fallenmystic Posted December 14, 2014 Posted December 14, 2014 I've made a trough furniture which has its own enter/loop/exit animations. In short, it's supposed to be used by a slave in a kneel down position whose hands are bound. When I activate the furniture while standing up, all the furniture animations plays correctly. However, when the character is in one of the ZaZ bound poses(like ZaZAPC018), no animations are played when the furniture is activated. My intention is pose the actor in a kneel down position before it activates the furniture to ensure a smooth transition without a sudden spring up to the standing position which is inevitable if I use such reset idles like IdleForceDefaultState. Is there any way I can achieve this? Thanks in advance!
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