khm Posted October 17, 2014 Posted October 17, 2014 every eye set that uses a different texture for each eye seems to be hairy. what i think is happening is that normally when it draws eyes it only uses 1 texture and renders both eyes with it, but when it has a different texture for each eye it has to run though its render pass twice. however instead of only rendering 1 eye per pass (like it should) it draws 2 eyes with 1 normal sized and the other super small. the end result is you have 2 normal sized eyes and 2 super small ones. so what i think is happening is that the game still tries to give every eye some eyelashes. the end result being that the normal sized eyes have the eyelashes correct while the smaller ones have their eyelashes inside the normals sized ones sticking out. i have no idea how to go about fixing this.
NNS10 Posted January 5, 2015 Posted January 5, 2015 Bump. Do you use RaceMenu? I attempted to switch from ECE to RM3 but had this same problem. The eyelashes seem attached to the eye. When the eyes moved, so did the eyelashes. Details on what I experienced are in my post in the RaceMenu V3B thread. Here's a screenshot though: Anyone familiar with this and know the cause? And how to fix it?
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