yazza2014 Posted February 8, 2015 Posted February 8, 2015 So I'm converting armour from Oblivion to skyrim and part of the skyrim body is exposed. While in-game the body has a grey skin tone and doesn't match the character. cuirass_0.nif
Dillpickle Posted February 8, 2015 Posted February 8, 2015 Your BSLightingShaderProperty is set as an environment map - it should be a skin tint. Easiest thing to do is delete it and copy one from a working body.
yazza2014 Posted February 8, 2015 Author Posted February 8, 2015 I also tried that and the body texture was black. If I simply change the flag, it crashes my game EDIT: Body changes to black, attached the nif for reference cuirass_0.nif
yazza2014 Posted February 8, 2015 Author Posted February 8, 2015 Googled the issue, people seemed to have a vram issue. I have a Nvidia G1 GTX 970 with 4gb of VRAM. Only texture mod I have is 2k textures. The black textures only come up with my custom armour and no other armour set that shows body
Dillpickle Posted February 8, 2015 Posted February 8, 2015 In the NiTriShapeData, change No. of UV sets to 1, Has Normals to No, and Has Vertex Colors to Yes - basically set it up exactly as the default vanilla body is and see if that helps.
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