Aliens218 Posted October 7, 2014 Posted October 7, 2014 Hey guys. I'm having trouble replacing a transformation form from Wrath of Nature with a custom mesh.. They're both hooked onto the spriggan skeleton, but I can't figure this out. What I basically am trying to do is replace the Spriggan form mesh from this: http://www.nexusmods.com/skyrim/mods/31485/? with the Evil Spriggan from this: http://steamcommunity.com/sharedfiles/filedetails/?id=222035755 My friend has helped me replace the Slaughterfish form with a shark, but I forget the steps, and his HDD crashed so he can't help.
Guest Posted October 7, 2014 Posted October 7, 2014 You can do it without the CK. Just find the location of the mesh you want to replace, rename your file with the same filename and put it in that location. If there is already a mesh there you can overwrite it. I am not familiar with creatures in the CK but it's going to be more complicated doing it from there. There should be some tutorials on it if you want to look.
Aliens218 Posted October 7, 2014 Author Posted October 7, 2014 I can't, though. It only has .bsa and .esp files, no meshes folder, so you have to go into it via CK. :/ This is essential, and I need to do this.
nameless701 Posted October 7, 2014 Posted October 7, 2014 download and extract "BSAunpacker" on your desktop ,open the BSA-browser ,extract the BSA and than you have your mesh- and texture-folder remove the old bsa from the data-folder (save it on an other place for recure) and add the new mesh and texture-folder to skyrim/data http://www.nexusmods.com/skyrim/mods/4804/?
Aliens218 Posted October 7, 2014 Author Posted October 7, 2014 Ty so much Nameless! IT WORKS! I love you guys!
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