Duoleb The Chosen Posted December 2, 2014 Posted December 2, 2014 K, Guys, this is more than a request, rather than a tip I managed to reconstruct My old preset for Veronica using Facegen PhotoFit, but idk how to Import to geck, or even replace it here's the .fg file with veronica's face Veronica.rar could someone plz, help me with this one
astymma Posted December 2, 2014 Posted December 2, 2014 If you use FaceGen Exchange for FO3Edit you can open the FG file in it, copy the hex values displayed by it, then paste them into your presets facegen values in FNVEdit. You could replace one of the existing presets or make one of your own for your preferred race.
Duoleb The Chosen Posted December 2, 2014 Author Posted December 2, 2014 it worked too bad that the eye position wast ported properly
astymma Posted December 2, 2014 Posted December 2, 2014 Yeah, you'll find a few details are ported wrong or not ported at all sometimes... but it does get ya close.
astymma Posted December 4, 2014 Posted December 4, 2014 Is the old Veronica using Head06 and the current one not?
Guest Posted December 4, 2014 Posted December 4, 2014 Mmmh it's not only the eyes, from the pictures it seems the chin and the jaw too... my sight's not the best and the photo could trick too, but it really seems a different npc to me... I guess you imported the facegen in a custom race, but then when you created the npc did you click on "Reset" button, to but all the values to flat?
Guest carywinton Posted December 4, 2014 Posted December 4, 2014 From what I have been experiencing using SI Facegen, you cannot use Photofit, it will not work for the GECK at all. You have to have a custom mesh and texture set, then in port the hex values.
astymma Posted December 4, 2014 Posted December 4, 2014 You can actually load the Oblivion/Fallout heads into FaceGen and use photofit with them. That process is in my instructions I made for editing TRI files in my Fix for Head06 Grin mod on the Nexus. Just download the "How to do this yourself.txt" file in the downloads. It details how to use the head nif/tri/egm/dds in FaceGen. Using the actual head mesh for the face you wanna use from an FG file definitely improves the results.
Duoleb The Chosen Posted December 4, 2014 Author Posted December 4, 2014 in fact i did some tweaks after, now it looks better Also i used FCO + nuska's hispanic head to create her, it sucks that i cant use the vanila eyes because drumber's custom eyes (i'll miss my Eva Angelina looking Veronica)
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