DrMojoDoc Posted February 14, 2015 Posted February 14, 2015 First, thanks in advance for helping an idiot out. As you can see here, the npc's breasts are defying the gravity and decide to stay afloat, covering her necks Here, with SOS, the penis is showing similar defiance against the gravity and general laws of physics. Here is the MO and mods I've installed. I have SKSE, XP32 Max Skeleton Extender, HDT Physics, Realistic Ragdoll and Force, FNIS and its patches rolling. I'm pretty sure I'm missing something very obvious because I've never had this problem before. I tried to retrace my steps but I'm at my wits' end right now.
TnTTnT Posted February 14, 2015 Posted February 14, 2015 Your skeleton are being overwritten. Move XPMS all the way down to the bottom of MO list on left panel, run FNIS again and see if it help.
DrMojoDoc Posted February 14, 2015 Author Posted February 14, 2015 That fixed it, thank you. But now I'm noticing the breasts are stuttering? vibrating? or something along the line. I've had this problem before but I'd like to address the issue permanently if possible.
TnTTnT Posted February 15, 2015 Posted February 15, 2015 You use HDT havok object? Seem like having collision alongside with bounce add more chance to strutter. I think you may need to edit the xml file (with JFF or normal editor) to tone down some value. I haven't done that myself just unequip and re-equip the object when it occur.
DrMojoDoc Posted February 15, 2015 Author Posted February 15, 2015 Thanks for the answers, but I just found out the solution, and yes it's dumber than I expected. Apparently when I installed the CBBE and the Bodyslide, I forgot the build the CBBE Body HDT. After that everything works like a charm. Thank you for all your assistance.
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