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[solved] Collision Markers invisible / un-creatable in the CK


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SOLVED: View > Show/Hide > Collision Objects - I had no idea there was a sub menu under view for MORE view settings.  Not very intuitive.

 

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Hey all.  Been a long time TES5Edit person, just recently started getting into CK interior work.  Found a baffling issue, and intense Googling revealed two dead posts on forums that went unresolved with my precise issue.

 

Issue is that existing Collision Markers are invisible, and new collision markers cannot be created.  Any other kind of marker is there (lights, furniture, idle markers, etc.) but collision markers are invisible / un-selectable.  If I load an ESP that I know has them, I can see them in the list of objects, but they don't appear in the render window, even when I right-click and click "View" to focus on them.  The camera moves to a blank area.

 

When attempting to create them, either by clicking [C] (any kind, plane, cube or sphere) then clicking in the render window, or by selecting an object then pressing [C], nothing happens.  The button stays pressed in, but I cannot click the render preview window until I click [C] again to depress it.

 

I verified Creation Kit integrity, and there were no issues there.  I loaded the CK in a clean folder with no mods, same issue.  It's acting like Collision Markers are specifically blocked somehow.

 

Any ideas?  One post I found was from 1 year ago, another from 2012, so I don't think I'll be able to hunt those folks down to see if they ever fixed it.

 

Thanks!

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