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(SOLVED) How to create paired animations using 3d studio max?


trepleen

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I already know how to make a single animation in 3d studio max and export it using havok tools.

 

The question is, how do you make paired animations? How do you have two skeletons in the same scene and export the animations for each one of them? Do special notes have to be setup?

 

If anyone has more information on this, or a tutorial please post it here.

 

I just need to get my foot in the door.

 

The current problem is that if I just copy my entire rig/skeleton, the names of the bones get renamed to bonename01.

 

 

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