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Texturing Tutorials


Skagg

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this depends on how you want to edit the testure, some edits will require that you mark the seams and create a new uv map but for simple edits it can be done easily by saving your new texture as either dtx1 or 3 and switching the uvmap and texture in blender

 

often enough you do not even need to switch them in blender it can done in nifscope

 

a few tutorials can be found on the construction set wiki

 

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