trepleen Posted September 16, 2014 Share Posted September 16, 2014 I already know how to make a single animation in 3d studio max and export it using havok tools. Â The question is, how do you make paired animations? How do you have two skeletons in the same scene and export the animations for each one of them? Do special notes have to be setup? Â If anyone has more information on this, or a tutorial please post it here. Â I just need to get my foot in the door. Â The current problem is that if I just copy my entire rig/skeleton, the names of the bones get renamed to bonename01. Â Â Link to comment
trepleen Posted September 16, 2014 Author Share Posted September 16, 2014 I found a tutorial for doing this, written by Arrok. Â http://www.loverslab.com/topic/15293-arroks-sexlab-animations-resource-for-modders-updated-892014/ Â Scroll down to animations and tutorials, click spoiler and go to 2 actor edit, it explains how to merge two separate scene files with a skeleton into a single scene, this preserves the bone names of both skeletons. Link to comment
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