foxday Posted May 15, 2015 Share Posted May 15, 2015 what is the console code to preview a sexlab animation , for example if i want to just test a certain stage with just ONE actor involved? Link to comment
CPU Posted May 15, 2015 Share Posted May 15, 2015 Open the console, click on the NPC you like and type: SAE <name of the animation idle> Please keep in mind that the NPC will continue moving on its own. So select someone that is doing some static pose (like a bartender.) You can play the animation on the player with the command: Player.SendAnimationEvent <name of the anim> Names of the animations are the ones specified in the FNIS file (e.g. FNIS_SexLab.txt) Link to comment
foxday Posted May 15, 2015 Author Share Posted May 15, 2015 Thanks exactly the answer i was looking for. Link to comment
none1980 Posted May 15, 2015 Share Posted May 15, 2015 Open the console, click on the NPC you like and type: SAE <name of the animation idle> Please keep in mind that the NPC will continue moving on its own. So select someone that is doing some static pose (like a bartender.) You can play the animation on the player with the command: Player.SendAnimationEvent <name of the anim> Names of the animations are the ones specified in the FNIS file (e.g. FNIS_SexLab.txt) Wouldn't clicking on them in the console and entering the command "TAI" also work? To prevent them from moving outside of the animation idle you want to play. Link to comment
CPU Posted May 15, 2015 Share Posted May 15, 2015 TAI (Toggle AI packages) stops the evaluation of packages for ALL NPCs. Yes, it will prevent the NPCs from moving. Link to comment
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