fapmcfap Posted January 8, 2015 Posted January 8, 2015 So, I use some creature companion mods, and I notice when they, or regular creatures do "the deed", it's pretty much dry humping. I don't think this is suppose to happen, the summonable creatures have all their stuff there. Just not normal ones. Load order. Had some trouble with this, I uninstalled NMM and use OBMM now, so this may be incorrect. Really everything is enabled except the creature races like Flame Atronach and Minotaur, I just added them moments ago. They aren't the problem, had it before them. Oblivion.esm Lovers with PK.esm CM Partners.esm LoversCreature.esm Toaster Says Share v3.esm Unofficial Oblivion Patch.esp DLCShiveringIsles.esp Knights.esp LoversCreature.esp Real Lava v1.2.esp actors_in_charge.esp Tojay-raht HGEC-version.esp Better Dungeons.esp NewThirdPerson.esp ForecastersWill.esp HUD Status Bars.esp Alluring Potion Bottles v3.esp Dalmura.esp FastTravelDoubleFaceFix.esp Creature Diversity.esp DKImperials.esp LoversRaperS.esp Nightshade_Armor.esp RMDailyIncomeV2.esp Lovers with PK.esp LoversIdleAnimsPriority.esp LoversAnimObjectsPriority.esp LoversCalm.esp Sonja Light Armor.esp Sounds of Cyrodiil.esp Gravity Spell Set.esp ArturoTheLich.esp Oblivion XP.esp LoversCreatureCompanion.esp MaleBodyReplacerV5.esp Immersive Weapons.esp SetBody.esp Synx.esp ZOMBIES! - 28 days and a bit V3.esp LoversAdultPlayPlusforSSP.esp IlluminationWithin.esp BravilSeaDomes.esp Corset Dress.esp ImpeREAL Empire - Unique Castles - All The Castles - Merged.esp CM Partners.esp Alternative Start by Robert Evrae.esp LoversPayBandit.esp CM Partners More NPCs NE.esp CM Partners More NPCs.esp RGMsNavatar.esp BrumasNorthernLights.esp Mass Outfit Redesign.esp MidasSpells.esp New Frostmourne Sword by Jojjo v1_0.esp LoversMB2.esp Riverside Cabin.esp CM Partners NPC NE.esp CM Partners NPC.esp CM Partners Extra NPCs.esp TSS Custom Companion Template.esp CM Partners Marker NPCs.esp CM Partners Special NPCs.esp 00 shield rings.esp Toaster Says Share Faction Recruitment.esp Dread Knight Armor.esp Tyrael Armor.esp CM Partner Destara.esp CM Pym.esp LoversHooker.esp LoversAdultPlayPlusforSSP_HookerPatch.esp
Vaelorian Posted January 8, 2015 Posted January 8, 2015 This is actually supposed to happen. The summoned creatures have a different model path, and that's why they actually have the part added. You'll notice it's not only during an act (which is to say, they have the part added even when idle). As for your load order... It's a complete mess. Go look at the example load order and use it as a point of reference to fix yours.
fapmcfap Posted January 8, 2015 Author Posted January 8, 2015 It is a mess, still getting things set up, had to fresh install. So if it is supposed to be that way, would there be a mod or way to add genitals to global creatures? Because the dry humping is a bit bothersome.
Vaelorian Posted January 8, 2015 Posted January 8, 2015 Well, yes, there does happen to be a way. You can either go through the nif files, replacing where necessary and copying the specific node where necessary... ... Or you can download this: http://www.loverslab.com/topic/19901-creatures-replacers-with-dicks/ Your choice, and you'll need Nifskope for the first option.
fapmcfap Posted January 12, 2015 Author Posted January 12, 2015 I'll go with option two, much simpler. Thanks!
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