Nalim Posted February 9, 2012 Share Posted February 9, 2012 I've got my meshes and textures set up but cant seem to find a writeup on how to add a new race. I figure I can clone an existing race and change the meshes and textures in the CK to the ones I added to the Data folder. Â I cloned a race (Khajiit) and added a texture set that targets my textures. After that I get no further. Â Anyone want to give me a brief step by step of the procedure? Â Â (I realize this is related to the "Different bodies in the same game" thread but this is not exactly the same and I dont want to derail that one.) Link to comment
Azuredragoon Posted February 10, 2012 Share Posted February 10, 2012 Uh... Hang on, what meshes and skeleton are you using exactly? Â Are you crashing on startup or does the game not see the race or... Link to comment
Nalim Posted February 11, 2012 Author Share Posted February 11, 2012 I honestly is entirely new to the CK (never played other bethesda titles so never used GECK and so on) so I have pretty moch no clue as to how I select the bodymesh for a race, how I create a reference to the bodyskins I use and so on. I have no troubles with actually making the meshes/skins/UVs I need its just the CK I'm absolutely illiterate at. Link to comment
dimon99 Posted February 11, 2012 Share Posted February 11, 2012 I honestly is entirely new to the CK (never played other bethesda titles so never used GECK and so on) so I have pretty moch no clue as to how I select the bodymesh for a race' date=' how I create a reference to the bodyskins I use and so on. I have no troubles with actually making the meshes/skins/UVs I need its just the CK I'm absolutely illiterate at. [/quote'] Â Maybe it's a benefit,that you didn't use GECK Because most things are different. Try this as a guideline http://skyrim.nexusmods.com/downloads/file.php?id=8583 Â I'm pretty sure she got custom paths for textures, at least. And from what I got so far with CK fiddling-pretty much EVERY part-mesh or texture must be (re)assigned in your custom race,even if it's just copy/paste job from vanilla. I dupped Nord race,tweaked weight/height, added ALL noses/hairs/mouths and set dark blue eyes as default. In game I had all hairs/noses/mouths, ONLY one set of eyes-dark blue And NOTHING else-no body,feet,hands. Everything I left untouched from vanilla nord-dissaperied. That's nothing like GECK or Oblivion editor(forgot the name). Â Â Link to comment
cloudwild Posted February 11, 2012 Share Posted February 11, 2012 if youre gona add new races to skyrim can ya add the kawa khajiit plz i prefer a more human looking cat Link to comment
Nalim Posted February 11, 2012 Author Share Posted February 11, 2012 heheh that is rather close to what I'm working on. Â Managed to get my models for the race and the race into the game. Now I need to figure out how to make my new tail animated Link to comment
shedidwhat Posted February 11, 2012 Share Posted February 11, 2012 might be interesting too if you can do anything with it  Head or Helmet Mesh - Anubis http://skyrim.nexusmods.com/downloads/file.php?id=8996 Link to comment
scarredtitan Posted February 12, 2012 Share Posted February 12, 2012 if youre gona add new races to skyrim can ya add the kawa khajiit plz i prefer a more human looking cat  i second that seriously. and maybe consider a fox tail version or different colors? plz and ty Link to comment
Nalim Posted February 12, 2012 Author Share Posted February 12, 2012 I'm not taking requests. this is a thread about the technical aspects of adding a race, not a thread about what should be added. I most definitely will not add anyone elses meshes. Â Back to the topic at hand: I could get everything ingame when i cloned khajiit and added my models to that one. I could not figure out how to swich head model on a race though. I really need to figure that one out, would love help with it. Link to comment
Mshai Posted February 12, 2012 Share Posted February 12, 2012 I could not figure out how to swich head model on a race though. I really need to figure that one out' date=' would love help with it. [/quote'] I 2nd that. That is giving me troubles also. Figured out everything else. Someone help us plz. Kudos in advance! Â Â Link to comment
Azuredragoon Posted February 14, 2012 Share Posted February 14, 2012 Can we see a screenshot or something? Â After your great version of Cherry's body I'm really curious to see what you're doing with the khajiit. Link to comment
Nalim Posted February 14, 2012 Author Share Posted February 14, 2012 Edit: nvm. I figured it out. I'll post screens when I'm done Though dont hold your breath this is not a mod of khajiits, its a brand new race. Link to comment
matrixmalignant Posted February 14, 2012 Share Posted February 14, 2012 Hey there, I'm new to these forums and know nothing about making mods, but there is a mod on the nexus thats doing what I think youre trying to figure out (seperate head mesh) http://skyrim.nexusmods.com/downloads/file.php?id=8583. Hope that helps Link to comment
Nalim Posted February 16, 2012 Author Share Posted February 16, 2012 Yeah I figured it out. Gotta redo some weighing though. Link to comment
WTFBOOM Posted February 17, 2012 Share Posted February 17, 2012 DWARFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF Link to comment
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