Niggabanana Posted September 17, 2014 Share Posted September 17, 2014 I've been experiencing minor freezing on exterior and also on some rare cases in Interior cells even with Skyrim Memory Patch enabled and ENBOOST. I modified the Memory to 640MB x 512MB, still no improvements and then i returned to default Memory setup and still no changes. turning off Vsync via enblocal makes greater FPS and it fixes the freezing.  Other than outside settings in my PC with CCC settings like AA disabled and AF off and so on... there's still no improvement and the freezing occurs with 30-48 FPS outside, 50-60.1 FPS inside. I've dome improvements to my Skyrim so it'll run smoothly but i think i'm missing something.  My Specs :  Mobo : MSI B85M-P33 OC off CPU : Intel I-5 4440 3.1GHz OC off(stock speed is 3.1Ghz but with Auto-Turboboost enabled via MSI i get 3.3-3.4Ghz even on Idle) CPU : AMD / Powercolor Radeon 7750 HD 2GB 128-bit  OC off RAM : 16GB Kingston HypeX-blu  BIOS : V4.5 planning on updating it to latest 4.9 GPU BIOS and drivers are up to date  BOSS Log:  These plugins are recognised by BOSS and have been sorted according to its masterlist. Please read any attached messages and act on any that require action. Skyrim.esm Active Checksum: C665FD56 Update.esm Active Checksum: 75967E61 Bash Tag suggestion(s): {{BASH: Delev, Relev}} Unofficial Skyrim Patch.esp Version 2.0.3 Active Checksum: 6C2DF918 Bash Tag suggestion(s): {{BASH: Delev, Relev}} Dawnguard.esm Active Checksum: 3AF859F5 Bash Tag suggestion(s): {{BASH: Delev, Relev}} Unofficial Dawnguard Patch.esp Version 2.0.3 Active Checksum: 1855702B Bash Tag suggestion(s): {{BASH: Delev, Relev}} HearthFires.esm Active Checksum: E06FDE6A Unofficial Hearthfire Patch.esp Version 2.0.3 Active Checksum: A7C2D6C4 Dragonborn.esm Active Checksum: 5CB90338 Unofficial Dragonborn Patch.esp Version 2.0.3 Active Checksum: A32CA832 Bash Tag suggestion(s): {{BASH: Delev}} ApachiiHair.esm Version 1.4 Active Checksum: 783F7167 ClimatesOfTamriel.esm Version 3.1 Active Checksum: 918881A7Warning: Due to conflicts between Sounds of Skyrim - Civilization and ClimatesOfTamriel.esm it is recommended you use the appropriate compatibility patch found here. hdtHighHeel.esm Active Checksum: 95D50087 Lanterns Of Skyrim - All In One - Main.esm Active Checksum: AC4A653A SGHairPackBase.esm Active Checksum: 50A31397 SkyMoMod.esm Active Checksum: A9576551 Bash Tag suggestion(s): {{BASH: Delev, Relev}} TERAArmors.esm Active Checksum: 21AC1D97 HighResTexturePack01.esp Active Checksum: D596F02A HighResTexturePack02.esp Active Checksum: D596F02A HighResTexturePack03.esp Active Checksum: D596F02A Unofficial High Resolution Patch.esp Version 1.1.8 Active Checksum: 9631D809 Better Dynamic Snow.esp Active Checksum: F3204EF1 Improved Combat Sounds v2.2.esp Active Checksum: 7409094B Cutting Room Floor.esp Version 1.0.9 Active Checksum: 76CA188C AMatterOfTime.esp Version 2.00 Active Checksum: 512CD10C Auto Unequip Ammo.esp Active Checksum: 4B399546 CalienteVanillaArmorTweaks.esp Checksum: C70F65 Dead Body Collision.esp Active Checksum: 8853B30B Dual Sheath Redux.esp Active Checksum: 10FAFEDDRequires: Java Runtime Environment 7 update 17+ Lanterns Of Skyrim - AIO - Dawnguard.esp Active Checksum: C10FA967 WetandCold.esp Version 1.41 Active Checksum: 1EDF3DB6 WetandCold - Ashes.esp Version 1.08 Active Checksum: 1D2561D2 Character Creation Overhaul.esp Active Checksum: A15636A6 DYNAVISION Dynamic Depth of Field.esp Active Checksum: 6747C29ANote: Make sure you have not switched DoF off in your ini file. If you don't see any effect, open you Skyrimprefs.ini and look for 'bDoDepthOfField'. Make sure it is set to 1. IMAGINATOR - Visual Control for Skyrim.esp Active Checksum: 2078E777 SkyUI.esp Version 4.1 Active Checksum: 9330CAF7 IMAGINATOR - MCMenu.esp Active Checksum: 6749D604 BlackSacramentArmor.esp Active Checksum: D43D432B Hothtrooper44_Armor_Ecksstra.esp Active Checksum: 9229A0B4 Hothtrooper44_ArmorCompilation.esp Version 7.1 Active Checksum: 2A9F7DED Bash Tag suggestion(s): {{BASH: Delev, Relev}} Immersive Weapons.esp Active Checksum: E41D31D Bash Tag suggestion(s): {{BASH: Delev, Relev}} TERAArmors_CBBE.esp Active Checksum: A6BE21AERequires: CBBE TERA Weapons.esp Active Checksum: 2B1892C5 Run For Your Lives.esp Version 2.0.2 Active Checksum: 2DD29346 When Vampires Attack.esp Version 1.1.2 Active Checksum: B41F5698 Bounty Gold.esp Version 1.0 Active Checksum: ADA1EFAE CCO - Oblivion Carry Weights.esp Active Checksum: 3914E81E Civil War Repairs.esp Active Checksum: 28840D9 Civil War Overhaul.esp Active Checksum: 1C4B702C DynamicMerchants.esp Active Checksum: 1431BE7D FireAndIceOverhaul.esp Active Checksum: 49B8252B Headtracking.esp Active Checksum: 2856EB9F RealisticHumanoidMovementSpeed.esp Active Checksum: 5B4AE07 Convenient Horses.esp Version 14950 Active Checksum: A2C92D5CNote: Do not clean. "Dirty" edits are intentional and required for the mod to function. dD - Enhanced Blood Main.esp Active Checksum: 7AFD4E3ERequires: Skyrim Monster Mod_Compatibility Patch \ Dawnguard + Dragonborn + Monster Mod. dD-Dragonborn-Dawnguard-EBT Patch.esp Active Checksum: FE5C3763 EnhancedBlood-ImprovedCombatSounds.esp Active Checksum: 38CB3EFE Thieves Guild Requirements.esp Active Checksum: 469AA2FC torches for RL (happy medium).esp Active Checksum: 9FDDC2E6 SoS - The Dungeons.esp Version 1.23 Active Checksum: 79377267Note: Do not use the Crash Fix ESP for this mod. It is flagged as a master and is only meant as a last resort for fixing crashes. SoS - Civilization.esp Version 1.02 Active Checksum: 5EF1D362Note: Do not use the Crash Fix ESP for this mod. It is flagged as a master and is only meant as a last resort for fixing crashes. Realistic Lighting Overhaul - Dungeons.esp Version 4 Active Checksum: BE688F60 Realistic Lighting Overhaul - Dawnguard Interiors.esp Version 4 Active Checksum: 95CC39A1 Realistic Lighting Overhaul - Major City Exteriors.esp Version 4 Active Checksum: BAEE8C7E Realistic Lighting Overhaul - Major City Interiors.esp Version 4 Active Checksum: 35F9C306 Realistic Lighting Overhaul - Minor Cities and Town Interiors.esp Version 4 Active Checksum: 984EE262 Realistic Lighting Overhaul - Dawnguard Weathers.esp Version 4.0.8.02 Active Checksum: 6933C020 Realistic Lighting Overhaul - Weathers.esp Version 4.0.8.02 Active Checksum: A94C4302 Realistic Lighting Overhaul - Weathers - Brighter Nights.esp Active Checksum: 14B05302 RLO - Major City Exteriors - No Guard Torches.esp Version 4 Active Checksum: F3386A7 Realistic Lighting Overhaul - Brighter Dungeons.esp Active Checksum: C8F99939 RLO_Torches_Flicker.esp Active Checksum: 98B0A258 ClimatesOfTamriel-Dawnguard-Patch.esp Version 3.1 Active Checksum: 6DEDE258 ClimatesOfTamriel-Dragonborn-Patch.esp Version 3.1 Active Checksum: 9FFF2A85 ClimatesOfTamriel-Nights-Level-1.esp Version 3.1 Active Checksum: E0070AEF CoT-WeatherPatch.esp Active Checksum: 2FEA325D CoT-WeatherPatch_DB.esp Active Checksum: 856DA318 CoT-WeatherPatch_NL1.esp Active Checksum: F125F289 SoS - The Dungeons-PatchRLODungeons.esp Active Checksum: 5202996 SoS - The Dungeons-PatchRLOMajorCityInteriors.esp Active Checksum: D3902EBD SoS - The Dungeons-PatchRLODungeonLighting.esp Active Checksum: B49C660DError: Realistic Lighting Overhaul - Dungeon Lighting.esp is not present or is not active. Skyrim will CTD when loading if using this file without Realistic Lighting Overhaul - Dungeon Lighting SoS - Civilization-PatchRLOMajorCityInteriors.esp Active Checksum: D43E530C SoS - Civilization-PatchRLOMinorCities.esp Active Checksum: 9B0165EC SoS - Civilization-PatchCoT.esp Active Checksum: A82D649ENote: Use only one Sounds of Skyrim - Civilization and CoT patch. FNISspells.esp Active Checksum: 4F3339DE Duel - Combat Realism.esp Active Checksum: 936E329B DragonCombatOverhaulDragonborn.esp Active Checksum: 143CDB7 The Dance of Death - Ultimate Edition.esp Version 1.8 Active Checksum: 7BD9FF9 CCO - Dynamic Skill Progression.esp Active Checksum: 11A2B7FD AGTweaks - Extra Effects.esp Active Checksum: D18AAA8C SGHairPackAIO.esp Active Checksum: B5571BE8 TheEyesOfBeauty.esp Version 9 Active Checksum: F84DC756 SBF All In One + DLC.esp Active Checksum: 83724FAF Delphine Makeover.esp Active Checksum: ED0A5060 AmazingFollowerTweaks.esp Active Checksum: D6C72A3C Alternate Start - Live Another Life.esp Version 2.3.7 Active Checksum: 99F19EBA Height Adjusted Races with True Giants.esp Version 6 Active Checksum: F9184B91Note: Use only one Height Adjusted Races*.esp. Height Adjusted Races - Dawnguard.esp Version 6 Active Checksum: ED813AB7Note: Use only one Height Adjusted Races*.esp. Height Adjusted Races - Dragonborn.esp Version 6 Active Checksum: D04A1C6DNote: Use only one Height Adjusted Races*.esp. CCO - Diverse Races And Genders.esp Active Checksum: 95609FCF CharacterMakingExtender.esp Active Checksum: DA75AC94 dD - Realistic Ragdoll Force - Realistic.esp Active Checksum: 910FBBF3Note: Ragdolls will conflict with other mods that change the skeleton.nif. Check Custom Skeleton Replacers for compatibly with other skeleton.nif. EnhancedCharacterEdit.esp Active Checksum: A57B80E3 Extended Slider Colors.esp Active Checksum: 9DB37E65 RealShelter.esp Version 1.2 Active Checksum: A053C735 Purewaters.esp Version 4.6 Active Checksum: 193690EE Bashed Patch, 0.esp Version 8/13/2014 6:02:13 AM Active Checksum: 1849B38A Dual Sheath Redux Patch.esp Active Checksum: 44163DC6   Note : BOSS tends to do false error reports as i already addressed those problems and still it shows up.  Other mods installed:  XPMSE TERA Bodyslide HDT Physics - Equiptment CBBE v3 No grass underwater - More FPS with this but underwater looks silly since there's no grass and coral now. I Can't Believe It's Not An ENB! - yes this SweetFX preset is one of the best i've seen! Higher Torch Mesh edit - makes torch holding a bit higher SG Female Renewal CBBE - wet uncompressed YYanimations - Gender patch Immersive animations XP32's Victoria Higheel walk Female Running animation non BBP Belt Fastened Quivers - Animation only EWIS' 2k galaxy replacer EWIS' 1k Grass thicket replacer  SKSE Plugins: HDT Physics Extension Skyrim Memory Patch - Default setup PrecacheKiller MemoryBlockLog SSME StableUgridstoLoad UltimateDragons HDT High heels system  Skyrim.ini :   [General] sLanguage=ENGLISH fFlickeringLightDistance=8192 uGridsToLoad=5 iNumHWThreads=4 iHWThread6=5 iHWThread5=5 iHWThread4=5 iHWThread3=4 iHWThread2=4 iHWThread1=4 iAIThread2HWThread=5 iAIThread1HWThread=3 iRenderingThread2HWThread=1 iRenderingThread1HWThread=0 fSunShadowUpdateTime=0 fSunUpdateThreshold=2.0  uExterior Cell Buffer=36  [Display] sD3DDevice="AMD Radeon HD 7700 Series" fShadowLODMaxStartFade=1000.0 fSpecularLODMaxStartFade=2000.0 fLightLODMaxStartFade=3500.0 iShadowMapResolutionPrimary=2048 fDecalLifetime=256.000 iMaxDecalsPerFrame=256 bForceAllDecals=1 iMaxSkinDecalsPerFrame=100 iPreventinterval=1 bAllowscreenshot=1  [Audio] fMusicDuckingSeconds=6.0 fMusicUnDuckingSeconds=8.0 fMenuModeFadeOutTime=3.0 fMenuModeFadeInTime=1.0  [Grass] bAllowCreateGrass=1 bAllowLoadGrass=0 b30GrassVS=0 bGrassPointLighting=1 iMaxGrassTypesPerTexure=7 iMinGrassSize=60   [GeneralWarnings] SGeneralMasterMismatchWarning=One or more plugins could not find the correct versions of the master files they depend on. Errors may occur during load or game play. Check the "Warnings.txt" file for more information.  [Archive] sResourceArchiveList=Skyrim - Misc.bsa, Skyrim - Shaders.bsa, Skyrim - Textures.bsa, Skyrim - Interface.bsa, Skyrim - Animations.bsa, Skyrim - Meshes.bsa, Skyrim - Sounds.bsa sResourceArchiveList2=Skyrim - Voices.bsa, Skyrim - VoicesExtra.bsa  [Combat] fMagnetismStrafeHeadingMult=0.0 fMagnetismLookingMult=0.0 f1PArrowTiltUpAngle=0.7 f3PArrowtiltUpAngle=0.7 f1PBoltTiltUpAngle=0.7 f3PBoltTiltUpAngle=0.7  [Papyrus] fUpdateBudgetMS=1.2 fExtraTaskletBudgetMS=1.2 iMinMemoryPageSize=128 iMaxMemoryPageSize=512 iMaxAllocatedMemoryBytes=76800 fPostLoadUpdateTimeMS=2000.0 bEnableLogging=1 bEnableTrace=1 bLoadDebugInformation=1 bEnableProfiling=0  [Water] bAutoWaterSilhouetteReflections=1 bForceHighDetailReflections=0 iWaterBlurAmount=4 bReflectExplosions=1 bUseWaterReflectionBlur=1 bUseWaterHiRes=1 bUseWaterLOD=1 bReflectLODObjects=1 bReflectLODLand=1 bReflectSky=1 bReflectLODTrees=1  [Trees] bForceFullDetail=1  [Decals] bDecals=1 bDecalsOnSkinnedGeometry=1 uMaxDecals=1000 bSkinnedDecals=1 uMaxSkinDecals=150 uMaxSkinDecalsPerActor=9  [Controls] bMouseAcceleration=0  [saveGame] bAllowProfileTransfer=1 bUseSaveGameHistory=1  [Actor] fVisibleNavmeshMoveDist=12288.0000  [Camera] fOverShoulderAddY=0.0 fOverShoulderPosZ=18.0 fOverShoulderPosX=0.0 fOverShoulderCombatAddY=0.0 fOverShoulderCombatPosZ=24.0 fOverShoulderCombatPosX=0.0 fOverShoulderHorseAddY=-72.0 fOverShoulderHorsePosZ=50.0 fOverShoulderHorsePosX=35.0 fActorFadeOutLimit=-100 fMouseWheelZoomSpeed=60.0 f1st3rdSwitchDelay=0.95 iHorseTransitionMillis=001  [interface] bShowTutorials=0 fBookOpenTime=200.0     SkyrimPrefs.ini :   [General] fBrightLightColorB=1.0000 fBrightLightColorG=1.0000 fBrightLightColorR=1.0000 iStoryManagerLoggingEvent=-1 bEnableStoryManagerLogging=0  [imagespace] bDoDepthOfField=1 iRadialBlurLevel=2  [Display] iBlurDeferredShadowMask=3 fInteriorShadowDistance=3000.0000 fShadowDistance=4000.0000 iShadowMapResolutionSecondary=2048 iShadowMapResolutionPrimary=2048 iShadowSplitCount=2 iMaxAnisotropy=1 fLeafAnimDampenDistEnd=4600.0000 fLeafAnimDampenDistStart=3600.0000 fTreesMidLODSwitchDist=5000.0000 fGamma=1.0604 fDecalLOD2=1500.0000 fDecalLOD1=1000.0000 fSpecularLODStartFade=2000.0000 fShadowLODStartFade=500.0000 fLightLODStartFade=3500.0000 iTexMipMapMinimum=0 iTexMipMapSkip=0 iWaterMultiSamples=0 iMultiSample=0 iShadowMode=4 bTreesReceiveShadows=1 bDrawLandShadows=1 bFull Screen=1 iSize H=900 iSize W=1440 fMeshLODFadePercentDefault=1.2000 fMeshLODFadeBoundDefault=256.0000 fMeshLODLevel2FadeTreeDistance=2048.0000 fMeshLODLevel1FadeTreeDistance=2844.0000 fMeshLODLevel2FadeDist=10000000.0000 fMeshLODLevel1FadeDist=10000000.0000 iScreenShotIndex=302 bShadowMaskZPrepass=0 bMainZPrepass=0 iMaxSkinDecalsPerFrame=25 iMaxDecalsPerFrame=100 bFloatPointRenderTarget=0 sD3DDevice="AMD Radeon HD 7700 Series" bFXAAEnabled=0 iShadowMapResolution=2048 fShadowBiasScale=3.0000 iShadowMaskQuarter=4 iAdapter=0 iPresentInterval=1 iShadowFilter=4 bShadowsOnGrass=1 bTransparencyMultisampling=1 bDeferredShadows=0 bDrawShadows=1  [Grass] b30GrassVS=0 fGrassStartFadeDistance=7000.0000 fGrassMaxStartFadeDistance=7000.0000 fGrassMinStartFadeDistance=0.0000  [MAIN] bGamepadEnable=1 bCrosshairEnabled=1 fHUDOpacity=1.0000 bSaveOnPause=0 bSaveOnTravel=0 bSaveOnWait=0 bSaveOnRest=0 fSkyCellRefFadeDistance=150000.0000  [GamePlay] bShowFloatingQuestMarkers=1 bShowQuestMarkers=1 iDifficulty=5 [interface] bDialogueSubtitles=1 bGeneralSubtitles=1 fMouseCursorSpeed=1.0000 bShowCompass=1  [Controls] fGamepadHeadingSensitivity=1.0000 fMouseHeadingSensitivity=0.0125 bAlwaysRunByDefault=1 bInvertYValues=0 bGamePadRumble=1 bMouseAcceleration=0 bUseKinect=0  [Particles] iMaxDesired=750  [saveGame] fAutosaveEveryXMins=60.0000 [AudioMenu] fAudioMasterVolume=1.0000 fVal7=1.0000 uID7=0 fVal6=1.0000 uID6=0 fVal5=1.0000 uID5=0 fVal4=1.0000 uID4=0 fVal3=1.0000 uID3=94881 fVal2=0.7000 uID2=466532 fVal1=1.0000 uID1=554685 fVal0=1.0000 uID0=1007612  [Clouds] fCloudLevel2Distance=262144.0000 fCloudLevel1Distance=32768.0000 fCloudLevel0Distance=16384.0000 fCloudNearFadeDistance=9000.0000 [TerrainManager] fTreeLoadDistance=75000.0000 fBlockMaximumDistance=250000.0000 fBlockLevel1Distance=70000.0000 fBlockLevel0Distance=35000.0000 fSplitDistanceMult=1.5000 bShowLODInEditor=0  [NavMesh] fObstacleAlpha=0.5000 fCoverSideHighAlpha=0.8000 fCoverSideLowAlpha=0.6500 fEdgeFullAlpha=1.0000 fEdgeHighAlpha=0.7500 fEdgeLowAlpha=0.5000 fTriangleFullAlpha=0.7000 fTriangleHighAlpha=0.3500 fTriangleLowAlpha=0.2000 fLedgeBoxHalfHeight=25.0000 fEdgeDistFromVert=10.0000 fEdgeThickness=10.0000 fPointSize=2.5000 [Trees]  bRenderSkinnedTrees=1 uiMaxSkinnedTreesToRender=20 [Decals] uMaxDecals=1000 bDecals=1 bSkinnedDecals=1 uMaxSkinDecals=100 uMaxSkinDecalsPerActor=60  [LOD] fLODFadeOutMultObjects=15.0000 fLODFadeOutMultItems=15.0000 fLODFadeOutMultActors=15.0000 fLODFadeOutMultSkyCell=1.0000 [Launcher] bEnableFileSelection=1 bShowAllResolutions=1 uLastAspectRatio=4  [blurShaderHDR] bDoHighDynamicRange=1  [blurShader] bUseBlurShader=0 [Water] iWaterReflectHeight=512 iWaterReflectWidth=512 bUseWaterDisplacements=1 bUseWaterRefractions=1 bUseWaterReflections=1 bUseWaterDepth=1    enblocal :   [PROXY] EnableProxyLibrary=true InitProxyFunctions=true ProxyLibrary=d3d9_sweetfx.dll  [GLOBAL] UsePatchSpeedhackWithoutGraphics=true UseDefferedRendering=true IgnoreCreationKit=true ForceFakeVideocard=false  [PERFORMANCE] SpeedHack=true EnableOcclusionCulling=true  [MULTIHEAD] ForceVideoAdapterIndex=false VideoAdapterIndex=0  [MEMORY] ExpandSystemMemoryX64=true ReduceSystemMemoryUsage=true DisableDriverMemoryManager=false DisablePreloadToVRAM=false EnableUnsafeMemoryHacks=false ReservedMemorySizeMb=512 VideoMemorySizeMb=1920 EnableCompression=true AutodetectVideoMemorySize=false  [WINDOW] ForceBorderless=false ForceBorderlessFullscreen=false  [ENGINE] ForceAnisotropicFiltering=true MaxAnisotropy=16 ForceLodBias=false LodBias=0.0 AddDisplaySuperSamplingResolutions=false EnableVSync=true VSyncSkipNumFrames=0  [LIMITER] WaitBusyRenderer=false EnableFPSLimit=false FPSLimit=60.0  [iNPUT] //shift KeyCombination=16 //f12 KeyUseEffect=123 //- KeyFPSLimit=36 //* /    106 KeyShowFPS=106 //f7 KeyScreenshot=44 //enter KeyEditor=13 //f4 KeyFreeVRAM=115  [ADAPTIVEQUALITY] Enable=false Quality=1 DesiredFPS=60.0  [ANTIALIASING] EnableEdgeAA=false EnableTemporalAA=false EnableSubPixelAA=false EnableTransparencyAA=false  [FIX] FixPhysics=false FixGameBugs=true FixParallaxBugs=true FixAliasedTextures=true IgnoreInventory=true FixTintGamma=true RemoveBlur=false FixSubSurfaceScattering=true FixSkyReflection=true FixCursorVisibility=true FixSsaoHairTransparency=false     enbseries :   [GLOBAL] UseEffect=true  [EFFECT] UseOriginalPostProcessing=false UseOriginalObjectsProcessing=false EnableBloom=false EnableLens=false EnableAdaptation=false EnableDepthOfField=true EnableAmbientOcclusion=false EnableDetailedShadow=false EnableSunRays=true EnableSunGlare=true EnableSkyLighting=false EnableImageBasedLighting=false EnableReflection=true EnableSoftParticles=false EnableParticleLights=false EnableSubSurfaceScattering=false EnableWater=false EnableUnderwater=false EnableCloudShadows=false EnableVolumetricRays=false EnableProceduralSun=true EnableMist=true  [colorCORRECTION] UsePaletteTexture=false Brightness=1.0 GammaCurve=1.0 UseProceduralCorrection=false  [WEATHER] EnableMultipleWeathers=false  [TIMEOFDAY] Enable=true DawnDuration=2.0 SunriseTime=7.5 DayTime=13.0 SunsetTime=18.5 DuskDuration=2.0 NightTime=1.0  [NIGHTDAY] DetectorOldVersion=false DetectorDefaultDay=false DetectorLevelDay=0.65 DetectorLevelNight=0.25 DetectorLevelCurve=1.0  [ADAPTATION] ForceMinMaxValues=false AdaptationSensitivity=0.2 AdaptationTime=0.4 AdaptationMin=0.1 AdaptationMax=100.0  [bLOOM] Quality=0 AmountSunrise=0.25 AmountDay=0.25 AmountSunset=0.25 AmountNight=0.25 AmountInteriorDay=0.25 AmountInteriorNight=0.25 BlueShiftAmountSunrise=1.0 BlueShiftAmountDay=1.0 BlueShiftAmountSunset=1.0 BlueShiftAmountNight=1.0 BlueShiftAmountInteriorDay=1.0 BlueShiftAmountInteriorNight=1.0 IgnoreWeatherSystem=false  [LENS] IgnoreWeatherSystem=false ReflectionIntensitySunrise=1.0 ReflectionIntensityDay=1.0 ReflectionIntensitySunset=1.0 ReflectionIntensityNight=1.0 ReflectionIntensityInteriorDay=1.0 ReflectionIntensityInteriorNight=1.0 ReflectionPowerSunrise=2.0 ReflectionPowerDay=2.0 ReflectionPowerSunset=2.0 ReflectionPowerNight=2.0 ReflectionPowerInteriorDay=2.0 ReflectionPowerInteriorNight=2.0 DirtIntensitySunrise=1.0 DirtIntensityDay=1.0 DirtIntensitySunset=1.0 DirtIntensityNight=1.0 DirtIntensityInteriorDay=1.0 DirtIntensityInteriorNight=1.0 DirtPowerSunrise=2.0 DirtPowerDay=2.0 DirtPowerSunset=2.0 DirtPowerNight=2.0 DirtPowerInteriorDay=2.0 DirtPowerInteriorNight=2.0  [sSAO_SSIL] EnableSupersampling=false UseIndirectLighting=true UseComplexIndirectLighting=false UseComplexAmbientOcclusion=false UseAmbientIndirectLighting=false SamplingQuality=2 SamplingPrecision=2 SamplingRange=0.3 FadeFogRange=1.0 SizeScale=1.0 SourceTexturesScale=1.0 EnableComplexFilter=true FilterQuality=2 FilterType=2 AOAmount=2.0 AOAmountInterior=2.0 ILAmount=6.0 ILAmountInterior=6.0 AOIntensity=2.0 AOIntensityInterior=1.0 AOType=1 ILType=0 AOMixingType=0 AOMixingTypeInterior=2 EnableDenoiser=true  [sKYLIGHTING] IgnoreWeatherSystem=false Quality=1 FilterQuality=2 AmbientMinLevelSunrise=0.1 AmbientMinLevelDay=0.1 AmbientMinLevelSunset=0.1 AmbientMinLevelNight=0.1 AmbientMinLevelInteriorDay=0.1 AmbientMinLevelInteriorNight=0.1  [ENVIRONMENT] IgnoreWeatherSystem=false DirectLightingIntensitySunrise=1.0 DirectLightingIntensityDay=1.0 DirectLightingIntensitySunset=1.0 DirectLightingIntensityNight=1.0 DirectLightingIntensityInteriorDay=1.0 DirectLightingIntensityInteriorNight=1.0 DirectLightingCurveSunrise=1.0 DirectLightingCurveDay=1.0 DirectLightingCurveSunset=1.0 DirectLightingCurveNight=1.0 DirectLightingCurveInteriorDay=1.0 DirectLightingCurveInteriorNight=1.0 DirectLightingDesaturationSunrise=0.0 DirectLightingDesaturationDay=0.0 DirectLightingDesaturationSunset=0.0 DirectLightingDesaturationNight=0.0 DirectLightingDesaturationInteriorDay=0.0 DirectLightingDesaturationInteriorNight=0.0 SpecularAmountMultiplierSunrise=1.0 SpecularAmountMultiplierDay=1.0 SpecularAmountMultiplierSunset=1.0 SpecularAmountMultiplierNight=1.0 SpecularAmountMultiplierInteriorDay=1.0 SpecularAmountMultiplierInteriorNight=1.0 SpecularPowerMultiplierSunrise=1.0 SpecularPowerMultiplierDay=1.0 SpecularPowerMultiplierSunset=1.0 SpecularPowerMultiplierNight=1.0 SpecularPowerMultiplierInteriorDay=1.0 SpecularPowerMultiplierInteriorNight=1.0 SpecularFromLightSunrise=0.0 SpecularFromLightDay=0.0 SpecularFromLightSunset=0.0 SpecularFromLightNight=0.0 SpecularFromLightInteriorDay=0.0 SpecularFromLightInteriorNight=0.0 AmbientLightingIntensitySunrise=1.0 AmbientLightingIntensityDay=1.0 AmbientLightingIntensitySunset=1.0 AmbientLightingIntensityNight=1.0 AmbientLightingIntensityInteriorDay=1.0 AmbientLightingIntensityInteriorNight=1.0 AmbientLightingCurveSunrise=1.0 AmbientLightingCurveDay=1.0 AmbientLightingCurveSunset=1.0 AmbientLightingCurveNight=1.0 AmbientLightingCurveInteriorDay=1.0 AmbientLightingCurveInteriorNight=1.0 AmbientLightingDesaturationSunrise=0.0 AmbientLightingDesaturationDay=0.0 AmbientLightingDesaturationSunset=0.0 AmbientLightingDesaturationNight=0.0 AmbientLightingDesaturationInteriorDay=0.0 AmbientLightingDesaturationInteriorNight=0.0  AmbientColorFilterAmountSunrise=0.0 AmbientColorFilterAmountDay=0.0 AmbientColorFilterAmountSunset=0.0 AmbientColorFilterAmountNight=0.0 AmbientColorFilterAmountInteriorDay=0.0 AmbientColorFilterAmountInteriorNight=0.0 AmbientColorFilterTopSunrise=1, 1, 1 AmbientColorFilterTopDay=0, 0, 1 AmbientColorFilterTopSunset=0, 0, 1 AmbientColorFilterTopNight=1, 1, 1 AmbientColorFilterTopInteriorDay=1, 1, 1 AmbientColorFilterTopInteriorNight=1, 1, 1 AmbientColorFilterMiddleSunrise=0, 0, 0 AmbientColorFilterMiddleDay=0, 0, 0 AmbientColorFilterMiddleSunset=0, 0, 0 AmbientColorFilterMiddleNight=0, 0, 0 AmbientColorFilterMiddleInteriorDay=0, 0, 0 AmbientColorFilterMiddleInteriorNight=0, 0, 0 AmbientColorFilterBottomSunrise=1, 1, 1 AmbientColorFilterBottomDay=1, 0, 0 AmbientColorFilterBottomSunset=1, 0, 0 AmbientColorFilterBottomNight=1, 1, 1 AmbientColorFilterBottomInteriorDay=1, 1, 1 AmbientColorFilterBottomInteriorNight=1, 1, 1  PointLightingIntensitySunrise=1.0 PointLightingIntensityDay=1.0 PointLightingIntensitySunset=1.0 PointLightingIntensityNight=1.0 PointLightingIntensityInteriorDay=1.0 PointLightingIntensityInteriorNight=1.0 PointLightingCurveSunrise=1.0 PointLightingCurveDay=1.0 PointLightingCurveSunset=1.0 PointLightingCurveNight=1.0 PointLightingCurveInteriorDay=1.0 PointLightingCurveInteriorNight=1.0 PointLightingDesaturationSunrise=0.0 PointLightingDesaturationDay=0.0 PointLightingDesaturationSunset=0.0 PointLightingDesaturationNight=0.0 PointLightingDesaturationInteriorDay=0.0 PointLightingDesaturationInteriorNight=0.0  ParticleLightsIntensitySunrise=1.0 ParticleLightsIntensityDay=1.0 ParticleLightsIntensitySunset=1.0 ParticleLightsIntensityNight=1.0 ParticleLightsIntensityInteriorDay=1.0 ParticleLightsIntensityInteriorNight=1.0  FogColorMultiplierSunrise=1.0 FogColorMultiplierDay=1.0 FogColorMultiplierSunset=1.0 FogColorMultiplierNight=1.0 FogColorMultiplierInteriorDay=1.0 FogColorMultiplierInteriorNight=1.0 FogColorCurveSunrise=1.0 FogColorCurveDay=1.0 FogColorCurveSunset=1.0 FogColorCurveNight=1.0 FogColorCurveInteriorDay=1.0 FogColorCurveInteriorNight=1.0 ColorPowSunrise=1.0 ColorPowDay=1.0 ColorPowSunset=1.0 ColorPowNight=1.0 ColorPowInteriorDay=1.0 ColorPowInteriorNight=1.0  [sKY] IgnoreWeatherSystem=false Enable=true DisableWrongSkyMath=false  StarsIntensity=1.0 StarsCurve=1.0  AuroraBorealisIntensity=1.0 AuroraBorealisCurve=1.0 CloudsIntensitySunrise=1.0 CloudsIntensityDay=1.0 CloudsIntensitySunset=1.0 CloudsIntensityNight=1.0 CloudsIntensityInteriorDay=1.0 CloudsIntensityInteriorNight=1.0 CloudsCurveSunrise=1.0 CloudsCurveDay=1.0 CloudsCurveSunset=1.0 CloudsCurveNight=1.0 CloudsCurveInteriorDay=1.0 CloudsCurveInteriorNight=1.0 CloudsDesaturationSunrise=0.0 CloudsDesaturationDay=0.0 CloudsDesaturationSunset=0.0 CloudsDesaturationNight=0.0 CloudsDesaturationInteriorDay=0.0 CloudsDesaturationInteriorNight=0.0 CloudsOpacitySunrise=1.0 CloudsOpacityDay=1.0 CloudsOpacitySunset=1.0 CloudsOpacityNight=1.0 CloudsOpacityInteriorDay=1.0 CloudsOpacityInteriorNight=1.0 CloudsEdgeClamp=0.5 CloudsEdgeIntensity=8.0 CloudsEdgeFadeRange=1.0 CloudsEdgeMoonMultiplier=4.0  GradientIntensitySunrise=1.0 GradientIntensityDay=1.0 GradientIntensitySunset=1.0 GradientIntensityNight=1.0 GradientIntensityInteriorDay=1.0 GradientIntensityInteriorNight=1.0 GradientDesaturationSunrise=0.0 GradientDesaturationDay=0.0 GradientDesaturationSunset=0.0 GradientDesaturationNight=0.0 GradientDesaturationInteriorDay=0.0 GradientDesaturationInteriorNight=0.0 GradientTopIntensitySunrise=1.0 GradientTopIntensityDay=1.0 GradientTopIntensitySunset=1.0 GradientTopIntensityNight=1.0 GradientTopIntensityInteriorDay=1.0 GradientTopIntensityInteriorNight=1.0 GradientTopCurveSunrise=1.0 GradientTopCurveDay=1.0 GradientTopCurveSunset=1.0 GradientTopCurveNight=1.0 GradientTopCurveInteriorDay=1.0 GradientTopCurveInteriorNight=1.0 GradientMiddleIntensitySunrise=1.0 GradientMiddleIntensityDay=1.0 GradientMiddleIntensitySunset=1.0 GradientMiddleIntensityNight=1.0 GradientMiddleIntensityInteriorDay=1.0 GradientMiddleIntensityInteriorNight=1.0 GradientMiddleCurveSunrise=1.0 GradientMiddleCurveDay=1.0 GradientMiddleCurveSunset=1.0 GradientMiddleCurveNight=1.0 GradientMiddleCurveInteriorDay=1.0 GradientMiddleCurveInteriorNight=1.0 GradientHorizonIntensitySunrise=1.0 GradientHorizonIntensityDay=1.0 GradientHorizonIntensitySunset=1.0 GradientHorizonIntensityNight=1.0 GradientHorizonIntensityInteriorDay=1.0 GradientHorizonIntensityInteriorNight=1.0 GradientHorizonCurveSunrise=1.0 GradientHorizonCurveDay=1.0 GradientHorizonCurveSunset=1.0 GradientHorizonCurveNight=1.0 GradientHorizonCurveInteriorDay=1.0 GradientHorizonCurveInteriorNight=1.0  SunIntensitySunrise=1.0 SunIntensityDay=1.0 SunIntensitySunset=1.0 SunIntensityNight=1.0 SunIntensityInteriorDay=1.0 SunIntensityInteriorNight=1.0 SunDesaturationSunrise=0.0 SunDesaturationDay=0.0 SunDesaturationSunset=0.0 SunDesaturationNight=0.0 SunDesaturationInteriorDay=0.0 SunDesaturationInteriorNight=0.0 SunColorFilterSunrise=1, 1, 1 SunColorFilterDay=1, 1, 1 SunColorFilterSunset=1, 1, 1 SunColorFilterNight=1, 1, 1 SunColorFilterInteriorDay=1, 1, 1 SunColorFilterInteriorNight=1, 1, 1  SunGlowIntensitySunrise=1.0 SunGlowIntensityDay=1.0 SunGlowIntensitySunset=1.0 SunGlowIntensityNight=1.0 SunGlowIntensityInteriorDay=1.0 SunGlowIntensityInteriorNight=1.0 SunGlowHazinessSunrise=0.0 SunGlowHazinessDay=0.0 SunGlowHazinessSunset=0.0 SunGlowHazinessNight=0.0 SunGlowHazinessInteriorDay=0.0 SunGlowHazinessInteriorNight=0.0  SunCoronaIntensity=1.0 SunCoronaCurve=1.0 SunCoronaDesaturation=0.0  MoonIntensitySunrise=1.0 MoonIntensityDay=1.0 MoonIntensitySunset=1.0 MoonIntensityNight=1.0 MoonIntensityInteriorDay=1.0 MoonIntensityInteriorNight=1.0 MoonCurveSunrise=1.0 MoonCurveDay=1.0 MoonCurveSunset=1.0 MoonCurveNight=1.0 MoonCurveInteriorDay=1.0 MoonCurveInteriorNight=1.0 MoonDesaturationSunrise=0.0 MoonDesaturationDay=0.0 MoonDesaturationSunset=0.0 MoonDesaturationNight=0.0 MoonDesaturationInteriorDay=0.0 MoonDesaturationInteriorNight=0.0  [OBJECT] IgnoreWeatherSystem=false SubSurfaceScatteringMultiplierSunrise=0.0 SubSurfaceScatteringMultiplierDay=0.0 SubSurfaceScatteringMultiplierSunset=0.0 SubSurfaceScatteringMultiplierNight=0.0 SubSurfaceScatteringMultiplierInteriorDay=0.0 SubSurfaceScatteringMultiplierInteriorNight=0.0 SubSurfaceScatteringPowerSunrise=1.0 SubSurfaceScatteringPowerDay=1.0 SubSurfaceScatteringPowerSunset=1.0 SubSurfaceScatteringPowerNight=1.0 SubSurfaceScatteringPowerInteriorDay=1.0 SubSurfaceScatteringPowerInteriorNight=1.0  [VEGETATION] SubSurfaceScatteringMultiplierSunrise=1.0 SubSurfaceScatteringMultiplierDay=1.0 SubSurfaceScatteringMultiplierSunset=1.0 SubSurfaceScatteringMultiplierNight=1.0 SubSurfaceScatteringMultiplierInteriorDay=1.0 SubSurfaceScatteringMultiplierInteriorNight=1.0 SubSurfaceScatteringPowerSunrise=1.0 SubSurfaceScatteringPowerDay=1.0 SubSurfaceScatteringPowerSunset=1.0 SubSurfaceScatteringPowerNight=1.0 SubSurfaceScatteringPowerInteriorDay=1.0 SubSurfaceScatteringPowerInteriorNight=1.0 IgnoreWeatherSystem=false  [EYES] IgnoreWeatherSystem=false SubSurfaceScatteringMultiplierSunrise=1.0 SubSurfaceScatteringMultiplierDay=1.0 SubSurfaceScatteringMultiplierSunset=1.0 SubSurfaceScatteringMultiplierNight=1.0 SubSurfaceScatteringMultiplierInteriorDay=1.0 SubSurfaceScatteringMultiplierInteriorNight=1.0 SubSurfaceScatteringPowerSunrise=1.0 SubSurfaceScatteringPowerDay=1.0 SubSurfaceScatteringPowerSunset=1.0 SubSurfaceScatteringPowerNight=1.0 SubSurfaceScatteringPowerInteriorDay=1.0 SubSurfaceScatteringPowerInteriorNight=1.0  [LIGHTSPRITE] IgnoreWeatherSystem=false IntensitySunrise=4.0 IntensityDay=4.0 IntensitySunset=4.0 IntensityNight=4.0 IntensityInteriorDay=4.0 IntensityInteriorNight=4.0 CurveSunrise=1.0 CurveDay=1.0 CurveSunset=1.0 CurveNight=1.0 CurveInteriorDay=1.0 CurveInteriorNight=1.0  [WINDOWLIGHT] IgnoreWeatherSystem=false IntensitySunrise=1.0 IntensityDay=1.0 IntensitySunset=1.0 IntensityNight=1.0 IntensityInteriorDay=1.0 IntensityInteriorNight=1.0 CurveSunrise=1.0 CurveDay=1.0 CurveSunset=1.0 CurveNight=1.0 CurveInteriorDay=1.0 CurveInteriorNight=1.0  [VOLUMETRICFOG] IgnoreWeatherSystem=false EnableShadows=true IntensitySunrise=1.0 IntensityDay=1.0 IntensitySunset=1.0 IntensityNight=1.0 IntensityInteriorDay=1.0 IntensityInteriorNight=1.0 CurveSunrise=1.0 CurveDay=1.0 CurveSunset=1.0 CurveNight=1.0 CurveInteriorDay=1.0 CurveInteriorNight=1.0 LightingInfluenceSunrise=1.0 LightingInfluenceDay=1.0 LightingInfluenceSunset=1.0 LightingInfluenceNight=1.0 LightingInfluenceInteriorDay=1.0 LightingInfluenceInteriorNight=1.0 OpacitySunrise=1.0 OpacityDay=1.0 OpacitySunset=1.0 OpacityNight=1.0 OpacityInteriorDay=1.0 OpacityInteriorNight=1.0  [FIRE] IgnoreWeatherSystem=false IntensitySunrise=4.0 IntensityDay=4.0 IntensitySunset=4.0 IntensityNight=4.0 IntensityInteriorDay=4.0 IntensityInteriorNight=4.0 CurveSunrise=1.0 CurveDay=1.0 CurveSunset=1.0 CurveNight=1.0 CurveInteriorDay=1.0 CurveInteriorNight=1.0 AdditiveBlending=true  [PARTICLE] IgnoreWeatherSystem=false IntensitySunrise=1.0 IntensityDay=1.0 IntensitySunset=1.0 IntensityNight=1.0 IntensityInteriorDay=1.0 IntensityInteriorNight=1.0 LightingInfluenceSunrise=1.0 LightingInfluenceDay=1.0 LightingInfluenceSunset=1.0 LightingInfluenceNight=1.0 LightingInfluenceInteriorDay=1.0 LightingInfluenceInteriorNight=1.0  [DEPTHOFFIELD] IgnoreWeatherSystem=false Quality=0 FadeTime=1.0  [sHADOW] IgnoreWeatherSystem=false ShadowCastersFix=false UseBilateralShadowFilter=true ShadowQualityFix=true DetailedShadowQuality=1 ShadowFilterQuality=2 ShadowBlurRange=2.0 ShadowBlurRangeInterior=2.0  [RAYS] IgnoreWeatherSystem=false SunRaysMultiplierSunrise=0.4 SunRaysMultiplierDay=0.4 SunRaysMultiplierSunset=0.4 SunRaysMultiplierNight=0.4 SunRaysMultiplierInteriorDay=0.4 SunRaysMultiplierInteriorNight=0.4  [REFLECTION] IgnoreWeatherSystem=false Quality=1 FilterQuality=2 FilterBluriness=0.0 SizeScale=1.0 SourceTexturesScale=1.0 Amount=1.0 Power=1.0 GlosinessMin=0.0 GlosinessMax=1.0 EnableDenoiser=true DenoiserType=4 EnableSupersampling=false ExteriorEnable=true InteriorEnable=true  [iMAGEBASEDLIGHTING] IgnoreWeatherSystem=false AdditiveAmountSunrise=0.05 AdditiveAmountDay=0.05 AdditiveAmountSunset=0.05 AdditiveAmountNight=0.05 AdditiveAmountInteriorDay=0.05 AdditiveAmountInteriorNight=0.05 MultiplicativeAmountSunrise=0.0 MultiplicativeAmountDay=0.0 MultiplicativeAmountSunset=0.0 MultiplicativeAmountNight=0.0 MultiplicativeAmountInteriorDay=0.0 MultiplicativeAmountInteriorNight=0.0 ReflectiveAmountSunrise=0.1 ReflectiveAmountDay=0.1 ReflectiveAmountSunset=0.1 ReflectiveAmountNight=0.1 ReflectiveAmountInteriorDay=0.1 ReflectiveAmountInteriorNight=0.1  [RAIN] IgnoreWeatherSystem=false Enable=true EnableAntialiasing=false EnableSupersampling=true MotionStretch=1.0 MotionTransparency=0.9  [sUBSURFACESCATTERING] IgnoreWeatherSystem=false EnableTextureAlpha=true Quality=0 Radius=5.0 Amount=1.0 EpidermalAmount=4.0 SubdermalAmount=12.0 EpidermalDiffuseSaturation=0.0 SubdermalDiffuseSaturation=0.9 EpidermalMix=0.5 SubdermalMix=0.5 SubdermalTranslucency=0.3 SubdermalPhase=0.0  [WATER] IgnoreWeatherSystem=false EnablePreCache=false EnableDispersion=true EnableCaustics=true EnableParallax=false EnableShadow=false EnableVolumetricShadow=false EnableLighting=true EnableSelfReflection=true EnableDisplacement=false DisplacementQuality=1 DisplacementFilterQuality=2 ShadowQuality=0 EnableShadowNoise=false ReflectionAmount=1.0 FrennelMultiplier=1.0 FrennelMin=0.0 FrennelMax=1.0 DispersionAmount=1.0 CausticsAmount=3.0 SunSpecularMultiplier=1.0 SunScatteringMultiplier=1.0 SunLightingMultiplier=0.3 WetMultiplier=1.0 WavesAmplitudeSunrise=1.0 WavesAmplitudeDay=1.0 WavesAmplitudeSunset=1.0 WavesAmplitudeNight=1.0 WavesAmplitudeInteriorDay=1.0 WavesAmplitudeInteriorNight=1.0 Muddiness=0.5  [uNDERWATER] IgnoreWeatherSystem=false EnableDispersion=true EnableParallax=true EnableDisplacement=true EnableSilhouette=true EnableBlurring=false EnableReflection=true EnableShadow=true ShadowQuality=0 DispersionAmount=1.0 ReflectionAmount=1.0 TransparencyFade=1.0 TransparencyCurve=1.0 DeepnessFade=2.0 DeepnessDarkening=0.5 TintAmount=2.0 TintFade=2.0 SunScatteringMultiplier=0.5  [CLOUDSHADOWS] IgnoreWeatherSystem=false EnableAtNight=false OpacitySunrise=1.0 OpacityDay=1.0 OpacitySunset=1.0 OpacityNight=1.0 OpacityInteriorDay=1.0 OpacityInteriorNight=1.0  [VOLUMETRICRAYS] IgnoreWeatherSystem=false Quality=1 IntensitySunrise=0.2 IntensityDay=0.2 IntensitySunset=0.2 IntensityNight=0.2 IntensityInteriorDay=0.2 IntensityInteriorNight=0.2 DensitySunrise=5.0 DensityDay=1.0 DensitySunset=1.0 DensityNight=1.0 DensityInteriorDay=1.0 DensityInteriorNight=1.0 SkyColorAmountSunrise=1.0 SkyColorAmountDay=1.0 SkyColorAmountSunset=1.0 SkyColorAmountNight=0.5 SkyColorAmountInteriorDay=0.5 SkyColorAmountInteriorNight=0.5  [PROCEDURALSUN] IgnoreWeatherSystem=false Size=1.0 EdgeSoftness=0.4 GlowIntensitySunrise=0.4 GlowIntensityDay=0.4 GlowIntensitySunset=0.4 GlowIntensityNight=0.4 GlowIntensityInteriorDay=0.4 GlowIntensityInteriorNight=0.4 GlowCurveSunrise=10.0 GlowCurveDay=10.0 GlowCurveSunset=10.0 GlowCurveNight=10.0 GlowCurveInteriorDay=10.0 GlowCurveInteriorNight=10.0  [MIST] IgnoreWeatherSystem=false EnableAnchors=true ColorFromEnvironmentFog=0.0 SkyLightingAmountSunrise=1.0 SkyLightingAmountDay=1.0 SkyLightingAmountSunset=1.0 SkyLightingAmountNight=1.0 SkyLightingAmountInteriorDay=1.0 SkyLightingAmountInteriorNight=1.0 SunLightingAmountSunrise=0.1 SunLightingAmountDay=0.1 SunLightingAmountSunset=0.1 SunLightingAmountNight=0.1 SunLightingAmountInteriorDay=0.1 SunLightingAmountInteriorNight=0.1 DesaturationSunrise=0.0 DesaturationDay=0.0 DesaturationSunset=0.0 DesaturationNight=0.0 DesaturationInteriorDay=0.0 DesaturationInteriorNight=0.0 ColorFilterSunrise=1, 1, 1 ColorFilterDay=1, 1, 1 ColorFilterSunset=1, 1, 1 ColorFilterNight=1, 1, 1 ColorFilterInteriorDay=1, 1, 1 ColorFilterInteriorNight=1, 1, 1  RelativeToCameraSunrise=0.0 RelativeToCameraDay=0.0 RelativeToCameraSunset=0.0 RelativeToCameraNight=0.0 RelativeToCameraInteriorDay=0.0 RelativeToCameraInteriorNight=0.0 VerticalOffsetSunrise=-10.0 VerticalOffsetDay=-10.0 VerticalOffsetSunset=-10.0 VerticalOffsetNight=-10.0 VerticalOffsetInteriorDay=-10.0 VerticalOffsetInteriorNight=-10.0  DensitySunrise=1.5 DensityDay=1.5 DensitySunset=1.5 DensityNight=1.5 DensityInteriorDay=1.5 DensityInteriorNight=1.5 VerticalFadeSunrise=4.0 VerticalFadeDay=4.0 VerticalFadeSunset=4.0 VerticalFadeNight=4.0 VerticalFadeInteriorDay=4.0 VerticalFadeInteriorNight=4.0 DistanceFadeSunrise=1.0 DistanceFadeDay=1.0 DistanceFadeSunset=1.0 DistanceFadeNight=1.0 DistanceFadeInteriorDay=1.0 DistanceFadeInteriorNight=1.0 BottomTopSunrise=0.0 BottomTopDay=0.0 BottomTopSunset=0.0 BottomTopNight=0.0 BottomTopInteriorDay=0.0 BottomTopInteriorNight=0.0 ExponentialFadeSunrise=1.0 ExponentialFadeDay=1.0 ExponentialFadeSunset=1.0 ExponentialFadeNight=1.0 ExponentialFadeInteriorDay=1.0 ExponentialFadeInteriorNight=1.0      Link to comment
Rex89 Posted September 18, 2014 Share Posted September 18, 2014 what version of skse you have? ya don't need SSME if ya have skse 1.7.1 as they both do the same thing now cus they add that memory allocation and when ya mean by boss are ya using loot v6 witch is boss v3 (the name was changed to loot) boss is now out of date and should not be used as the master list is not being updated for it  also here's what my skyrim ini /prefs look like also did ya try let the game make new Skyrim.ini/SkyrimPrefs and see if that helps (don't forget to put back the ini changes that are need for the enb)  Skyrim.ini   [General]sLanguage=ENGLISHuExterior Cell Buffer=36[Display]fShadowLODMaxStartFade=1000.0fSpecularLODMaxStartFade=2000.0fLightLODMaxStartFade=3500.0iShadowMapResolutionPrimary=2048bAllowScreenshot=1[Audio]fMusicDuckingSeconds=6.0fMusicUnDuckingSeconds=8.0fMenuModeFadeOutTime=3.0fMenuModeFadeInTime=1.0[Grass]bAllowCreateGrass=1bAllowLoadGrass=0[GeneralWarnings]SGeneralMasterMismatchWarning=One or more plugins could not find the correct versions of the master files they depend on. Errors may occur during load or game play. Check the "Warnings.txt" file for more information.[Archive]sResourceArchiveList=Skyrim - Misc.bsa, Skyrim - Shaders.bsa, Skyrim - Textures.bsa, Skyrim - Interface.bsa, Skyrim - Animations.bsa, Skyrim - Meshes.bsa, Skyrim - Sounds.bsasResourceArchiveList2=Skyrim - Voices.bsa, Skyrim - VoicesExtra.bsa[Combat]fMagnetismStrafeHeadingMult=0.0fMagnetismLookingMult=0.0[Papyrus]fPostLoadUpdateTimeMS=500.0bEnableLogging=0bEnableTrace=0bLoadDebugInformation=0[Water]bReflectLODObjects=1bReflectLODLand=1bReflectSky=1bReflectLODTrees=1   SkyrimPrefs   [General]fBrightLightColorB=1.0000fBrightLightColorG=1.0000fBrightLightColorR=1.0000iStoryManagerLoggingEvent=-1bEnableStoryManagerLogging=0[imagespace]bDoDepthOfField=1iRadialBlurLevel=2[Display]iBlurDeferredShadowMask=3fInteriorShadowDistance=3000.0000fShadowDistance=8000iShadowMapResolutionSecondary=1024iShadowMapResolutionPrimary=2048iShadowSplitCount=2iMaxAnisotropy=8fLeafAnimDampenDistEnd=4600.0000fLeafAnimDampenDistStart=3600.0000fTreesMidLODSwitchDist=5000fGamma=1.0000fDecalLOD2=1500.0000fDecalLOD1=1000.0000fSpecularLODStartFade=2000fShadowLODStartFade=200.0000fLightLODStartFade=3500iTexMipMapMinimum=0iTexMipMapSkip=0iWaterMultiSamples=0iMultiSample=2iShadowMode=3bTreesReceiveShadows=0bDrawLandShadows=0bFull Screen=1iSize H=1080iSize W=1920fMeshLODFadePercentDefault=1.2000fMeshLODFadeBoundDefault=256.0000fMeshLODLevel2FadeTreeDistance=2048.0000fMeshLODLevel1FadeTreeDistance=2844.0000fMeshLODLevel2FadeDist=1e+007fMeshLODLevel1FadeDist=1e+007iScreenShotIndex=2bShadowMaskZPrepass=0bMainZPrepass=0iMaxSkinDecalsPerFrame=25iMaxDecalsPerFrame=100bFloatPointRenderTarget=0sD3DDevice="NVIDIA GeForce GTX 560 "bFXAAEnabled=0iShadowMapResolution=4096fShadowBiasScale=0.15iShadowMaskQuarter=4iAdapter=0iPresentInterval=0iShadowFilter=3bShadowsOnGrass=1bTransparencyMultisampling=0bDeferredShadows=1bDrawShadows=1[Grass]b30GrassVS=1fGrassStartFadeDistance=7000fGrassMaxStartFadeDistance=7000.0000fGrassMinStartFadeDistance=0.0000[MAIN]bGamepadEnable=1bCrosshairEnabled=1fHUDOpacity=1.0000bSaveOnPause=1bSaveOnTravel=0bSaveOnWait=1bSaveOnRest=1fSkyCellRefFadeDistance=150000.0000[GamePlay]bShowFloatingQuestMarkers=1bShowQuestMarkers=1iDifficulty=2[interface]bDialogueSubtitles=1bGeneralSubtitles=1fMouseCursorSpeed=1.0000bShowCompass=1[Controls]fGamepadHeadingSensitivity=1.0000fMouseHeadingSensitivity=0.0280bAlwaysRunByDefault=1bInvertYValues=0bGamePadRumble=1bMouseAcceleration=1bUseKinect=0[Particles]iMaxDesired=750[saveGame]fAutosaveEveryXMins=15.0000[AudioMenu]fAudioMasterVolume=1.0000fVal7=1.0000uID7=0fVal6=1.0000uID6=0fVal5=1.0000uID5=0fVal4=1.0000uID4=0fVal3=1.0000uID3=94881fVal2=1.0000uID2=466532fVal1=1.0000uID1=554685fVal0=1.0000uID0=1007612[Clouds]fCloudLevel2Distance=262144.0000fCloudLevel1Distance=32768.0000fCloudLevel0Distance=16384.0000fCloudNearFadeDistance=9000.0000[TerrainManager]fTreeLoadDistance=75000fBlockMaximumDistance=250000fBlockLevel1Distance=70000fBlockLevel0Distance=35000fSplitDistanceMult=1.5bShowLODInEditor=0[NavMesh]fObstacleAlpha=0.5000fCoverSideHighAlpha=0.8000fCoverSideLowAlpha=0.6500fEdgeFullAlpha=1.0000fEdgeHighAlpha=0.7500fEdgeLowAlpha=0.5000fTriangleFullAlpha=0.7000fTriangleHighAlpha=0.3500fTriangleLowAlpha=0.2000fLedgeBoxHalfHeight=25.0000fEdgeDistFromVert=10.0000fEdgeThickness=10.0000fPointSize=2.5000[Trees]bRenderSkinnedTrees=1uiMaxSkinnedTreesToRender=20[Decals]uMaxDecals=1000bDecals=1bSkinnedDecals=1uMaxSkinDecals=100uMaxSkinDecalsPerActor=60[LOD]fLODFadeOutMultObjects=15fLODFadeOutMultItems=15fLODFadeOutMultActors=15fLODFadeOutMultSkyCell=1.0000[Launcher]bEnableFileSelection=1bShowAllResolutions=0uLastAspectRatio=3[blurShaderHDR]bDoHighDynamicRange=1[blurShader]bUseBlurShader=0[Water]iWaterReflectHeight=512iWaterReflectWidth=512bUseWaterDisplacements=1bUseWaterRefractions=1bUseWaterReflections=1bUseWaterDepth=1    Link to comment
Niggabanana Posted September 18, 2014 Author Share Posted September 18, 2014 what version of skse you have? ya don't need SSME if ya have skse 1.7.1 as they both do the same thing now cus they add that memory allocation and when ya mean by boss are ya using loot v6 witch is boss v3 (the name was changed to loot) boss is now out of date and should not be used as the master list is not being updated for it  also here's what my skyrim ini /prefs look like also did ya try let the game make new Skyrim.ini/SkyrimPrefs and see if that helps (don't forget to put back the ini changes that are need for the enb)  Skyrim.ini   [General] sLanguage=ENGLISH  uExterior Cell Buffer=36  [Display] fShadowLODMaxStartFade=1000.0 fSpecularLODMaxStartFade=2000.0 fLightLODMaxStartFade=3500.0 iShadowMapResolutionPrimary=2048 bAllowScreenshot=1  [Audio] fMusicDuckingSeconds=6.0 fMusicUnDuckingSeconds=8.0 fMenuModeFadeOutTime=3.0 fMenuModeFadeInTime=1.0  [Grass] bAllowCreateGrass=1 bAllowLoadGrass=0  [GeneralWarnings] SGeneralMasterMismatchWarning=One or more plugins could not find the correct versions of the master files they depend on. Errors may occur during load or game play. Check the "Warnings.txt" file for more information.  [Archive] sResourceArchiveList=Skyrim - Misc.bsa, Skyrim - Shaders.bsa, Skyrim - Textures.bsa, Skyrim - Interface.bsa, Skyrim - Animations.bsa, Skyrim - Meshes.bsa, Skyrim - Sounds.bsa sResourceArchiveList2=Skyrim - Voices.bsa, Skyrim - VoicesExtra.bsa  [Combat] fMagnetismStrafeHeadingMult=0.0 fMagnetismLookingMult=0.0  [Papyrus] fPostLoadUpdateTimeMS=500.0 bEnableLogging=0 bEnableTrace=0 bLoadDebugInformation=0 [Water] bReflectLODObjects=1 bReflectLODLand=1 bReflectSky=1 bReflectLODTrees=1    SkyrimPrefs   [General] fBrightLightColorB=1.0000 fBrightLightColorG=1.0000 fBrightLightColorR=1.0000 iStoryManagerLoggingEvent=-1 bEnableStoryManagerLogging=0  [imagespace] bDoDepthOfField=1 iRadialBlurLevel=2  [Display] iBlurDeferredShadowMask=3 fInteriorShadowDistance=3000.0000 fShadowDistance=8000 iShadowMapResolutionSecondary=1024 iShadowMapResolutionPrimary=2048 iShadowSplitCount=2 iMaxAnisotropy=8 fLeafAnimDampenDistEnd=4600.0000 fLeafAnimDampenDistStart=3600.0000 fTreesMidLODSwitchDist=5000 fGamma=1.0000 fDecalLOD2=1500.0000 fDecalLOD1=1000.0000 fSpecularLODStartFade=2000 fShadowLODStartFade=200.0000 fLightLODStartFade=3500 iTexMipMapMinimum=0 iTexMipMapSkip=0 iWaterMultiSamples=0 iMultiSample=2 iShadowMode=3 bTreesReceiveShadows=0 bDrawLandShadows=0 bFull Screen=1 iSize H=1080 iSize W=1920 fMeshLODFadePercentDefault=1.2000 fMeshLODFadeBoundDefault=256.0000 fMeshLODLevel2FadeTreeDistance=2048.0000 fMeshLODLevel1FadeTreeDistance=2844.0000 fMeshLODLevel2FadeDist=1e+007 fMeshLODLevel1FadeDist=1e+007 iScreenShotIndex=2 bShadowMaskZPrepass=0 bMainZPrepass=0 iMaxSkinDecalsPerFrame=25 iMaxDecalsPerFrame=100 bFloatPointRenderTarget=0 sD3DDevice="NVIDIA GeForce GTX 560 " bFXAAEnabled=0 iShadowMapResolution=4096 fShadowBiasScale=0.15 iShadowMaskQuarter=4 iAdapter=0 iPresentInterval=0 iShadowFilter=3 bShadowsOnGrass=1 bTransparencyMultisampling=0 bDeferredShadows=1 bDrawShadows=1  [Grass] b30GrassVS=1 fGrassStartFadeDistance=7000 fGrassMaxStartFadeDistance=7000.0000 fGrassMinStartFadeDistance=0.0000  [MAIN] bGamepadEnable=1 bCrosshairEnabled=1 fHUDOpacity=1.0000 bSaveOnPause=1 bSaveOnTravel=0 bSaveOnWait=1 bSaveOnRest=1 fSkyCellRefFadeDistance=150000.0000  [GamePlay] bShowFloatingQuestMarkers=1 bShowQuestMarkers=1 iDifficulty=2  [interface] bDialogueSubtitles=1 bGeneralSubtitles=1 fMouseCursorSpeed=1.0000 bShowCompass=1  [Controls] fGamepadHeadingSensitivity=1.0000 fMouseHeadingSensitivity=0.0280 bAlwaysRunByDefault=1 bInvertYValues=0 bGamePadRumble=1 bMouseAcceleration=1 bUseKinect=0  [Particles] iMaxDesired=750 [saveGame] fAutosaveEveryXMins=15.0000 [AudioMenu] fAudioMasterVolume=1.0000 fVal7=1.0000 uID7=0 fVal6=1.0000 uID6=0 fVal5=1.0000 uID5=0 fVal4=1.0000 uID4=0 fVal3=1.0000 uID3=94881 fVal2=1.0000 uID2=466532 fVal1=1.0000 uID1=554685 fVal0=1.0000 uID0=1007612  [Clouds] fCloudLevel2Distance=262144.0000 fCloudLevel1Distance=32768.0000 fCloudLevel0Distance=16384.0000 fCloudNearFadeDistance=9000.0000  [TerrainManager] fTreeLoadDistance=75000 fBlockMaximumDistance=250000 fBlockLevel1Distance=70000 fBlockLevel0Distance=35000 fSplitDistanceMult=1.5 bShowLODInEditor=0  [NavMesh] fObstacleAlpha=0.5000 fCoverSideHighAlpha=0.8000 fCoverSideLowAlpha=0.6500 fEdgeFullAlpha=1.0000 fEdgeHighAlpha=0.7500 fEdgeLowAlpha=0.5000 fTriangleFullAlpha=0.7000 fTriangleHighAlpha=0.3500 fTriangleLowAlpha=0.2000 fLedgeBoxHalfHeight=25.0000 fEdgeDistFromVert=10.0000 fEdgeThickness=10.0000 fPointSize=2.5000  [Trees] bRenderSkinnedTrees=1 uiMaxSkinnedTreesToRender=20  [Decals] uMaxDecals=1000 bDecals=1 bSkinnedDecals=1 uMaxSkinDecals=100 uMaxSkinDecalsPerActor=60  [LOD] fLODFadeOutMultObjects=15 fLODFadeOutMultItems=15 fLODFadeOutMultActors=15 fLODFadeOutMultSkyCell=1.0000  [Launcher] bEnableFileSelection=1 bShowAllResolutions=0 uLastAspectRatio=3  [blurShaderHDR] bDoHighDynamicRange=1  [blurShader] bUseBlurShader=0  [Water] iWaterReflectHeight=512 iWaterReflectWidth=512 bUseWaterDisplacements=1 bUseWaterRefractions=1 bUseWaterReflections=1 bUseWaterDepth=1    Whoa! didn't know BOSS was officially unsupported and thanks for the heads up for the SSME, i did remove it earlier. And oh thanks for the inis help i think i got mine optimized and yes i let TESV create the defaults and i tweaked it. Thanks mate Link to comment
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