Jump to content

Tri import/export script for Blender 2.49


roy12

Recommended Posts

Here: http://www.mediafire.com/?3vmugvjwucg2a3c

 

I don't know the author. It was uploaded in Skup.

 

Tris contain morphs for the meshes. So theorically you should be able to edit these now. It works with shapekeys.

 

I tried to create a new tri for a custom headmesh, but it didn't work quite right (scrambled shit in editor). Maybe it had to do with the tri mesh not being in the right position. Dunno. I'll just leave this here in case someone has a better idea of how it works.

Link to comment

Archived

This topic is now archived and is closed to further replies.

  • Recently Browsing   0 members

    • No registered users viewing this page.
×
×
  • Create New...

Important Information

We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue. For more information, see our Privacy Policy & Terms of Use