conglaciatus1 Posted September 28, 2014 Posted September 28, 2014 So my current character usually uses two-handers, so I never noticed this until now, but what is with the hand/finger position in the one handed animations are all glitched in the way shown in the screenie - the only one handed animation that isn't effected is the standing-moving-with-one-handed-weapon animation, the crouching version is glitched when moving forward. All one handedattack animations appear to have the glitch too (can't tell if the sheathing animations are effected). All two handed animations are fine. Unarmed animations are fine... I have, skse, cbbe (tbbp), xpms skeleton, immersive animations, and fnis (all most current version)... nothing else installed that (should) effect animations. See screenie: http://imgur.com/qHGtbNK Frustrated me is frustrated...
NNS10 Posted September 28, 2014 Posted September 28, 2014 So my current character usually uses two-handers, so I never noticed this until now, but what is with the hand/finger position in the one handed animations are all glitched in the way shown in the screenie - the only one handed animation that isn't effected is the standing-moving-with-one-handed-weapon animation, the crouching version is glitched when moving forward. All one handedattack animations appear to have the glitch too (can't tell if the sheathing animations are effected). All two handed animations are fine. Unarmed animations are fine... I have, skse, cbbe (tbbp), xpms skeleton, immersive animations, and fnis (all most current version)... nothing else installed that (should) effect animations. See screenie: http://imgur.com/qHGtbNK Frustrated me is frustrated... You're using the Immersive Animations mod. That is working as intended. Immersive Animations uses a "relaxed grip" for 1H animations, and 1H animations are the default animation, so it causes empty hands and shield hands to also have that terrible grip. I don't use that mod specifically for this reason.
conglaciatus1 Posted September 28, 2014 Author Posted September 28, 2014 So my current character usually uses two-handers, so I never noticed this until now, but what is with the hand/finger position in the one handed animations are all glitched in the way shown in the screenie - the only one handed animation that isn't effected is the standing-moving-with-one-handed-weapon animation, the crouching version is glitched when moving forward. All one handedattack animations appear to have the glitch too (can't tell if the sheathing animations are effected). All two handed animations are fine. Unarmed animations are fine... I have, skse, cbbe (tbbp), xpms skeleton, immersive animations, and fnis (all most current version)... nothing else installed that (should) effect animations. See screenie: http://imgur.com/qHGtbNK Frustrated me is frustrated... You're using the Immersive Animations mod. That is working as intended. Immersive Animations uses a "relaxed grip" for 1H animations, and 1H animations are the default animation, so it causes empty hands and shield hands to also have that terrible grip. I don't use that mod specifically for this reason. OOOOOOOOOOhhhhhh... I had no idea! Thank you sir! I feel a little dumb, but also a little better ... Now to fix my weird weather issue... Edit: #itsnotaglitchitsafeature
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