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[Help] Armor gnd.nif


tamamo

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Posted

There are a lot of fantastic armors out there that lack of the gnd.nif. So I tried to make one by converting the current armor.nif into the armor_gnd.nif.

 

But I encountered a problem which the model appeared invisible in the CK or game. Anyone has any tutorial regarding on how to make gnd.nif?

 

Here is my failed attempt:

1) I followed the Blender import/export tutorial from Nexus.

2) Deleted all the skeletons, cleared the parents and reset the position of the mesh.

3) Assigned UV maps.

4) Exported the mesh. I followed the similar settings (but unchecked the export skin partition) in skyrim.mod.jp. http://skyrim.mod.jp/index.php?%A4%DB%A4%CB%A4%E3gnd.nif%BA%EE%C0%AE%CA%D4

5) Copy and paste the exported NiTriStrips into an existing armor_gnd.nif which contains the collision data.

 

I used one of the Tera armor for testing. Attached is my failed .nif. Anyone care to share what went wrong?

Any help is appreciated. Thanks!

 

  • 1 month later...

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