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Problem with viewing mesh with different textured sides in Creation Kit.


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Me again.


I'm working on getting a jacket with a differently textured inside in-game and running into a weird issue. I originally copied the mesh twice in Nifskope and flipped the normals so there was a 'inside' mesh with a different texture.


But for some reason the inside texture is the only part that is visible in the Creation Kit.


Here's a few pics of my problem.


This is the mesh inside Nifskope. The inner texture was done using a copied mesh of the exterior and had its faces flipped.




This is the same mesh inside of the Creation Kit. Pretty big issue here.



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