the note and the slaver key but I still cant open any door other then living quarters Ā
Strec Posted July 18, 2015 Author Posted July 18, 2015 How well does this play with TTW? Is it possible to use any of its features in DC at the start? Ā In next version you will have full and quick access to the mod even if you start in Vault 101. Ā Ā Yes i have the note and the slaver key but I still cant open any door other then living quarters Ā Ā Ā Ā Ā There is a conflict with an other mod but no idea which one :/
GravelordXAsura Posted July 18, 2015 Posted July 18, 2015 i dont have Fallout 3 and i dont use theĀ NevadaSkies - TTW Edition.esp because it cause my game to crash. I thinkĀ NevadaSkies - TTW Ā was suppose to be used with fallout 3. I going to repost my load order so you can see what it looks like after i install the updated mod.Ā Ā Ā FalloutNV.esm DeadMoney.esm HonestHearts.esm OldWorldBlues.esm LonesomeRoad.esm GunRunnersArsenal.esm ClassicPack.esm MercenaryPack.esm TribalPack.esm CaravanPack.esm Slavery.esm Rule the world - Episode 0.esm Advanced Recon Tech.esm Detect Traps.esm ELECTRO-CITY - CompletedWorkorders.esm Lings.esm AWorldOfPain(Preview).esm Momod.esm MikotoBeauty.esm Sexout.esm SexoutSlavery.esm SexoutCommonResources.esm SexoutPregnancyV3.esm SexoutOffSpring.esm SexoutTryout.esm ELECTRO-CITY - Highways and Byways.esm Fertile Breeder.esp SexoutWorkingGirl.esp Project Nevada - Core.esm Project Nevada - Equipment.esm Project Nevada - Rebalance.esp Project Nevada - Cyberware.esp NevadaSkies.esm Daughters of Ares.esp cortexscrambler.esm SLVnpcs.esm SLVbuidings.esm SlaverySandbox.esp Advanced Recon Tech - Detect Traps.esp JNinjas.esp Advanced Recon Tech.esp Mission Mojave - Ultimate Edition.esp JIP Companions Command & Control.esp 50sFFFLVJOD-Freeside.esp Kaya47GlacierGlasses.esp EVE FNV - ALL DLC.esp Detect Traps - Perk.esp Daughters of Ares - CouriersStash.esp Detect Traps - Traponator 4000.esp Readius_NV.esp SexoutPosNew.esp MMUE POP.esp FalloutNV_lang.esp The Weapon Mod Menu.esp Detect Traps - DLC.esp Advanced Recon Gear.esp Advanced Recon Gear - Project Nevada.esp MMUE-CP-EVE.esp Sexout-Amra.esp SexoutSexkey.esp SexoutSpunk.esp SexoutZAZ.esp The Mod Configuration Menu.esp Smalltalk.esp Monster Mod Wasteland Edition.esp AK_AR15WP.esp MP5A4 and SWAT Gear.esp nu_women_of_the_wasteland.esp LingsPrettyThings.esp MikotoBeauty.esp Bouncing Natural Breasts.esp SexoutKennel.esp ED-E Replacer.esp Alternative Start.esp ARESproject.esp SexoutSex.esp MMUE-CP-Electrocity.esp SunnyCompanion.esp Tutorial Killer.esp Neck-id Slaves.esp ae86seiryuushort.esp ae86seiryuushort_easy.esp Advanced Recon Gear-Locations Doc Mitchell.esp st.esp Tutorial Killer - Project Nevada.esp NevadaSkies - Basic Edition.esp NevadaSkies - Ultimate DLC Edition.esp Ā
ren54642 Posted July 18, 2015 Posted July 18, 2015 enslaved 3 jackal members and took them to command center and charlie killed themĀ
Strec Posted July 18, 2015 Author Posted July 18, 2015 There are 2 problems : Ā First, never enslave non-named NPC please.Ā Normally the mod does not allow it but for now I have a huge problem with NVSE (bug?) because the functions 'isPersistent' and 'getRespawn' always return respectively 'true' and 'false': / Ā Second, for now I don't manage the ennemy factions so avoid enslaving ennemies. Ā I am currently delivering the new version and I move the mod to another thread so please don't post anymore while I'm doing these major modifications, thanks
Strec Posted July 19, 2015 Author Posted July 19, 2015 Sexout Rule the World 1-0-1 Ā You can no longuer rape corpses, cows, robots, employees or slavers. Ā
Strec Posted July 22, 2015 Author Posted July 22, 2015 Bug reports, insults and congratulations remain here but ideas and suggestions for ne first serious add-on can be doneĀ in this thead, thanks
Malum Oculus Posted August 4, 2015 Posted August 4, 2015 Will the pregnancy mod be used in Rule the World?
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