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Creation Kit (Need Help)


Moonchopper

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Posted

After screwing around with the creation kit for awhile I was wondering how to make a companion with custom hair, a custom race, ect.

 

I'm stuck on how to get a custom race into the creation kit. (Oriental)

And when I'm picking a custom hair (apachi's) the preview screen shows the npc without the hair, just bald. So I was wondering howto- get a custom race into the creation kit and why the hair doesn't show.

 

Posted

here is what I find

 

http://www.creationkit.com/Bethesda_Tutorial_Creating_an_Actor

 

I specially like what is writted in the end of the text

 

Bugs/Issues

 

There is currently an issue where created actors do not export their facial data (scars, make-up, tones etc) onto the rendered NPCs in game. This can be temporarily rectified by opening the console and selecting the actor in-game, and typing "setnpcweight x" for the selected NPC. However, this only sets the skin tones to a normalized state, with no facial traits.

Posted

There is currently an issue where created actors do not export their facial data (scars' date=' make-up, tones etc) onto the rendered NPCs in game. This can be temporarily rectified by opening the console and selecting the actor in-game, and typing "setnpcweight x" for the selected NPC. However, this only sets the skin tones to a normalized state, with no facial traits.

[/quote']

 

 

Additionally, the above needs to be applied *every* time you enter the game. It is not permanent.

 

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