ccaacc Posted March 16, 2012 Posted March 16, 2012 I see the picture in the model, envy very much. But how should those props be used? Could you tell me how can let the role show the model. I have never understood. Use the control cabinet? Say the concrete method, OK?
Guest Loogie Posted March 16, 2012 Posted March 16, 2012 I already responded to you in the ZAZ thread. Please don't double post.
ccaacc Posted March 16, 2012 Author Posted March 16, 2012 I see, thank you very much at first in your reply. However, though I can understand codes, some questions have not been come to understand. Where are these codes put? Create a new script or add into a certain script. I am only an ordinary player, there is no practical operation code There you had better be a piece of leadership step by step. Thank you
Guest Loogie Posted March 16, 2012 Posted March 16, 2012 The best place to put them is in a results script in a dialog option. ZAZ animations really aren't designed to be directly started by the player, but rather triggered as part of scripts in mods.
ccaacc Posted March 17, 2012 Author Posted March 17, 2012 Haha Haha Though I do not understand those that you say, I reach the same result in one's own way . Author who thanks for SLAVE IN POSE [NV Edition] I use the order here, have got the result of using the cartoon in the game through revising the .kf file and .nif file. Thanks everybody .
Recommended Posts
Archived
This topic is now archived and is closed to further replies.