FinalCloud Posted August 5, 2014 Posted August 5, 2014 Ok so I am thinking of getting seriously into creating a mod soon. And I have concluded the only way I can get player dialogue working properly in scenes is with a dummy actor. I currently have an NPC called dummy actor with their name set to the players name when the quest starts. The actor is invisible, but I still hit them (run into them) And I can still talk to them (I used a package to get rid of idle chat/hellos etc. but meh, its not enough) My question is, what is the best way (or only way) to set up the actor to be completely invisible. By that I mean. No collision, (which I still have). And no intractability in anyway, other than to provide the subtitles for my players speech.
Recommended Posts
Archived
This topic is now archived and is closed to further replies.