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Tri import/export script for Blender 2.49


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Here: http://www.mediafire.com/?3vmugvjwucg2a3c


I don't know the author. It was uploaded in Skup.


Tris contain morphs for the meshes. So theorically you should be able to edit these now. It works with shapekeys.


I tried to create a new tri for a custom headmesh, but it didn't work quite right (scrambled shit in editor). Maybe it had to do with the tri mesh not being in the right position. Dunno. I'll just leave this here in case someone has a better idea of how it works.

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