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What the F**k!! (╯°□°)╯︵ ┻━┻


SummGai

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Posted

NOOOOO WHAT HAPPENED?!?1 My character D; why you grow ugly DX, i think it was the effin update, any way to fix this and revert back to the before picture? I don't want chiselled features x.x

Help please @.@, I'm beginning to lose interest in skyrim @0@

Before

 

devilgirl.jpg

 

After

 

ScreenShot121.jpg

 

Posted

Uhm... I maybe a bit daft here' date=' but I fail to see the big difference. Well, the one has horns, the other none, but besides that?!

[/quote']

 

the face good sir the face DX, its like a female Arnold Schwarzenegger

Posted

That's impolite. On the first picture she looks like a model, on the second like a milf-cougar, but still a hot one. ^^

 

Hm. Did the upgrade overwrite any face textures? If so try to install the textures you had installed prior to the hd-upgrade again. Maybe that helps.

Posted

i dont see how u can reinstall, since the high rez packs are eps files. since the body mods are not esp but only vanilla replacer, i think the update will overwrite them.

Posted

tried re installing the maine one that i used, Bella, and it didnt work, any way i can return my high res pack? it was already high res to begin with, cause of Skyrim HD -3-

 

@ Kraxon: i like my model look :< no offence to cougars but not my cup of tea :\

 

also the new update messed with my lighting mod too, the before pic had a more darker lighting which gave it more detail

Posted

As I understand it' date=' you can simply uncheck it in the Mod menue of the laucher.

[/quote']

 

like the launcher i get from steam or NMM from nexus? :3

Posted

it looks like your face mesh got changed by the update, i would re-install whatever mesh you used before.

 

And check that page to see if anybody else using that face mesh is having this issue.

 

This is also why i dont do any updates to my game. To many mods at this point, i dont like to risk the stability of the game.

Posted
TheOutlander

How to use the new Official Hi-Res texture pack with user created mods:

 

1. Disable or delete the esps that came with the official texture pack.

 

2. Backup then open

SteamAppsCommonSkyrimSkyrim_default.ini

&

DocumentsMy GamesSkyrimSkyrim.ini

 

3. Change this in both files:

[Archive]

sResourceArchiveList=Skyrim - Misc.bsa, Skyrim - Shaders.bsa, Skyrim - Textures.bsa, Skyrim - Interface.bsa, Skyrim - Animations.bsa, Skyrim - Meshes.bsa, Skyrim - Sounds.bsa

 

To this:

[Archive]

sResourceArchiveList=Skyrim - Misc.bsa, Skyrim - Shaders.bsa, Skyrim - Textures.bsa, Skyrim - Interface.bsa, Skyrim - Animations.bsa, Skyrim - Meshes.bsa, Skyrim - Sounds.bsa, HighResTexturePack01.bsa, HighResTexturePack02.bsa

 

4. Save both files.

 

 

Now user created mods will be able to override what they need to override in the official texture pack.

As long as the new bsas are later in the list in the ini, then they'll override the vanilla ones that come with the game. Sadly the HD pack doesn't replace all the textures in the game, so if you renamed and removed the original Textures.bsa you'd end up with a large percentage of your game without textures.

 

My method = User created mods > Official HD Tex Pack > Vanilla Texs

 

No need to cherry pick because the user created mods will override the HD Tex pack just as if it were the original Textures.bsa

 

If the [Archive] isn't there in the first place you shouldn't need to add it. As long as the Skyrim_default.ini one is done it should work fine. If it doesn't, copy paste the whole [Archive] section into the Skyrim.ini

Posted

Cicattrix im not sure what to do with your instructions ie. i derp at step 3 but its ok now!, thank you Kraxon ^^ your suggestion worked!

Posted

if you want to use the Hi-Res pack, edit those ini files the way The Outlander suggested and all your mods will load first.

btw, i have added a few more things at the end of the quote...

Posted

ooooh so then user mods take precedent over the HD pack, buuuut the HD pack will still function adding HD to things that I haven't HD'd before? so in my case i haven't HD'd animals and by doing Outlander's technique i would be able to run my user mods first and still have HD animals?

Posted
Now user created mods will be able to override what they need to override in the official texture pack. As long as the new bsas are later in the list in the ini, then they'll override the vanilla ones that come with the game.

 

with his method the new Tex pack will override only the old Tex.bsa. the bad thing is the esp that come with the HR pack. w/o it you cant use HR. with it, the HR pack loads over the mods. so, the best way to have both is to loose the esp and force the game to load things on the old way, by the ini files....

 

Sadly the HD pack doesn't replace all the textures in the game, so if you renamed and removed the original Textures.bsa you'd end up with a large percentage of your game without textures.

 

some suggested to rename and override the old Tex... but is wrong....

 

My method = User created mods > Official HD Tex Pack > Vanilla Texs

 

with this method the mods will be loaded first and will take precedence over the basic game files, be it old or new Tex. where there is no mod, the new HR tex will go. where is no mod or HR tex, the vanilla will go...

Posted

Click where the red arrow on the picture goes' date=' and then uncheck the HD-packs. :)

[/quote']

 

Thanks a bunch! I installed the new texture pack because it was...., well it was free. When i started playing, my character looked like she was on steroids -___-, and after that i tried re-installing the mods, but it seemed not to work. I was too used to the NMM for my data files, so i never thought to check there.

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