dizzyman Posted September 9, 2014 Share Posted September 9, 2014 Is it normal to have havok objects like tankards or whatever regularly making collision noises with HDT installed? And when someone with a weapon (or maybe even without, I dunno) sits down it makes a lot of noises too.  I tried locking some tankards on an innkeepers shelf in place with Jaxonz Positioner mod and it stopped them from making noises. I'm also using Audio Overhaul which may have louder tankard collision sounds and such.  Other than that HDT seems to be working fine for me. No apparent need for any Skyrim.ini tweaks (I haven't done any at all). Link to comment
hentaijin Posted September 10, 2014 Share Posted September 10, 2014 humm it could be skyrim's physics engine itself, not HDT. A few things are known to make skyrim's phyics go out of wack First and foremost having more than 60 FPS. I limit mine with enb to 59 Also I think vsync effects it, not sure. Link to comment
Slammer64 Posted September 10, 2014 Share Posted September 10, 2014 You might also see if you have VSYNC enabled, the Skyrim Havok Engine goes nuts if screen rates exceed 60fps. Link to comment
dizzyman Posted September 11, 2014 Author Share Posted September 11, 2014 Ah that was it. I had Vsync enabled in enb but my monitor's refresh rate is 144Hz (in hindsight, allowing such a high framerate in Skyrim was a bit stupid, because of Papyrus). I tried limiting the framerate with enb to 60fps (with and without Vsync) but looking around became jittery (don't understand the 59fps thing). Setting my monitor's refresh rate to 60Hz and enabling Vsync was the way to go. No more noises from havok objects now.  Thanks  Link to comment
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