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[3D] Request fer help with adapting a body mesh


Jayce Dimmer

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Posted

'Ello lads.

 

Been spending the past two days fumbling around in Mudbox, for the two days I have owned Mudbox, so as to fit the CBBE mesh to Elmanouche's muscle body mesh.

 

The thing is...Err, when it comes to art; I'm retarded. I've got about as little talent as a hairless ape can have with it. That, and I've only had Mudbox for two days. I ain't anywhere close to plonking in the 1,000 hours required to become adept with it.

 

I've gotten the general shape down, and spent more time than I'd like to admit in ensuring the armpits don't get buggered. What needs to be worked on is, well, all of it. Mostly to smooth things out and define the muscles\tendons.

 

Should anybody be feeling particularly philanthropic, here's a .obj with the muscle body as a reference (named "Muscle") and the conformed CBBE body (named "BaseShape_outfit"). Don't worry about keeping scale or rotation; just don't do anything to change the vertex/poly/face count, or anything like that.

 

So...Aye. In closing:

 

help pls k? kthx k.

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