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Lumberjack animation looks strange


Kraxon

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Posted

Does the lumberjack animation look like that in your games too? I use CBBE v3 as a body, and I used bodyslide.

Looks the one arm that crooked too, with the vanilla body and other bodies?

Posted

Does the lumberjack animation look like that in your games too? I use CBBE v3 as a body' date=' and I used bodyslide.

Looks the one arm that crooked too, with the vanilla body and other bodies?

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LAWL.

Posted

Yeah, looks the same with vanilla. Since I noticed it, I can't unnotice it. Why do they build flawed animations in their games? D:

 

 

Posted

That was funny. :D It is more difficult the higher thr arm becomes. a bigger stretting will happen i had this problem too when i tried the cazador animation for the female side in new vegas. looks like it is a fault with the skeleton and certain type of mesh used to produce this effect.

 

 

Posted

Why do they showcase the wood chopping from exact that angle where you can see the deformations? It boggles the mind. o.0

Posted

HAH I've seen that as well on my evil character (wearing vanilla clothing) and didn't notice it until I snapped this pic.

 

Nooooo! Now you've ruined the axe-attack-animation for me too! D: I will always think Mr. Fantastic is attacking me, when I notice it now.

 

 

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